Search found 94 matches
- Mon Oct 29, 2012 11:07 pm
- Forum: Community Members
- Topic: [Idea] Guard Passive state controlls
- Replies: 4
- Views: 567
- Sat Oct 27, 2012 5:47 pm
- Forum: Community Members
- Topic: A few too many "big boned" inmates?
- Replies: 19
- Views: 1036
- Wed Oct 24, 2012 1:29 am
- Forum: Community Members
- Topic: [Brainstorming] Ideas to improve this awesome game.
- Replies: 371
- Views: 27821
- Wed Oct 24, 2012 1:17 am
- Forum: Community Members
- Topic: A few too many "big boned" inmates?
- Replies: 19
- Views: 1036
Re: A few too many "big boned" inmates?
Hessen wrote:Or are chubbers the majority on purpose?
They're not "chubbers"! They're zaftig.
- Wed Oct 24, 2012 1:16 am
- Forum: Community Members
- Topic: Prison Architect to just "Architect"
- Replies: 22
- Views: 1913
- Wed Oct 24, 2012 1:10 am
- Forum: Community Members
- Topic: [SUGGESTION] Prisoner Stats
- Replies: 5
- Views: 498
- Wed Oct 24, 2012 1:04 am
- Forum: Community Members
- Topic: [SUGGESTION] Voltage Drop and other Electrical Ideas
- Replies: 37
- Views: 3367
I make no attempts to hide the fact that some of my suggestions may be way too complicated! I disliked the water system in Sim City (the electricity system worked well in the first games) because it was not fun. It was as fun as grinding in World of Warcraft. Felt like a work instead of a creative p...
- Wed Oct 24, 2012 1:00 am
- Forum: Community Members
- Topic: Multiple Levels
- Replies: 35
- Views: 2550
- Sun Oct 21, 2012 1:50 am
- Forum: Community Members
- Topic: Multiple Levels
- Replies: 35
- Views: 2550
If anyone here has a Quadro, you could have one monitor for each floor. I generally disagree that multiple floors are necessary, but my god how amazing would that be. I need to buy one of those ABB control room workstations that has four LCD monitors and a 80 inch plasma screen if I can find $40,00...
- Sun Oct 21, 2012 1:20 am
- Forum: Community Members
- Topic: Game Speed and Time Warp Factor
- Replies: 14
- Views: 1170
- Sun Oct 21, 2012 1:12 am
- Forum: Community Members
- Topic: Which game engine?
- Replies: 17
- Views: 1663
Re: Fast and Small
cyberis wrote:I'm impressed with the fact that the engine is just under a MB in size and in alpha works as well as it does on my little wind up laptop.
That's incredible! I had no idea the engine was that small.
I'm thinking that as time goes on things will become more and more optimized as well.
- Sat Oct 20, 2012 10:54 pm
- Forum: Community Members
- Topic: Optimal Room Tilings - Fun with issues 213 and 214
- Replies: 20
- Views: 1865
- Sat Oct 20, 2012 10:46 pm
- Forum: Community Members
- Topic: Multiple Levels
- Replies: 35
- Views: 2550
- Sat Oct 20, 2012 10:43 pm
- Forum: Community Members
- Topic: Elevators
- Replies: 13
- Views: 967
I want to be able to set up the elevator controller, like the per-unit inertia, PID loop, motor overload settings, and soforth! Not really. I can still hear the Sim Tower elevator sounds perfectly clearly in my head. Such a happy sound. Unless you were playing it on a 486/66. I swear that game ran s...
- Sat Oct 20, 2012 2:10 pm
- Forum: Community Members
- Topic: Is lighting moddable?
- Replies: 10
- Views: 737
