Search found 291 matches
- Tue Oct 23, 2012 1:44 am
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 55946
- Mon Oct 22, 2012 10:22 pm
- Forum: General
- Topic: I don't have a middle mouse button to rotate objects
- Replies: 5
- Views: 2160
Assuming you've bought the game you should have access to the Alpha forum which has answers to nearly every question really :) If you're having trouble activating there are a couple of stickies at the top of this forum that can help. There is also a rotate object thread in general a bit further down...
- Mon Oct 22, 2012 6:43 pm
- Forum: Community Members
- Topic: Prison Architect to just "Architect"
- Replies: 22
- Views: 1913
Prison Architect to just "Architect"
Bare with me, this is a complete braindump of some thinking I've been doing in the last few hours and it's going to sound far more garbled that it probably should! I can't stop feeling that the basic engine that has been built for PA could be used for so many other similar situations. With minor cha...
- Mon Oct 22, 2012 6:27 pm
- Forum: Community Members
- Topic: [SUGGESTION] Voltage Drop and other Electrical Ideas
- Replies: 37
- Views: 3367
It's down to the target audience for the game really. The new Sim City has simplified utilities so you don't have to worry about electricity and water networks in the same way. But they're basically going for the Cityville casual player crowd. Rollercoaster Tycoon 3 and Civilization V also went down...
- Mon Oct 22, 2012 2:45 pm
- Forum: Community Members
- Topic: Upgrading to a Higher Tier
- Replies: 96
- Views: 48932
- Mon Oct 22, 2012 2:44 pm
- Forum: Community Members
- Topic: Dogs in PA?!
- Replies: 4
- Views: 363
- Mon Oct 22, 2012 2:44 pm
- Forum: Community Members
- Topic: [SUGGESTION] Voltage Drop and other Electrical Ideas
- Replies: 37
- Views: 3367
- Mon Oct 22, 2012 2:23 pm
- Forum: Community Members
- Topic: Help us decide what to prioritise next
- Replies: 100
- Views: 13695
When you look at the features they are trying to code and implement to give the game more depth, single player scenarios, door locking systems, prisoner personalities, more items, more gamemodes. There's no way at all they should be spending time fixing what are ultimately minor bugs with the UI ahe...
- Mon Oct 22, 2012 2:04 pm
- Forum: Community Members
- Topic: [Suggestion] Alcatraz cell door mechanics
- Replies: 8
- Views: 337
- Mon Oct 22, 2012 9:08 am
- Forum: Community Members
- Topic: [Suggestion] Hide the checkered room pattern
- Replies: 3
- Views: 121
- Mon Oct 22, 2012 12:34 am
- Forum: Community Members
- Topic: [suggestion] Bugtracker - display severity description
- Replies: 8
- Views: 493
- Sun Oct 21, 2012 11:29 pm
- Forum: Community Members
- Topic: Nothing vs Freetime
- Replies: 20
- Views: 1977
- Sun Oct 21, 2012 8:57 pm
- Forum: Community Members
- Topic: new and at mo regretting purchase
- Replies: 30
- Views: 1982
They want constructive feedback. Your posts haven't particularly been that. If you're unhappy purely because there isn't much to do, then your expectations for an Alpha (paid or otherwise) were misguided. And nobody else has reported being sat twiddling their thumbs, in fact, people are reporting th...
- Sun Oct 21, 2012 5:14 pm
- Forum: Community Members
- Topic: [Suggestion] Sidequest - Informer
- Replies: 4
- Views: 210
- Sun Oct 21, 2012 5:05 pm
- Forum: Community Members
- Topic: [Suggestion] Sidequest - Informer
- Replies: 4
- Views: 210
