Search found 47 matches

by aldaris
Sun Oct 05, 2008 8:26 pm
Forum: Introversion Lounge
Topic: Picture Wars!
Replies: 3995
Views: 774967

Image
by aldaris
Sat Oct 04, 2008 7:55 pm
Forum: Introversion Lounge
Topic: Picture Wars!
Replies: 3995
Views: 774967

Ahtykk wrote:Image

>.>

I fail to see how that obviously cannonless pocket imitation beats the tank.
by aldaris
Sat Oct 04, 2008 7:51 pm
Forum: Introversion Lounge
Topic: Picture Wars!
Replies: 3995
Views: 774967

Image
But the swiss army comes to the rescue, and pwns godzilla.
by aldaris
Sat Oct 04, 2008 7:47 pm
Forum: Gameplay Discussion
Topic: Evilinians + Futurewinians at once
Replies: 39
Views: 9899

I was playing KOTH last night when the Futurewinians struck me after about 2 minutes into the game. They obliterated me. While they were obliterating me, they got an infection outbreak crate. I laughed until I cried. Then I got retribution and meteor showered them both and the NPC. I still ended up...
by aldaris
Sat Oct 04, 2008 7:42 pm
Forum: Introversion Lounge
Topic: Badge Ideas
Replies: 102
Views: 31517

vanarbulax wrote:If were going to have self referential badges why not have this one for a paradox?

"Pity badge" - Have absolutely no badges


KingAl wrote:
The GoldFish wrote:

- Schroedinger's badge: Held only by those without badges.


I sense repetition.
And a potential copyright lawsuit, but that's optional.
by aldaris
Sat Oct 04, 2008 7:32 pm
Forum: Gameplay Discussion
Topic: Fiction Idea: Who are the Futurewinians?
Replies: 30
Views: 8977

JigsWithoutWoodstock wrote:The Futurwinians are the Borg of Darwinia.

Either that or the rocket theory.
And that would mean that any rocket launched between darwinia and the unending war, and those in rocket riot, will all encounter FWGs once in space, and will be converted.
by aldaris
Sat Oct 04, 2008 5:49 pm
Forum: General
Topic: Multiwinian VERSUS Submarines !
Replies: 4
Views: 1482

Wait, how did you get purple MWGs?
by aldaris
Sat Oct 04, 2008 5:48 pm
Forum: General
Topic: Nuclear War Apocalypse (Screens)
Replies: 7
Views: 2224

At this point the lack of nuke-killing bunkers becomes painful.
by aldaris
Wed Oct 01, 2008 3:37 pm
Forum: Gameplay Discussion
Topic: Perpetual Stalemates
Replies: 6
Views: 2391

Donat wrote:I think no timelimit breaks the game... As long as the balance of power is maintained it can be hard to win.

That, and if you have crates without timelimit the futerwinians will in all likelihood kick everyone's ass.
by aldaris
Wed Oct 01, 2008 3:32 pm
Forum: Gameplay Discussion
Topic: Worst way you ever lost
Replies: 20
Views: 11304

Worst way you ever lost

As the title says, what is the most infuriating way you ever lost a game?
For me, at this point, it was when the futerewinnians landed at my main spawnpoint and took over my entire territory.
by aldaris
Thu Sep 25, 2008 5:34 pm
Forum: Strategy and Tactics
Topic: Great trees
Replies: 6
Views: 5255

Great trees

A rather interesting thing I noticed, at one point I put a dark forest at the base of a great tree (KOTH map, 4p, demo.), the great tree itself turned dark. Is the same true for magic forests? what other uses have you guys found for those trees? (Other than bonfires?) On thing I did after I lost to ...
by aldaris
Thu Sep 25, 2008 5:25 pm
Forum: The Future
Topic: New Achievements
Replies: 13
Views: 2365

Madagascar 50% or more of the multiwinians on the playing field infected by plague.
If you get the reference, good for you.
by aldaris
Sat Sep 20, 2008 12:31 pm
Forum: Strategy and Tactics
Topic: Opening moves
Replies: 6
Views: 2870

Re: Opening moves

jelco the galactaboy wrote:
aldaris wrote:Beta testers may now flame me for my stupidity.

Why? There isn't anything stupid about posting tactics. ;)

Jelco

meh, I was expecting my little find to be negated by some other tactic.
by aldaris
Sat Sep 20, 2008 11:48 am
Forum: Strategy and Tactics
Topic: Opening moves
Replies: 6
Views: 2870

Opening moves

I just played a few rounds in the demo and found that one of the opening moves in a large domination map is to send a single spawn group of multiwinnians to each nearby spawnpoint. The CPU focusses on the control points, ignoring your foothold, posistion a formation on the edge of the control point ...
by aldaris
Mon Dec 17, 2007 5:02 pm
Forum: Introversion Blog
Topic: Notes from the Slippery Slope, Part 1
Replies: 290
Views: 146357

I saw that right after my last post, I haven't been here for a while, as in 'I missed the Defcon Free-play Weekend' while. So nevermind my last post.

Go to advanced search