Search found 263 matches

by Smiling Buddha
Thu May 10, 2007 10:17 pm
Forum: Think Tank
Topic: New Game Mode : Team Mode
Replies: 24
Views: 3955

It'd be good (and sometimes in a Diplo game it would be lovely to know I'm not going to get backstabbed) I'm not quite sure how a diplomacy game with a joint score / no defection would work. The original idea just said that team scores would be shared, not that "no defection" would be tur...
by Smiling Buddha
Thu May 10, 2007 8:17 pm
Forum: Think Tank
Topic: New Game Mode : Team Mode
Replies: 24
Views: 3955

Masaq wrote:It'd be good (and sometimes in a Diplo game it would be lovely to know I'm not going to get backstabbed)


I'm not quite sure how a diplomacy game with a joint score / no defection would work.
by Smiling Buddha
Mon May 07, 2007 3:14 pm
Forum: Strategic Air Command
Topic: annoying Kamikaze Fighters
Replies: 5
Views: 2286

On a related note, how fast to fighters regenerate?
by Smiling Buddha
Sun May 06, 2007 8:41 pm
Forum: General
Topic: More manageable Speed Defcon
Replies: 0
Views: 705

More manageable Speed Defcon

Serving suggestion: try using Speed Defcon settings with a world size of 99, for an altogether more pleasant bite sized chunk of game. (This slightly reduces the amount of installations and naval units at your disposal, without noticeably affecting the size of the world; which I find makes the mode...
by Smiling Buddha
Sun May 06, 2007 7:35 pm
Forum: The Debriefing Room
Topic: Apologies to Bonsai
Replies: 4
Views: 1650

In order to see an installation, does your radar need to cover the central point of the installation, or just the very edge?
by Smiling Buddha
Fri Apr 20, 2007 8:41 pm
Forum: Think Tank
Topic: New Scoring Mode
Replies: 9
Views: 2208

When I said "there is little need to win naval battles, protect coastlines, target firing silos, or intercept bombers", I meant that there is little need for players not employing the 'abandon your population' strategy to do these things, since attempting to defend when multiple people are...
by Smiling Buddha
Fri Apr 20, 2007 8:11 pm
Forum: Think Tank
Topic: New Scoring Mode
Replies: 9
Views: 2208

Re: New Scoring Mode

--==<snip>==-- Why not just play Survivor mode? It penalizes population loss. It encourages you to protect your cities. I would say that gives you everything you want, no? xander I don't like the way that you are foced to target specific people (the ones with more points than you) to gain anything ...
by Smiling Buddha
Fri Apr 20, 2007 7:51 pm
Forum: Think Tank
Topic: New Scoring Mode
Replies: 9
Views: 2208

New Scoring Mode

I'm beginning to see a trend in silo placement and general strategy - people are abandoning cities to a grim nuclear fate, hoping that they can offset their losses through an attacking play style. I think that this may well be down to the scoring system - with 2 points for a megakill (if that is the...

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