Search found 1753 matches

by paktsardines
Sat Oct 06, 2012 4:13 am
Forum: General
Topic: I deleted my email address and can't access my account!
Replies: 9
Views: 1769

Can I suggest you edit your post, er.. rather qickly, to remove your email, username and password from the public forum. Then use this link (available under 'support' on the introversion front page) http://www.introversion.co.uk/support/contactus.html You'll probably want to change your password aga...
by paktsardines
Sat Oct 06, 2012 2:22 am
Forum: Community Members
Topic: [Suggestion] Line of sight for guards, cameras
Replies: 60
Views: 1861

but how would you select prisoners to issue commands on if they are out of line of sight? I don't think you should be able to issue commands to prisoners if they're out of sight. If you want to do something to a prisoner, move a guard to their area - that's how it works in real life. I don't think ...
by paktsardines
Sat Oct 06, 2012 12:43 am
Forum: Community Members
Topic: [suggestion] Guards can also search cells
Replies: 4
Views: 558

I like the idea of searches under lockdown, but I'd also like to be able to conduct random* searches when the guards are otherwise thumb twiddling.

*random may include incidents of racial profiling and other TSA inpired idiocy.
by paktsardines
Fri Oct 05, 2012 2:13 pm
Forum: General
Topic: Valves and switches
Replies: 5
Views: 3389

Wrong subforum - for discussion of the alpha builds use the DEVELOPER subforum Apologies, I thought this forum was appropriate as I wasn't discussing alpha development or bugs, so much as asking how to use pipes and switches. But, I'm sure I'm not the only one who finds it confusing to have a Priso...
by paktsardines
Fri Oct 05, 2012 6:25 am
Forum: General
Topic: Valves and switches
Replies: 5
Views: 3389

Valves and switches

Currently valves and switches seem to be a little bit... um... pointless, but perhaps I'm missing something. Has anyone found a good/interesting use for these items in the alpha?

Cheers.
by paktsardines
Fri Oct 05, 2012 5:40 am
Forum: Community Members
Topic: [suggestion] Guards can also search cells
Replies: 4
Views: 558

[suggestion] Guards can also search cells

Apologies again if this has already been mentioned. Searching a cell can reveal following: 1. Contraband, weapons etc. 2. Tunnels (both completed and being built). 3. Other stuff? All searches could have % chance of discovery, so that better guards have increased chance of finding items (both in cel...
by paktsardines
Fri Oct 05, 2012 4:09 am
Forum: Community Members
Topic: [bug] Entire prison lost (introduction overwrites autosave)
Replies: 0
Views: 41

[bug] Entire prison lost (introduction overwrites autosave)

When I started up the game today, my prison had disappeared and I was back at the start. The last thing I did before exiting yesterday was to view the introduction sequence, which obviously overwrote the autosave file. My fault for relying on autosaves I guess, but a confirmation dialog would have b...
by paktsardines
Fri Oct 05, 2012 3:58 am
Forum: Community Members
Topic: Inmates stuck in cells and cant Weewee
Replies: 9
Views: 221

Try making a guard 'search' the problem prisoner. I found this fixed the problem when I had prisoners unable to sleep despite being next to a bed.
by paktsardines
Thu Oct 04, 2012 5:30 pm
Forum: Community Members
Topic: [Suggestion] Line of sight for guards, cameras
Replies: 60
Views: 1861

I like the idea of not knowing what's going on in my long line of cells until I march my guards up there on patrol. Now that I think about it, always knowing what's going on everywhere irks me. For those concerned about prisoners appearing/disappearing and prisons appearing too empty, perhaps instea...
by paktsardines
Thu Oct 04, 2012 7:22 am
Forum: Community Members
Topic: [Suggestion] Line of sight for guards, cameras
Replies: 60
Views: 1861

And, if you've seen some of the Subversion demos, it looks like the' line-of-site/fog of war code already exists and could be reused...

See demo:
youtube.com/watch?v=ACwT5XyCF2E
by paktsardines
Thu Oct 04, 2012 5:59 am
Forum: Community Members
Topic: [Suggestion] Line of sight for guards, cameras
Replies: 60
Views: 1861

[Suggestion] Line of sight for guards, cameras

Apologies if this has been suggested before, but searches haven't revealed anything. Simple idea: Prisoners cannot be seen (from overhead view) unless: 1. They are within line of sight of a guard (maybe staff member?) OR 2. They are within line of sight of a camera OR 3. They are wearing [very expen...
by paktsardines
Wed Oct 03, 2012 6:58 am
Forum: Community Members
Topic: [Bug] Sacking unconscious staff
Replies: 2
Views: 154

[Bug] Sacking unconscious staff

One of my guards got beaten unconscious, so I promptly sacked him for sleeping on the job. With the money saved, I can almost afford to build a medical station.

I haven't had other unconscious staff yet, but I suspect I can fire them all.
by paktsardines
Mon Oct 01, 2012 11:19 am
Forum: General
Topic: Prison Architect on Linux with wine -beautiful and flawless*
Replies: 1
Views: 1579

Prison Architect on Linux with wine -beautiful and flawless*

Just thought Linux users might like to know that Prison Architect works perfectly with wine 1.5.3-1

It's Introversion, of course it does!

-
Tested on Fedora 15 & 17

* Flawless, except for the alpha flaws... ;)

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