Search found 484 matches

by Ric666
Thu Aug 29, 2013 4:36 pm
Forum: General
Topic: Multiple workshops /guard assignments
Replies: 1
Views: 237

1.Multiple workshops kinda work if you place them right beside each other. However, the workers will usually still go to one of the workshops so it can be a good idea to have 1 larger workshop & some small feeders. It doesn't work great either way though. Not yet. This have been answered many ti...
by Ric666
Thu Aug 29, 2013 4:34 pm
Forum: Community Members
Topic: What should we focus on next?
Replies: 134
Views: 15904

ok..so you've used the same prison for a long time then?? I have to move them around now & again when I'm either expanding or rearranging my workshop. Or it;s just not laid out perfectly & my OCD goes mental. You'll just have to trust me then when I say it's really annoying & needs chang...
by Ric666
Thu Aug 29, 2013 3:27 pm
Forum: Community Members
Topic: What should we focus on next?
Replies: 134
Views: 15904

They need to be dismantled so people can move then, if your dismantling/dumping them then that error is on you not the game. Don't think you've understood what he/she is saying(they didn't write it too well to be fair). Pretty sure they mean that prisoners need to move the saws/presses to storage o...
by Ric666
Thu Aug 29, 2013 2:17 pm
Forum: Community Members
Topic: The way the Needs system works - and why it is flawed
Replies: 17
Views: 494

I think one eat regime a day would be able to keep the prisoners happy based on their current rate of hunger accumulation (Alpha-12 context). Problem as I said earlier is that not everyone eats at that one hunger regime , so those prisoners go for over 24 hours with no food. I don't think eating on...
by Ric666
Thu Aug 29, 2013 10:19 am
Forum: General
Topic: WELL DONE GUYS!!
Replies: 1
Views: 311

Yay! :D
by Ric666
Thu Aug 29, 2013 10:17 am
Forum: Community Members
Topic: The way the Needs system works - and why it is flawed
Replies: 17
Views: 494

Or even an entire year if you consider gametime (sentence-time)! That must be rough :D Seriously, I'd expect these guys not to behave like Disney Princesses who need a good bath twelve times a day. They should be fine even if a day is passing without them having a shower. But in a needs based game,...
by Ric666
Thu Aug 29, 2013 9:15 am
Forum: Community Members
Topic: The way the Needs system works - and why it is flawed
Replies: 17
Views: 494

- Similarly - if I set up enough time each day for each prisoner to have one shower, I'd expect them not to complain about hygiene the next day just before showertime. Why wouldn't they? It's been a day since they've had one. As I see the problem here is that prisoners are forced to follow a regime...
by Ric666
Wed Aug 28, 2013 8:11 pm
Forum: Community Members
Topic: Are we really that involved? Requesting your opinion!
Replies: 10
Views: 422

It would be nice to get a little bit more feedback from the dev's or something that represented them on the forums that could look through all the ideas & report back to them. We obviously can't expect them to look through every topic as there is droves of new ideas that are suggested almost dai...
by Ric666
Tue Aug 27, 2013 3:19 pm
Forum: Community Members
Topic: IV tweet confirms next Alpha content?
Replies: 14
Views: 675

Tunnels & guard dogs seem sensible.

We'll just have to wait & see :)
by Ric666
Tue Aug 27, 2013 3:16 pm
Forum: Community Members
Topic: [Suggestion] Get rid of Yard needing to be secured by a door
Replies: 45
Views: 1131

Well I'm glad that got cleared up.....lol!! So much tension on these forums sometimes :P Safe to say, there's no need to remove the need for a yard being behind a door as it should always be within your prison area which should always have a perimeter fence & main entrance. :D (although someone ...
by Ric666
Tue Aug 27, 2013 2:18 pm
Forum: Community Members
Topic: New poll of what should be worked on next.
Replies: 14
Views: 690

crap! I clicked the wrong vote..lol!!!

Meant to vote for segregation so +1 for that ;)
by Ric666
Mon Aug 26, 2013 3:19 pm
Forum: Community Members
Topic: [Suggestion] Get rid of Yard needing to be secured by a door
Replies: 45
Views: 1131

-snip- Did you read my reply? Their was no criticism there whatsoever. I asked that if this is a problem every single time he/she builds a prison, this may or may not be a real problem & he/she should post a screenshot. Not much to ask. I did however miss the post above that said they would pos...
by Ric666
Mon Aug 26, 2013 11:30 am
Forum: General
Topic: I think there's something wrong
Replies: 11
Views: 1059

Yawn
by Ric666
Mon Aug 26, 2013 9:34 am
Forum: Community Members
Topic: [Suggestion] Get rid of Yard needing to be secured by a door
Replies: 45
Views: 1131

Imagine a large building with a hole cut out in the middle (like a doughnut). Place yard somewhere in the middle of the cut out. That's it. >_> If it didn't happen literally every time I go for a yard this way, I would post a pic but it's not worth the hassle as it happens consistently. I know it's...
by Ric666
Fri Aug 23, 2013 9:57 am
Forum: Community Members
Topic: Prinsoners not sustained by food? Known issue?
Replies: 11
Views: 220

Can you post a picture of your canteen & regime pls. It may help us spot your problem. If it's ingame related & not an actual bug that is.

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