Search found 72 matches

by ryacko
Sun Feb 24, 2013 9:37 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 7 RELEASED
Replies: 34
Views: 39796

you guys are sending too many newsletters

besides, on all the major forums I'm active on, there's always somehow who shouts "Alpha [#] has been released"
by ryacko
Fri Feb 22, 2013 2:37 am
Forum: Community Members
Topic: Alpha 7, opinions?
Replies: 46
Views: 3225

I had to deploy guards to various rooms so that they could open the doors...
by ryacko
Tue Feb 19, 2013 2:35 am
Forum: Community Members
Topic: Remove "Tech Tree"
Replies: 19
Views: 1408

I like the bureaucracy tree to an extent. It forces you to think about what you need the most first & maybe hang off on something else. Definitely adds some strategic depth to the game. However, because of this exact point, it usually means I hold off taking in any prisoners at all in the begin...
by ryacko
Sun Feb 17, 2013 12:51 am
Forum: Community Members
Topic: Remove "Tech Tree"
Replies: 19
Views: 1408

Remove "Tech Tree"

Please remove the tech tree, or rather the bureaucracy feature.
It doesn't really make sense.

Or at least remove it until it's more developed. All it does now is prevent me from hiring janitors (??!??) and installing cameras (?!?!?) for a few days.
by ryacko
Tue Feb 12, 2013 6:31 pm
Forum: Introversion Lounge
Topic: New Steam Library entry: DEFCON Beta Demo
Replies: 12
Views: 6081

counterstrike source beta has also showed up

wonder if valve busted a pipe again
by ryacko
Tue Feb 12, 2013 6:11 pm
Forum: Community Members
Topic: IDEAS Currency System For Prisoners? Prisoner Heirachy?
Replies: 11
Views: 863

traditionally the prison black market is run by cigarettes
by ryacko
Sun Feb 03, 2013 7:36 am
Forum: Introversion Lounge
Topic: Uplink in Real Life
Replies: 0
Views: 1084

Uplink in Real Life

http://arstechnica.com/security/2013/02 ... -progress/

I bet the hacker disconnected before the trace could be completed.
by ryacko
Tue Jan 29, 2013 6:48 am
Forum: Introversion Lounge
Topic: More guns, no guns, gun control? *BANG! BANG!!*
Replies: 263
Views: 51944

We should legalize the import of assault weapons like the AK to reduce the glut of AKs in Africa. Something like $50 for a gun in Africa, cheap enough to form a rebel army with.

To be fair, we exported enough assault weapons already.
by ryacko
Sun Jan 27, 2013 7:02 am
Forum: Community Members
Topic: Different prison types - More than just maximum/minimum
Replies: 4
Views: 502

you can't brainwash prisoners of war?

this something new?
by ryacko
Fri Jan 04, 2013 8:14 pm
Forum: Community Members
Topic: Please post all bugs in our Mantis bug tracker, NOT here.
Replies: 143
Views: 55940

Where is my save file located? I need to know to report a bug.
by ryacko
Mon Dec 31, 2012 5:10 am
Forum: Introversion Lounge
Topic: Let's go.........RANDOM!
Replies: 16084
Views: 3066077

that looks like a logistic trend

it should peak

it should
by ryacko
Mon Dec 31, 2012 5:08 am
Forum: Community Members
Topic: [Brainstorming] Ideas to improve this awesome game.
Replies: 371
Views: 27820

came up with best idea ever


a moat

?
by ryacko
Fri Dec 28, 2012 1:32 am
Forum: Community Members
Topic: [Suggestion] Armoury
Replies: 5
Views: 622

That only works if you have to deal with one dangerous spy.

Not a dozen rioting prisoners which sending your entire guard force to a few rooms would... render your entire base defenseless?
by ryacko
Fri Dec 28, 2012 12:22 am
Forum: Think Tank
Topic: Play Both sides
Replies: 14
Views: 12268

It is possible. If you play as one nation controlling two areas, you could manually target areas near cities and near your units to be nuked.


Sorry, you cannot direct attack your own units and cities.
by ryacko
Fri Dec 28, 2012 12:07 am
Forum: Community Members
Topic: Help us decide: Debug tools or game features?
Replies: 57
Views: 4964

Saranis wrote:
ryacko wrote:I think it wouldn't be too hard to add "basic cheats."
Free money namely.


This can already be done in the game though so no point in adding it.

how?

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