Search found 112 matches
- Tue Feb 02, 2010 4:32 am
- Forum: General
- Topic: Question...
- Replies: 3
- Views: 2884
Question...
Just a quick question, will the community be seeing any updates to Darwinia or Multiwinia to make it similar to Darwinia +? I mean like the heat effects in Multiwinia, the Control Tower signal to its building, the team color changes for Darwinia, etc? Or has Darwinia and Multiwinia be around to long...
- Tue Feb 02, 2010 4:05 am
- Forum: General
- Topic: Do ants depend on souls?
- Replies: 4
- Views: 1470
- Sat Sep 05, 2009 2:44 am
- Forum: The Future
- Topic: Plea to bring formations back into the gameplay
- Replies: 4
- Views: 3676
- Sun Aug 23, 2009 5:30 pm
- Forum: Introversion Lounge
- Topic: Multiwinia Machinima Preview
- Replies: 26
- Views: 6186
- Sat Aug 15, 2009 1:10 am
- Forum: The Future
- Topic: Base Building in Multiwinia
- Replies: 24
- Views: 8809
- Fri Aug 14, 2009 11:33 pm
- Forum: The Future
- Topic: Base Building in Multiwinia
- Replies: 24
- Views: 8809
- Fri Aug 14, 2009 11:21 pm
- Forum: The Future
- Topic: Base Building in Multiwinia
- Replies: 24
- Views: 8809
(total redo)Wow, pathetic... just because you play the game good, doesnt make you the best player out there, doesnt make you the key idea maker, and shows that you are simpley a 10 year old who wants to win at everything. 2, I see in no way that my first comment was stupid, I was simply telling you ...
- Fri Aug 14, 2009 11:05 pm
- Forum: The Future
- Topic: Base Building in Multiwinia
- Replies: 24
- Views: 8809
Jordy..., all your ideas would make Multiwinia somewhere the same as Starcraft. I'm sure those who ACTUALLY understand multiwinia's concept and gameplay would certainly say that they would not want building bases. And your not the first to actually throw this idea out there, but it's so... I cant ev...
- Fri Aug 14, 2009 9:23 pm
- Forum: The Future
- Topic: World weather
- Replies: 4
- Views: 3418
- Fri Jul 31, 2009 8:31 am
- Forum: Introversion Lounge
- Topic: Multiwinia: Battle for the Laser Disc previews (large pics)
- Replies: 15
- Views: 5061
- Mon Jul 27, 2009 8:13 am
- Forum: Mod Projects
- Topic: Space stations
- Replies: 4
- Views: 4361
That's pretty interesting for a mod. I've got 2 suggestions: 1, simply make it large, yes it might be a little slow or laggy, but most people have settings to play on large maps. Or 2, you could get a shape for the wall (multiwinia wall shape is good) and place them in the way. Usually Darwinians wi...
- Sat Jul 25, 2009 3:01 pm
- Forum: Mod Projects
- Topic: How to work Fence Switches in version 1.5.11 (windows only)
- Replies: 4
- Views: 4066
- Sat Jul 25, 2009 6:02 am
- Forum: Mod Projects
- Topic: How to work Fence Switches in version 1.5.11 (windows only)
- Replies: 4
- Views: 4066
How to work Fence Switches in version 1.5.11 (windows only)
How do Fence Switches work? The only way I can get them to do anything is to connect a control tower and then activate it.
Is that all or can you select them and do something because the selection box does come up, but it wont let me do anything.
Thanks in advance.
Is that all or can you select them and do something because the selection box does come up, but it wont let me do anything.
Thanks in advance.
- Thu Jul 23, 2009 7:04 pm
- Forum: Mod Projects
- Topic: Cameras: HELP!!!
- Replies: 4
- Views: 3579
- Wed Jul 15, 2009 10:28 pm
- Forum: The Future
- Topic: Pitch your Power-up idea!
- Replies: 220
- Views: 49964