Search found 72 matches
- Fri Jul 30, 2010 9:44 am
- Forum: Mod Projects
- Topic: Green style
- Replies: 7
- Views: 4123
- Fri Jul 30, 2010 2:26 am
- Forum: General
- Topic: 2vs2_S5(?): Tourney Modus Discussion
- Replies: 65
- Views: 9951
And what u mean with alpha and beta? I'm referring to the team names - hence the quote directly above. Dropping is when connection is lost.. What u mean is disconnecting. No, I meant dropping. And disconnecting. Let me put it this way - If I deliberately turn off my wireless network card, it will s...
- Thu Jul 29, 2010 11:05 am
- Forum: General
- Topic: 2vs2_S5(?): Tourney Modus Discussion
- Replies: 65
- Views: 9951
- Wed Jul 28, 2010 9:34 am
- Forum: General
- Topic: 2vs2_S5(?): Tourney Modus Discussion
- Replies: 65
- Views: 9951
- Tue Jul 27, 2010 1:41 am
- Forum: General
- Topic: 2vs2_S5(?): Tourney Modus Discussion
- Replies: 65
- Views: 9951
Watching this reminds me of http://www.gapminder.org/ He could just have easily loaded the data into Google Docs and used the gapminder apps/plugin to do everything. Except that the project was clearly an art project, not a simple map of where all of the nukes were set off. The map he created is pa...
- Sun Jul 25, 2010 7:31 am
- Forum: General
- Topic: Steam Users from the OLD Guard of Defcon
- Replies: 14
- Views: 2562
- Sat Jul 24, 2010 12:55 am
- Forum: General
- Topic: Official Tournament Discussion Board : 1 vs 1 and 2 vs 2
- Replies: 634
- Views: 67984
- Fri Jul 23, 2010 12:58 am
- Forum: General
- Topic: Some quick questions
- Replies: 53
- Views: 6485
fighters do spash damage?! ^^, nice, and how should you position your BB's? I'm at the point that I have fleets of about 3 to have all 1 fleets seems bit too much yet. More accurately, any dying unit does splash damage. If a fighter or bomber is shot down over a radar tower, silo, or airbase, it wi...
- Fri Jul 23, 2010 12:33 am
- Forum: General
- Topic: Some quick questions
- Replies: 53
- Views: 6485
- Thu Jul 22, 2010 9:24 am
- Forum: Think Tank
- Topic: ideas for the next defcon?
- Replies: 95
- Views: 66304
So... yeah. Just thought I'd like to chime in and say that reading Barbarossa's posts are like watching a train-wreck, despite my agreeance with him behind the whole Maths-being-the-cornerstone of everything or somesuch argument. It's funny, because it's like watching a train-wreck, and this thread ...
- Fri May 21, 2010 5:43 am
- Forum: AI Bots
- Topic: Lol, no C++.
- Replies: 3
- Views: 10642
However, by coding in a language other than C or C++, you're opening yourself up for issues, as the system is (arguably) more complicated, and that you're using a third-party's work, you've no guarantee that everything is going to work perfectly. That said, the rapid prototyping that Lua offers, as ...
- Fri May 21, 2010 5:23 am
- Forum: General
- Topic: What's better than an invalid key on steam?
- Replies: 22
- Views: 5975
To be honest, although I actually haven't tried authenticating Defcon on one connection and then attempting to run it on another, I can't reeeeealy see how it could be an issue. That said, I'm just an end-user, so I'm not privy to any source code or anything, but my understanding is that the Steam v...
- Thu May 20, 2010 11:21 am
- Forum: General
- Topic: What's better than an invalid key on steam?
- Replies: 22
- Views: 5975
Re: What's better than an invalid key on steam?
This problem has been brought to Introversions attention some time ago. They continue to sell the product through steam and advertise it as working. You are not warned that you're going to be mucking about and thats just part of it before you purchase it. If you purchased Vista and the keys rarely ...
- Thu May 20, 2010 5:34 am
- Forum: Mod Projects
- Topic: unable to mod
- Replies: 2
- Views: 2293
