Maybe it would nice to be able to designate types of guards (riot guard, outdoor patrol, indoor patrol), and assign duties to those types.
and guards would have skill sets (marksman, etc).
Search found 72 matches
- Thu Dec 27, 2012 11:52 pm
- Forum: Community Members
- Topic: [Suggestion] Armoury
- Replies: 5
- Views: 622
- Wed Dec 26, 2012 8:02 am
- Forum: Hints and Tips
- Topic: Can't I edit my logs instead?
- Replies: 2
- Views: 2203
Can't I edit my logs instead?
If I altered my logs by a few digits, wouldn't that be enough?
Or better yet, reverse the IPs on the logs, causing the passive trace to go in a loop?
Or better yet, reverse the IPs on the logs, causing the passive trace to go in a loop?
- Fri Dec 21, 2012 10:48 pm
- Forum: Community Members
- Topic: Help us decide: Debug tools or game features?
- Replies: 57
- Views: 4964
- Fri Dec 21, 2012 10:47 pm
- Forum: Introversion News
- Topic: Darwinia+ Trailer Launched
- Replies: 56
- Views: 85897
- Fri Dec 21, 2012 10:45 pm
- Forum: The Future
- Topic: Adding to the Immersion.
- Replies: 9
- Views: 10903
- Wed Dec 19, 2012 9:18 pm
- Forum: The Future
- Topic: Programming Language
- Replies: 2
- Views: 10345
Programming Language
What programming language is the game in? I might considering buying access to the source code, but of course I need to know the programming language it's in. Have a few ideas, such as removing the more grindy aspects of the game (replacing manual bouncing with a more automatic function with the pen...
- Wed Dec 19, 2012 8:00 pm
- Forum: The Future
- Topic: Adding to the Immersion.
- Replies: 9
- Views: 10903
- Wed Dec 19, 2012 7:58 pm
- Forum: The Future
- Topic: Harder Bank Hacking Mod
- Replies: 9
- Views: 17073
- Tue Dec 18, 2012 12:38 am
- Forum: Community Members
- Topic: [Brainstorming] Ideas to improve this awesome game.
- Replies: 371
- Views: 27820
- Tue Dec 18, 2012 12:35 am
- Forum: Community Members
- Topic: Is Introversion considering to hire more staff?
- Replies: 10
- Views: 962
- Sun Dec 16, 2012 8:33 pm
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 55940
- Sun Dec 16, 2012 9:26 am
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 55940
The mantis bug tracker is too difficult to register for. Also, you're doing it wrong if the bugtracker requires a captcha for registration when I already must type in my login information to authenticate the page. Bug 1: holding cell doesn't appear to count towards prisoner capacity at all. why have...
- Sun Dec 16, 2012 9:20 am
- Forum: Community Members
- Topic: [Brainstorming] Ideas to improve this awesome game.
- Replies: 371
- Views: 27820
- Fri Dec 14, 2012 4:19 am
- Forum: Community Members
- Topic: [Brainstorming] Ideas to improve this awesome game.
- Replies: 371
- Views: 27820
[suggestion] political prisoners
Political prisoners. Seriously, Gulags contained criminals and political prisoners, and the criminals helped in keeping political prisoners in line. Political prisoners would be less likely to riot, but more likely to organize riots or non-violent demonstrations if prison conditions are poor. Anothe...
- Fri Dec 14, 2012 4:09 am
- Forum: Community Members
- Topic: [suggestion] RPG element/guard level up
- Replies: 26
- Views: 1730
