Search found 63 matches

by Donat
Fri Sep 26, 2008 1:18 am
Forum: Gameplay Discussion
Topic: Plot?
Replies: 15
Views: 5001

The plot is in the map descriptions. I'm tempted to compile a list and try to show what happened when.

Plus on the main website it gives a backround.
by Donat
Fri Sep 26, 2008 12:48 am
Forum: Strategy and Tactics
Topic: Domination: Tortoise and the Hare
Replies: 6
Views: 8028

bert_the_turtle wrote:Nitpick: 3 Multiwinians are enough to capture a spawnpoint.


True, but 2 more will still flock to wait and run the machine. Thus wasting the darwinians
by Donat
Thu Sep 25, 2008 11:14 pm
Forum: Strategy and Tactics
Topic: Assault: The impossible made possible.
Replies: 10
Views: 10755

Weird, because mainly the fall on you, because you have the majority of the map unless some one changed the default settings.
by Donat
Thu Sep 25, 2008 10:22 pm
Forum: General
Topic: Least favored gametype?
Replies: 38
Views: 6165

MasterBoo wrote:Blitz and Capture the Statue. I love Rocket Riot, but I can barely find any games of it :P


agreed, there needs to be more 4p rocket riot maps.
by Donat
Thu Sep 25, 2008 10:18 pm
Forum: General
Topic: Least favored gametype?
Replies: 38
Views: 6165

Dom is basic, but blitz is something i play much less heh.
by Donat
Thu Sep 25, 2008 10:07 pm
Forum: Mods and Maps
Topic: Map Editor plans
Replies: 148
Views: 66438

Any chance that for the multwinian map editor we can use the numberpad? I always found that rather irritating to punch in numbers in the darwinian editor, always seem to keep me away from it.
by Donat
Thu Sep 25, 2008 10:05 pm
Forum: General
Topic: Least favored gametype?
Replies: 38
Views: 6165

Rocket would have to be my favorite, though good players can keep the game going indefinitely.

I never warmed up to blitz, so it gets my vote. Blitz just feels like its missing something, maybe if the spawns weren't sitting on your spawn area.
by Donat
Thu Sep 25, 2008 9:59 pm
Forum: Strategy and Tactics
Topic: Domination: Tortoise and the Hare
Replies: 6
Views: 8028

Domination: Tortoise and the Hare

Domination is about tactic more then mass. A person can have over 3-4 spawn points and still be overwhelmed, that said mass is an important key to wining. The opening move you want to perform while doing Domination is to fan out. Even if you reach that spawn next to you first, you'll loose 5 mutiwin...
by Donat
Thu Sep 25, 2008 9:35 pm
Forum: Strategy and Tactics
Topic: Assault: The impossible made possible.
Replies: 10
Views: 10755

Assault: The impossible made possible.

For many people who first start playing Assault, attacking seems like an impossible task, but it is not. ATTACKING: Your main ally while attacking are your Numbers / Mass of multiwinians, and if their on the map, Armors. Firstly when attacking you are going to loose multiwinians, ALOT of them attack...
by Donat
Thu Sep 25, 2008 3:54 am
Forum: The Future
Topic: Slight aesthetic issues
Replies: 22
Views: 3341

xander wrote:
allen wrote:Yeah I noticed that "bug" as well..

For the last time, people, it is an "Easter egg," not a bug!

xander


No no no, its a "Feature" not a Easter egg!
by Donat
Thu Sep 25, 2008 3:41 am
Forum: Gameplay Discussion
Topic: Should ants be temporary?
Replies: 49
Views: 27705

At least we all agree that it should be changed some how. I do Kuth makes a great point, if you just limit the number of ants a nest can have, the MWs will just blow them apart quickly and move on. If you don't they get overwhelmed. There needs to be a way of managed a nests amount while not removin...
by Donat
Thu Sep 25, 2008 3:33 am
Forum: Gameplay Discussion
Topic: Evilinians + Futurewinians at once
Replies: 39
Views: 10344

Why they don't just send down a large beam that converts anything in its path into furturewinians i'll never understand, stupid UFO :P
by Donat
Thu Sep 25, 2008 3:27 am
Forum: General
Topic: Futurewinians SUCK
Replies: 37
Views: 5958

Its possible that the multiwinia we have now is a backup coppy sevulsa made when he saw his creation getting too violent, the futurwinians are the real darwinians!! dun dun dun...

I think the decedents of the first rocket are more likely
by Donat
Wed Sep 24, 2008 10:56 pm
Forum: Gameplay Discussion
Topic: Constant use of the shift key?
Replies: 18
Views: 4492

That amazes me considering how well you play, :P

I seem to just have my pinky occupied when playing, I like going slow for small areas thou.
by Donat
Wed Sep 24, 2008 10:42 pm
Forum: The Future
Topic: [Bug] - Crate in water
Replies: 7
Views: 1437

details man details! was it random crates, default settings, weighted crates, what was the crate time. so forth

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