Search found 112 matches
- Sat Jan 17, 2009 5:37 pm
- Forum: The Future
- Topic: Just a thought....
- Replies: 6
- Views: 3005
what if it were more of a scenerio mode? kinda like how Assault works, only with specific objectives, like in darwinia, only just not following the Darwinia storyline... And yes, I know that Darwinia was once a kind of Multiwinia and all that, I was just wondering why it really wasn't implemented wh...
- Sat Jan 17, 2009 5:45 am
- Forum: The Future
- Topic: Just a thought....
- Replies: 6
- Views: 3005
Just a thought....
Ok, I was thinking, what if there was a gamemode, called cooperative, where you ,and other players (Up to 4) would go through the original Darwinia Game, though have something in the programming say if Darwinia is installed so Multiwinia could load it's map files and so people couldn't just get mult...
- Fri Jan 16, 2009 10:56 pm
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 215
- Views: 89328
Freezer: gives any flame turret the ability to turn anything into a snowman, via a blue flame, and any enemies frozen will eventually thaw, but have 1 to 10 hits (unless it's a soul detroyer, then it's super resistent to freezing, and when it does freeze, turns cold blue (as well as all other virus ...
- Fri Jan 02, 2009 6:04 am
- Forum: General
- Topic: Swimming Officers - Possible Bug.
- Replies: 5
- Views: 5310
- Fri Jan 02, 2009 6:02 am
- Forum: General
- Topic: Happy new years!
- Replies: 7
- Views: 2504
- Wed Dec 31, 2008 7:40 am
- Forum: General
- Topic: Swimming Officers - Possible Bug.
- Replies: 5
- Views: 5310
- Wed Dec 31, 2008 7:31 am
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 215
- Views: 89328
That last one is some sick version of the Magical Forest, only you have to destroy the tree.... I say, The player who spawned it's color will be shown on the tree, and the tree will not attack his DG's, and enemy winians grenades damage the tree, but allied DG's fire a grenade, that gets absorbed an...
- Mon Dec 29, 2008 9:18 pm
- Forum: The Future
- Topic: Rocket Contiue...
- Replies: 27
- Views: 22384
- Mon Dec 29, 2008 3:33 am
- Forum: The Future
- Topic: Rocket Contiue...
- Replies: 27
- Views: 22384
- Mon Dec 29, 2008 3:13 am
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 215
- Views: 89328
- Tue Dec 16, 2008 4:56 am
- Forum: Mods and Maps
- Topic: About the tank and Tankbattle Mode.....
- Replies: 33
- Views: 32532
- Sun Dec 14, 2008 10:18 pm
- Forum: The Future
- Topic: Proper nuclear attacks, combat vehicles & Defense Towers
- Replies: 16
- Views: 5301
To: everything Legorobot suggested (since I'm not caring much to copy, paste and all that). The mushroom cloud for the nukes is an unescessary graphic, like on Darwinia, the pixel effect. The Nukes are not a duplicate of the Meteor, for they don't slow down time and they also travel slower, and caus...
- Sun Nov 23, 2008 6:59 pm
- Forum: General
- Topic: Post pictures of multiwinian units!
- Replies: 23
- Views: 7102
- Sun Nov 23, 2008 6:57 pm
- Forum: Mods and Maps
- Topic: Predatorwinia v2
- Replies: 40
- Views: 40935
- Sat Nov 22, 2008 10:48 pm
- Forum: Mods and Maps
- Topic: Predatorwinia v2
- Replies: 40
- Views: 40935
No Problem... Also you said you added a custom level from a Darwinia Mod (I think >.<) and made it a Blitz.... how do you add custom maps? I know, the easiest way is to make it in Darwinia and modify it to fit Multiwinia, but how do you get it to be added in? Then I suppose to add a thumbnail, just ...
