Search found 52 matches
- Wed Sep 24, 2008 8:20 pm
- Forum: Strategy and Tactics
- Topic: Grenades
- Replies: 22
- Views: 25318
- Wed Sep 24, 2008 7:51 pm
- Forum: Mods and Maps
- Topic: The Official Unofficial Multiwinia Ladder
- Replies: 173
- Views: 97644
- Wed Sep 24, 2008 7:24 pm
- Forum: Strategy and Tactics
- Topic: Grenades
- Replies: 22
- Views: 25318
it is very simple to throw greandes from a group. :P i do not want to tell you the whole story but i think just words will guess you how to do :P - group - disable group while your 1st 2 lines shoot - greandes be thrown of all who fired :twisted: :twisted: :twisted: HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH...
- Wed Sep 24, 2008 1:38 pm
- Forum: Gameplay Discussion
- Topic: Evilinians + Futurewinians at once
- Replies: 39
- Views: 13751
in my opinion the Futurewinians are greater, indeed :!: take a look on my screenshots and overview how many Futurewinians there are... and i am telling you.. the Futurewinians appeared ~10 mins later after the Evilinians appeared... a big area was full of Evilinians... no more Evilinians on these sc...
- Tue Sep 23, 2008 4:51 pm
- Forum: Mods and Maps
- Topic: Map Editor plans
- Replies: 144
- Views: 91840
Re: Map Editor plans
Hello, ... High on our priority list is releasing the Multiwinia Map Editor for everyone to use. It's the exact same map editor we used to make all the game maps. We are also planning a secure file exchange system, so if you join a server and they're running a custom map, the map will be automatica...
- Tue Sep 23, 2008 4:45 pm
- Forum: Gameplay Discussion
- Topic: Evilinians + Futurewinians at once
- Replies: 39
- Views: 13751
it is not my guess! if only Evilinians are inside a map... they are surely going to conquer the whole map with easy if not human players fight against them, o beat them. same for the Futurewinians. but if both are inside a map, the Futurewinians are going to prevail cuz they simply assimilate everyo...
- Tue Sep 23, 2008 4:42 pm
- Forum: Gameplay Discussion
- Topic: Did I have a conversation with the AI?!?
- Replies: 17
- Views: 5076
i am preferring also to keep that feature!! but at least: if you host a MP game, this game will appear immediately in the server list, as normal. but... if you host a SP game, this game will NOT appear immediately in the server list. it needs to have some delay! for example... you host your SP game,...
- Mon Sep 22, 2008 9:50 pm
- Forum: Gameplay Discussion
- Topic: Did I have a conversation with the AI?!?
- Replies: 17
- Views: 5076
- Mon Sep 22, 2008 9:46 pm
- Forum: Gameplay Discussion
- Topic: Evilinians + Futurewinians at once
- Replies: 39
- Views: 13751
- Mon Sep 22, 2008 3:51 pm
- Forum: Gameplay Discussion
- Topic: Are the Ants 'Fire Ants'?
- Replies: 8
- Views: 2586
- Sun Sep 21, 2008 9:38 pm
- Forum: Gameplay Discussion
- Topic: Evilinians + Futurewinians at once
- Replies: 39
- Views: 13751
Evilinians + Futurewinians at once
i didnt know how to take screenshots.... i just guessed it in the last seconds of the gameplay. CTRL + P 20 mins ago... In this game 1st the Evilinians appeared later the Futurewinians 0o it was an incredible great game. The Evilinians conquered the whole middle field and wanted to expand everywhere...
- Sun Sep 21, 2008 7:26 pm
- Forum: Windows Troubleshooting
- Topic: Singleplayer = Multiplayer ?!
- Replies: 1
- Views: 1436
Singleplayer = Multiplayer ?!
hiiiiiiiiiiiii i just opened a Singleplayer game just to play against an AI until my friend comes back. it was a CTS game (wintermap). i setted up my configurations and someone joined my 'SINGLEplayer' game, lol... it is really great!! so we/i played a multiplayer game as a singleplayer game. was a ...
- Sun Sep 21, 2008 6:59 pm
- Forum: Windows Troubleshooting
- Topic: [1.0.5] Somehow broke Tutorial 2's order.
- Replies: 2
- Views: 1330
- Sun Sep 21, 2008 6:56 pm
- Forum: General
- Topic: Futurewinians SUCK
- Replies: 37
- Views: 7784
- Sun Sep 21, 2008 6:52 pm
- Forum: The Future
- Topic: Co-Op Mode everywhere
- Replies: 10
- Views: 12568
