Search found 32 matches

by TooDAMNMuch
Thu Jul 04, 2013 1:10 am
Forum: Community Members
Topic: This guy has a very good point about PR videos.
Replies: 47
Views: 1390

honestly, i'm american and i hope the swearing just gets even worse as a result of all this crying.
seriously, weed out all the children, that'd be a good feature for alpha 12 ;)

see what generalizations can do for you? :lol:
by TooDAMNMuch
Wed Jul 03, 2013 12:03 pm
Forum: Community Members
Topic: [SUGGESTION] Mail Room
Replies: 12
Views: 268

yeah that's a good point madman, honestly though mail does sound like it would be cool.

+1
by TooDAMNMuch
Wed Jul 03, 2013 9:41 am
Forum: General
Topic: This game need an Economy, more EXCON less game designer plz
Replies: 15
Views: 2547

i like the idea of having a commissary system in the game a lot to be honest, but i'd agree prisoners being able to carry their money around all the time is and probably should be too problematic for that to be the way it's done, at least in county there was a scheduled time once a week where you co...
by TooDAMNMuch
Wed Jul 03, 2013 9:30 am
Forum: Community Members
Topic: Rogue Crafting (prisoners able to craft contraband)
Replies: 7
Views: 254

i really like zeta's take on this to be honest, sounds very interesting and like it could let you think about getting inside the mind of your prisoners more.

not sure about brainstorming or cooperation however, probably should be quite rare for those :wink:
by TooDAMNMuch
Wed Jul 03, 2013 9:20 am
Forum: Community Members
Topic: A quick question about janitors and FOW
Replies: 1
Views: 100

yeah i've wondered about this as well, i've seen from alpha 10 that security cameras didn't clear the fog of war if i recall, or actually now that i think about it, they did clear the fog of war but didn't reveal prisoners in the process, let me see if i had that old save actually and post back or e...
by TooDAMNMuch
Wed Jul 03, 2013 9:11 am
Forum: Community Members
Topic: [Suggestion] Different regime = different deployment!
Replies: 11
Views: 385

agreed wholeheartedly.
by TooDAMNMuch
Tue Jul 02, 2013 6:01 pm
Forum: General
Topic: Alpha 11 gameplay video, feedback appreciated! :)
Replies: 4
Views: 591

yeah i've definitely found that drains in the doorway like that will block the door from being able to shut personally, was happening in the last alpha as well, i'm guessing it's intended to be honest, what i wound up doing instead was using two drains per door in that situation, one on the outside ...
by TooDAMNMuch
Tue Jul 02, 2013 5:43 pm
Forum: Community Members
Topic: No one want a hotkeys? and some idea about grid-based sports
Replies: 3
Views: 106

same as far as the hotkeys go, i made the mistake of buying a razer mouse last time mine died so the carpal tunnel is constantly getting worse from trying to use a mouse designed for a small child's hand so any excuse to control games as much with the keyboard as possible is a good one. as for the s...
by TooDAMNMuch
Tue Jul 02, 2013 8:40 am
Forum: Community Members
Topic: This guy has a very good point about PR videos.
Replies: 47
Views: 1390

honestly, i'd say expecting a child to be mature enough to even know what a prison is or is for is quite a lot more than you should realistically expect. sure they understand that some things are wrong and you shouldn't do them, but i don't think children understand such severe forms of punishment a...
by TooDAMNMuch
Tue Jul 02, 2013 8:32 am
Forum: Community Members
Topic: More misconduct
Replies: 11
Views: 213

honestly if nothing else, i'd agree that solitary times are far too short, i've seen prisoners attack guards and get sent to solitary confinement for a measley twelve minutes or some such, honestly i'd think for an attack on staff of any sort should be a minimum of an entire day in solitary, let's b...
by TooDAMNMuch
Tue Jul 02, 2013 8:22 am
Forum: Community Members
Topic: [suggestion] prisoner arrival time
Replies: 8
Views: 198

i like this idea too honestly, but what about specifying delivery times in general? what's the opinion on that, i could see a number of uses such as being able to control how far ahead of time food preparation for meals occur, i guess i'm sort of thinking of a staff schedule as well in addition to t...
by TooDAMNMuch
Tue Jul 02, 2013 8:18 am
Forum: Community Members
Topic: Small Suggestion: Job Assigning in the Deployment Screen
Replies: 9
Views: 209

yeah numerical or otherwise is fine, as long as it's a more clear indicator of the amount of jobs assigned to a room, at least personally.
by TooDAMNMuch
Mon Jul 01, 2013 11:53 pm
Forum: Community Members
Topic: Small Suggestion: Job Assigning in the Deployment Screen
Replies: 9
Views: 209

+1
i would prefer a numerical representation of the amount of jobs assigned to a given room as well, possibly as a game option if some people dislike it as well.
by TooDAMNMuch
Mon Jul 01, 2013 11:42 pm
Forum: Community Members
Topic: Rogue Crafting (prisoners able to craft contraband)
Replies: 7
Views: 254

i think chris beat me to the punch on similar stuff with this after hearing about the last livestream on the forums, but yeah was thinking just a guard who's dead or knocked out would be able to be stripped for ID, the idea was kind of that the work rooms should be useful to prisoners motives as wel...
by TooDAMNMuch
Mon Jul 01, 2013 8:49 am
Forum: General
Topic: Does Meal Variety and Quantity Affect The Food Need At All?
Replies: 3
Views: 1738

variety and quantity both affect the price per prisoner of meals, variety much more so than quantity does for instance, on low quantity and high variety you're paying $10 a head, per prisoner to feed them, conversely with meal quantity on high and variety on none (the polar opposite) you're only pay...

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