Search found 112 matches

by Krion112
Tue Feb 02, 2010 4:32 am
Forum: General
Topic: Question...
Replies: 3
Views: 2884

Question...

Just a quick question, will the community be seeing any updates to Darwinia or Multiwinia to make it similar to Darwinia +? I mean like the heat effects in Multiwinia, the Control Tower signal to its building, the team color changes for Darwinia, etc? Or has Darwinia and Multiwinia be around to long...
by Krion112
Tue Feb 02, 2010 4:05 am
Forum: General
Topic: Do ants depend on souls?
Replies: 4
Views: 1470

Based on what I've noticed, Armyants will use souls to multiply, but if they can't gain access to souls, and are stuck in their colony, they use up health from their anthill to create more, up until the anthill is destroyed.
by Krion112
Sat Sep 05, 2009 2:44 am
Forum: The Future
Topic: Plea to bring formations back into the gameplay
Replies: 4
Views: 3676

Actually Formations already do fire faster, but adding longer range might be nice, considering MW's in formation will fire at MW's in another formation while being slightly out of reach.
by Krion112
Sun Aug 23, 2009 5:30 pm
Forum: Introversion Lounge
Topic: Multiwinia Machinima Preview
Replies: 26
Views: 6186

Nice preview, and I like the nice particle effects :D . The only thing I thought was awekward was the size of the darwinians legs... but it's not a big deal.
by Krion112
Sat Aug 15, 2009 1:10 am
Forum: The Future
Topic: Base Building in Multiwinia
Replies: 24
Views: 8809

Well I just have to say: 1, I was talking to jordy that that wasnt wat I exactly meant, and 2, who said we were in conflict?
I was simply stating it's probably not going to happen... oh well, most people tend to think I'm talking to one person, when really it's another :roll:
by Krion112
Fri Aug 14, 2009 11:33 pm
Forum: The Future
Topic: Base Building in Multiwinia
Replies: 24
Views: 8809

Well that's not what I exactly meant but.... oh well....
by Krion112
Fri Aug 14, 2009 11:21 pm
Forum: The Future
Topic: Base Building in Multiwinia
Replies: 24
Views: 8809

(total redo)Wow, pathetic... just because you play the game good, doesnt make you the best player out there, doesnt make you the key idea maker, and shows that you are simpley a 10 year old who wants to win at everything. 2, I see in no way that my first comment was stupid, I was simply telling you ...
by Krion112
Fri Aug 14, 2009 11:05 pm
Forum: The Future
Topic: Base Building in Multiwinia
Replies: 24
Views: 8809

Jordy..., all your ideas would make Multiwinia somewhere the same as Starcraft. I'm sure those who ACTUALLY understand multiwinia's concept and gameplay would certainly say that they would not want building bases. And your not the first to actually throw this idea out there, but it's so... I cant ev...
by Krion112
Fri Aug 14, 2009 9:23 pm
Forum: The Future
Topic: World weather
Replies: 4
Views: 3418

Fair amount of people, as in.... 1?
by Krion112
Fri Jul 31, 2009 8:31 am
Forum: Introversion Lounge
Topic: Multiwinia: Battle for the Laser Disc previews (large pics)
Replies: 15
Views: 5061

This is looking pretty cool. I especially like that Gun Turret. :D
by Krion112
Mon Jul 27, 2009 8:13 am
Forum: Mod Projects
Topic: Space stations
Replies: 4
Views: 4361

That's pretty interesting for a mod. I've got 2 suggestions: 1, simply make it large, yes it might be a little slow or laggy, but most people have settings to play on large maps. Or 2, you could get a shape for the wall (multiwinia wall shape is good) and place them in the way. Usually Darwinians wi...
by Krion112
Sat Jul 25, 2009 3:01 pm
Forum: Mod Projects
Topic: How to work Fence Switches in version 1.5.11 (windows only)
Replies: 4
Views: 4066

As you stated it is out of date, though it's still very helpful. I'm just trying to figure out how to work fence switches since so far I've only found they work like power stations, or you can trigger them with a control tower...

Anyways, thanks NeatNit
by Krion112
Sat Jul 25, 2009 6:02 am
Forum: Mod Projects
Topic: How to work Fence Switches in version 1.5.11 (windows only)
Replies: 4
Views: 4066

How to work Fence Switches in version 1.5.11 (windows only)

How do Fence Switches work? The only way I can get them to do anything is to connect a control tower and then activate it.
Is that all or can you select them and do something because the selection box does come up, but it wont let me do anything.
Thanks in advance.
by Krion112
Thu Jul 23, 2009 7:04 pm
Forum: Mod Projects
Topic: Cameras: HELP!!!
Replies: 4
Views: 3579

You right click, and move the camera around.
by Krion112
Wed Jul 15, 2009 10:28 pm
Forum: The Future
Topic: Pitch your Power-up idea!
Replies: 220
Views: 49964

Wouldnt ninja-winians just mix mechanics from rage, and the mission complete "happy jump" of the darwinians?

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