Search found 1019 matches

by christopher1006
Thu Jan 02, 2014 4:04 am
Forum: Community Members
Topic: [Suggestion] Control CCTV Postion/Vision Arc
Replies: 3
Views: 375

Re: [Suggestion] Control CCTV Postion/Vision Arc

I'd also like the ability to modify the view cone on it. That way I could make it wider but the range from the center to the outside is reduced or make the cone narrower which increases the range from the center to the outside. It would make cameras aiming down hallways or looking at open areas a bi...
by christopher1006
Sun Dec 29, 2013 1:58 am
Forum: Introversion Lounge
Topic: anyone play an instrument?
Replies: 7
Views: 2366

Re: anyone play an instrument?

I've been playing diatonic harmonicas for about 4 years and just picked up an Ocarina due to it's similarities to harmonicas.
by christopher1006
Sat Dec 21, 2013 7:51 pm
Forum: Community Members
Topic: MEANWHILE AT THE HALLS OF JUSTICE!!!!
Replies: 9
Views: 739

Re: MEANWHILE AT THE HALLS OF JUSTICE!!!!

I believe parole is planned but it's unknown how it will work. Perhaps there will be penalties for keeping prisoners past parole without good reasons so you have to hire lawyers to fight back. I would like to have the choice but in the end I also think my choices would be biased for obvious reasons....
by christopher1006
Fri Dec 20, 2013 4:22 am
Forum: Community Members
Topic: Bed in solitary reduces suppression
Replies: 9
Views: 677

Re: Bed in solitary reduces suppression

I just toss the prisoners in to solitary for 24 hours minimum so they will come out with max supression. By the time the suppression wears off they generally have their needs satisfied or a solitary cell is free for their return. Hopefully in the future prisoners will learn from things that happen e...
by christopher1006
Thu Dec 19, 2013 1:44 pm
Forum: Community Members
Topic: [Suggestion] Hotkeys
Replies: 3
Views: 514

Re: [Suggestion] Hotkeys

We should also have til he ability to map specific hotkeys. For example "c" for cells, "g" for office.
by christopher1006
Tue Dec 17, 2013 11:30 pm
Forum: Community Members
Topic: Mod-Support - What do you want in LUA?
Replies: 7
Views: 332

Re: Mod-Support - What do you want in LUA?

There should be a way to make new characters in addition to the ceo, warden, etc. to either draw out and place in the file or select any staff or prisoner on the map to make them say something.
by christopher1006
Tue Dec 17, 2013 4:43 am
Forum: Community Members
Topic: [Suggestion] Remove Auto-Repair
Replies: 12
Views: 455

Re: [Suggestion] Remove Auto-Repair

never, ever, delete a autotmtion for something like repairs, just unneded micromanagement in my view. just give me a message that there a damaged items around and give me the option to activate autorepair yes/no Unless you give players the option to turn it off. It makes players who don't want the ...
by christopher1006
Tue Dec 17, 2013 4:41 am
Forum: Community Members
Topic: Modding questions
Replies: 7
Views: 447

Re: Modding questions

I've read it before but from what you said I think I'll try reviewing my code to see where it's going wrong.
by christopher1006
Mon Dec 16, 2013 10:36 pm
Forum: Community Members
Topic: Modding questions
Replies: 7
Views: 447

Re: Modding questions

I didn't realize that the x,y x1,y1 defined the entire box width. If that's the case though then how do I move to a location?
by christopher1006
Sun Dec 15, 2013 5:37 pm
Forum: Community Members
Topic: Modding questions
Replies: 7
Views: 447

Re: Modding questions

There's not really any code to post. I'm just confused on the coordinates for the Game.CamMove( x, y, x1 , y1 speed, tweenMode ). I get how the speed works and the tweenMode makes enough sense but on the x and y values I'm having trouble because when I try to use it to see where it'll go it just zoo...
by christopher1006
Sat Dec 14, 2013 9:03 pm
Forum: Community Members
Topic: Modding questions
Replies: 7
Views: 447

Modding questions

So I've been playing with how to write grants and scenarios and while succesful in the former, the latter has given me some trouble. -My main problem right now is that when viewing the sample scenario it won't transition to the next scene, if anyone can enlighten me on how that works I'd be grateful...
by christopher1006
Fri Dec 13, 2013 2:02 pm
Forum: Community Members
Topic: Select multiple objects
Replies: 4
Views: 469

Re: Select multiple objects

I like a drag able box, it'll have to be tested to see what could be done though. For selecting genrators and their capacitors I'd like to be able to double click the generator and it'd also select all attached capacitors for easy turning on and off.
by christopher1006
Fri Dec 13, 2013 2:05 am
Forum: Community Members
Topic: [Suggestion] Staff, Crafts, Kills
Replies: 3
Views: 152

Re: [Suggestion] Staff, Crafts, Kills

1. Staff needs are iffy at best due to the fact that it shifts focus from prisoners to te staff and this is not HR Architect. I would like a day night shift cycle but as to full needs I don't think that's the way to go. 2. There needs to be incentives such as a commisary in order to implement money....
by christopher1006
Fri Dec 13, 2013 1:53 am
Forum: Community Members
Topic: [Suggestion] Wooden buildings
Replies: 17
Views: 1172

Re: [Suggestion] Wooden buildings

If we're talking about the same thing it's a concentration camp for 'refugees'. That's a different topic though. Back to wood and gold plated walls respectively.
by christopher1006
Thu Dec 12, 2013 12:50 pm
Forum: Community Members
Topic: [Suggestion] Wooden buildings
Replies: 17
Views: 1172

Re: [Suggestion] Wooden buildings

I think the main problem with this is how it should be implemented. Building a foundation with a ceiling but no walls seems a bit far-fetched. Instead of pre-constructed walls, should there will be support beams instead? Maybe having more options in the building tab would be the way to go: Foundati...

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