Search found 94 matches

by ElectricGlow
Mon Oct 08, 2012 5:55 pm
Forum: Community Members
Topic: [Suggestion] Boilers and heating
Replies: 53
Views: 3356

I'm on the fence.
by ElectricGlow
Mon Oct 08, 2012 12:26 pm
Forum: Community Members
Topic: Can we remove dead bodies?
Replies: 13
Views: 2671

UKBenz wrote:@ElectricGlow: I think you may have some inmates with anger issues :D


♫ Down at precinct 49 ♫
♫ Having a tear-gas of a time! ♫
♫ At the local hop at the local county jail! ♫
by ElectricGlow
Mon Oct 08, 2012 12:20 pm
Forum: Community Members
Topic: [suggestion] Prison knowledge
Replies: 2
Views: 251

This is slightly along these lines - and it might be difficult to code:

Can the prisoners "rememer" or map out areas of the prison? They might break into an area on purpose not to escape proper, but to tell the other inmates what is there to help out their escape.
by ElectricGlow
Mon Oct 08, 2012 12:18 pm
Forum: Community Members
Topic: [SUGGESTION] Voltage Drop and other Electrical Ideas
Replies: 37
Views: 3367

And, um... may I ask your occupation? :) Electrical and controls engineering specializing in large electrical machinery (synchronous medium-voltage motors >1000HP to around 15000HP), SCADA (supervisory control and data acquisition), and power distribution for very large industrial/government facili...
by ElectricGlow
Mon Oct 08, 2012 3:08 am
Forum: General
Topic: What do you guys do when your prisons are on fire?
Replies: 11
Views: 4375

Legion303 wrote:Never happened to me either, but I'd exploit one of the bugs posted on Twitter: have your workmen package up the flames and put them in storage.


No way. That is one of the funniest bugs I've ever heard of!
by ElectricGlow
Mon Oct 08, 2012 3:01 am
Forum: Community Members
Topic: Can we remove dead bodies?
Replies: 13
Views: 2671

You're crying about just one dead body?

Image

I'm gonna send an e-mail to the foreman and ask if he can pick up a couple dozen bags of quicklime at the Home Depot.
by ElectricGlow
Mon Oct 08, 2012 2:45 am
Forum: Community Members
Topic: [Bug] Random Prisoner Numbers
Replies: 3
Views: 298

It's the prisoner clowncar!

http://www.youtube.com/watch?v=D17TFiQusS8
by ElectricGlow
Mon Oct 08, 2012 1:53 am
Forum: Community Members
Topic: [Brainstorming] Ideas to improve this awesome game.
Replies: 371
Views: 27821

-Graveyard for burying dead prisoners. Maybe it's haunted at night and bad things happen to staff/prisoners that go there. Really?! A haunted graveyard?! How about being able to hire Derek Acorah to sort the ghosts out while we're at it. I can just imagine the IV interview now: "We've known fr...
by ElectricGlow
Mon Oct 08, 2012 1:51 am
Forum: Community Members
Topic: Please don't ever go down the DLC route
Replies: 25
Views: 1297

I absolutely hate any kind of micro-transaction or DLC packs. I hate what it has done and continues to do to the games industry and I hate that people are willing to accept it. I'm also really sore about it at the moment because the new Football Manager has them in and I really thought they were a ...
by ElectricGlow
Mon Oct 08, 2012 12:24 am
Forum: Community Members
Topic: Restricted Areas
Replies: 24
Views: 2368

More relaistically, that entire outside area shouldn't be lethal response. The tiles one away from the fence would be the lethal area, a no-mans-land.
by ElectricGlow
Sun Oct 07, 2012 11:13 pm
Forum: Community Members
Topic: Restricted Areas
Replies: 24
Views: 2368

I think setting zones is already planned for the game. Don't quote me on that, though. That's great! I have a lot of pathing issues where the prisoners are getting into wierd areas. http://i.imgur.com/oxIsO.jpg That service corridor, the horizontal one-tile wide orange area in the middle, - somehow...
by ElectricGlow
Sun Oct 07, 2012 10:52 pm
Forum: Community Members
Topic: Restricted Areas
Replies: 24
Views: 2368

Huh. Never saw that. Well there's nothing to really stop a prisoner. So if they KO a gaurd and take the keys, they can get into a restricted area. But if they get farther they face a decision - whether to go for it and rush through a resitricted or lethal restricted area or not. During normal times ...
by ElectricGlow
Sun Oct 07, 2012 10:44 pm
Forum: Community Members
Topic: Restricted Areas
Replies: 24
Views: 2368

Hessen wrote:Someone's seen Fortress far too many times.


What's Fortress?
by ElectricGlow
Sun Oct 07, 2012 10:41 pm
Forum: Community Members
Topic: Restricted Areas
Replies: 24
Views: 2368

http://i.imgur.com/uzsog.png This was the system I was thinking would work - in the game it would act as a set of guidelines for the prisoner's decision making and pathing. OPEN AREA - This would be the default setting for all areas inside the prison. Prisoners can be in these areas any time (excep...
by ElectricGlow
Sun Oct 07, 2012 10:31 pm
Forum: General
Topic: Best Bugs
Replies: 33
Views: 14244

In my prisons the "staff only" label must be something like this:

DON'T YOU DARE OPEN THIS DOOR
YOU ARE ON YOUR HONOR AS GOOD
PRISONERS NOT TO ENTER THIS AREA
IF YOU DO THE WARDEN WILL BE CROSS!


(Instead of having a functional lock.)

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