Search found 484 matches

by Ric666
Wed Jan 22, 2014 8:05 pm
Forum: Community Members
Topic: Alpha 17 rumors/expectations
Replies: 111
Views: 3009

Re: Alpha 17 rumors/expectations

Edit, after reading two other posts. I can see why people tend to avoid the forums. Every attempt to create a suggestion or review eventually turns into a fight between the "veterans" of this forum, +1 Sad isn't it? I'd say 50% of topics here ends in a petty argument. Picking that number ...
by Ric666
Wed Jan 22, 2014 6:17 pm
Forum: Community Members
Topic: Interesting article on Kotaku about Prison Architect
Replies: 85
Views: 854

Re: Interesting article on Kotaku about Prison Architect

Not sure sure why you seem to be protecting this guy xander. His views were so skewed/one sided it was quite sad. Each to their own I guess. Unless it's actually you that wrote it?! lol... That doesn't address the point: US drug enforcement policy has disproportionately affected minorities. Whatever...
by Ric666
Wed Jan 22, 2014 1:14 pm
Forum: Community Members
Topic: Interesting article on Kotaku about Prison Architect
Replies: 85
Views: 854

Re: Interesting article on Kotaku about Prison Architect

The writer basically has no clue what he is talking about. Multiple things he states are not true in the game in it's current form. Few examples: When he talks about solitary being an immediate punishment for stuff, you can set these to your own liking in the policy window so this is a bull point. H...
by Ric666
Fri Dec 13, 2013 12:01 pm
Forum: Community Members
Topic: First impressions of the introduction (from a European)
Replies: 51
Views: 1013

Re: First impressions of the introduction (from a European)

Because I don't want to go back and check the forum again and again for this; if you want I can send them to you too via PM. And I'm deplorable? I am defending my country's honor when europoors assault it. I am a true American, unlike most of those democraps. inb4 republican; they tried to take muh...
by Ric666
Wed Nov 20, 2013 4:47 pm
Forum: Community Members
Topic: Mutli layers
Replies: 11
Views: 244

Re: Mutli layers

Poor OP,

He put such thought into that first post & just got shat on by the regulars :(

Should've used search I guess ;)
by Ric666
Wed Nov 06, 2013 1:19 pm
Forum: General
Topic: Kitchen AI completely broken, it is just random luck....
Replies: 26
Views: 3948

Re: Kitchen AI completely broken, it is just random luck....

so I want a working kitchen for around 400 inmates, I need 400/7 cookers to arrange 60 cookers and say 30-40 fridges will become tricky. I guess a good layout will be all fridges in the center and cookers in circle around it. lol.. this is my problem here. Even though your math seems sound with wha...
by Ric666
Tue Nov 05, 2013 2:47 pm
Forum: General
Topic: Kitchen AI completely broken, it is just random luck....
Replies: 26
Views: 3948

Re: Kitchen AI completely broken, it is just random luck....

Meeeps wrote:it is no big deal to make a working kitchen for 100 inmates, the troubles start with kitchen for 200+... I have not seen one working with Alpha 14 on the Steam Workshop...


The number is irrelevant as the problems persists for any number. It just gets way worse the higher you go.
by Ric666
Tue Nov 05, 2013 11:56 am
Forum: Community Members
Topic: This game should be in outer space.
Replies: 136
Views: 7185

Re: This game should be in outer space.

knightofthebroho wrote:Already on its way:

http://www.kickstarter.com/projects/tynansylvester/rimworld


This is a fantastic game so far btw! Not advertising or anything but I got it last night & I'm hugely enjoying it :D
by Ric666
Tue Nov 05, 2013 11:54 am
Forum: Community Members
Topic: Two Questions
Replies: 6
Views: 146

Re: Two Questions

I only use patrols now. The stationing seems a bit redundant to me.

I understand that stationed guards are better at running to open doors but it doesn't feel enough of a difference/benefit for me to use it at all these days. :)
by Ric666
Tue Nov 05, 2013 11:41 am
Forum: General
Topic: Kitchen AI completely broken, it is just random luck....
Replies: 26
Views: 3948

Re: Kitchen AI completely broken, it is just random luck....

Here's my kitchen and canteen that I snapped a while back. I've expanded it North considerably and moved the deliveries section back outside and next to the road since then. That change had no effect and was done for a different purpose. This kitchen makes more than enough food for ~100 prisoners w...
by Ric666
Mon Nov 04, 2013 5:02 pm
Forum: General
Topic: Who checks IV's twitter page?
Replies: 21
Views: 3581

Re: Who checks IV's twitter page?

So.......do we have the evidence that they said this then? The whole topic has turned into the usual dirtpile i come to expect but I'm actually interested in the execution part? It's obviously gonna come sometime anyway? I also hate twitter but after a quick scan couldn't see anything obvious about ...
by Ric666
Mon Nov 04, 2013 10:38 am
Forum: General
Topic: Kitchen AI completely broken, it is just random luck....
Replies: 26
Views: 3948

Re: Kitchen AI completely broken, it is just random luck....

After testing this some more after reading through the discussion(I hadn't played in a few months), the whole food system seems a little broken now. Or you just need way too many cookers/cooks. I almost managed to get it balanced for 100prisoners but I needed 23 cooks & a crazy amount of cookers...
by Ric666
Thu Oct 31, 2013 11:41 am
Forum: General
Topic: Kitchen AI completely broken, it is just random luck....
Replies: 26
Views: 3948

Re: Kitchen AI completely broken, it is just random luck....

Why so many cookers? 46 is way too many imo. You should need no more than 15-20 for that number of prisoners. This may be confusing the AI? I have seen a fair few people complaining of food troubles since Alpha14. I've got a new prison that is filling up with prisoners that I'll be working on tonigh...
by Ric666
Wed Oct 16, 2013 9:20 am
Forum: Community Members
Topic: [Suggestion] Scared Straight Program
Replies: 7
Views: 206

Re: [Suggestion] Scared Straight Program

Here was me thinking this was going to be about scaring homosexuals. Now that would've been a tricky subject to discuss :P Seems like an alright idea but if it did make it in, it would have to be an opt-in/opt-out scenario as seen from some replies in this topic, some folk may get offended by the id...

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