Search found 112 matches

by Krion112
Mon Mar 09, 2009 12:14 am
Forum: Mods and Maps
Topic: Control Tower/ Control station question.
Replies: 29
Views: 12391

I was just saying what I thought, and yes I know, you can set powerups to people, like give an armour powerup to the player, or a squad, or engineer, etc. I'm just testing around in a custom sandbox map i'm in the process of making.
by Krion112
Sun Mar 08, 2009 10:00 pm
Forum: Mods and Maps
Topic: Control Tower/ Control station question.
Replies: 29
Views: 12391

I think if you set it to engineer it'll give you the engineer powerup....
by Krion112
Sat Feb 28, 2009 5:59 am
Forum: Mods and Maps
Topic: Tropical Map
Replies: 19
Views: 8738

I think your armour are going into the corner because their state isnt at 0. I'm not sure, it works with darwinia, so I wouldnt exactly know about multiwinia so, try it , hope it helps.
by Krion112
Sun Feb 22, 2009 4:52 am
Forum: Mods and Maps
Topic: Dreamworld Map
Replies: 32
Views: 14009

Does this map include any neutral based units as starting things (like Futurewinians, Evilinians, etc)?
by Krion112
Mon Feb 16, 2009 7:18 pm
Forum: Gameplay Discussion
Topic: MULTIWINIA UPDATE?!
Replies: 10
Views: 6817

What do you mean by "testbed"?
by Krion112
Sun Feb 15, 2009 10:02 pm
Forum: The Future
Topic: Word War Multiwinia
Replies: 34
Views: 8048

You're not my arm, leg xD
by Krion112
Sun Feb 15, 2009 7:02 pm
Forum: General
Topic: Why does hardly anyone play this anymore?
Replies: 92
Views: 16256

I do admit, multiwinia is probably not the best game, nor will be in the future, but it's ideas are based off a different game, with modifications.Like I said, I'm just getting bored with the current maps, they're either to hard for about a minute, or too easy and can win, even without trying.So for...
by Krion112
Sat Feb 14, 2009 5:02 am
Forum: The Future
Topic: Pitch your Power-up idea!
Replies: 220
Views: 49966

Soul Converion: (radial) once used on dead souls, instantly spawns MW to the player (with the excpetion of a low percent of spawning a viral unit which is on the evilianian team)

I havent been thinking much lately, I'll have more later on :)
by Krion112
Fri Feb 06, 2009 12:33 am
Forum: General
Topic: Why does hardly anyone play this anymore?
Replies: 92
Views: 16256

I'd have no exact suggestions toward Multiwinia now that I think about it.... I just wish it had more maps instead of the reruns =|
by Krion112
Fri Feb 06, 2009 12:29 am
Forum: General
Topic: I love you guys
Replies: 7
Views: 1639

YAY ^_^
by Krion112
Wed Feb 04, 2009 6:56 am
Forum: The Future
Topic: DUDE NO WAY, Found link regarded next Beta test!
Replies: 5
Views: 2226

Unfortunately, I doubt Neothermic will find his way here =(
by Krion112
Wed Feb 04, 2009 6:55 am
Forum: Strategy and Tactics
Topic: Flying?
Replies: 5
Views: 4342

The only problem is they fall to fast O_O
by Krion112
Thu Jan 29, 2009 10:47 pm
Forum: General
Topic: Why does hardly anyone play this anymore?
Replies: 92
Views: 16256

Well I thought multiwinia was a great game, I just get board easily overcoming the ai, on every map over an over again. That's it, I'm just a making kind of person, if I have to go through playing rounds over and over again I get bored, and, well, stop playing the game for awhile. But most people do...
by Krion112
Fri Jan 23, 2009 6:37 am
Forum: General
Topic: Why does hardly anyone play this anymore?
Replies: 92
Views: 16256

I feel same, the current maps have become blunt, like a tv show that just reruns... All we need is the map editor, which will be a moment I'm sure, so in the mean time, I'm going to work on Darwinia's Game Physics... I feel like in the modding spirit :wink:
by Krion112
Sun Jan 18, 2009 1:50 am
Forum: The Future
Topic: Just a thought....
Replies: 8
Views: 2239

*curses to self about short term memory and fast reading*

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