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by Pox
Sat Sep 29, 2007 8:47 am
Forum: General
Topic: Quitting hosts.
Replies: 9
Views: 2102

Quitting hosts.

Don't you hate them? Grr. I was halfway through a nice game of diplomacy and the host quits because he's obviously lost. I guess there's no real point to this thread, but I need somewhere to vent my steam.
Last time I stray away from my "dedicated servers only" mantra-thing.
by Pox
Sat Sep 29, 2007 7:48 am
Forum: General
Topic: Is it possible to cheat in Defcon?
Replies: 5
Views: 3398

The only online games (in general) that are easy/useful to cheat on are FPSs, really - an aimbot can be mistaken for a really pro mouse hand. In a game like defcon, considering the hash-checking and syncing used, it'd be pretty much impossible to give yourself extra nukes/teleport units without desy...
by Pox
Sat Sep 29, 2007 2:56 am
Forum: The Debriefing Room
Topic: Trouble At The Top
Replies: 12
Views: 3302

Just watched that... was a great match. Surprised Hyperion managed to hold it, but then again creator shot a LOT of nukes at those silos.
by Pox
Sat Sep 29, 2007 2:33 am
Forum: The Debriefing Room
Topic: Bert joins the 700 club
Replies: 9
Views: 3106

All American Mobster wrote:Howd you kill so many people? Was this a Bigworld game?



-$tanley


It was on the MOR's Default server, so all territories had 200 pop. ;)
by Pox
Wed Sep 26, 2007 12:01 am
Forum: Strategic Air Command
Topic: Fleet nuking, good or bad?
Replies: 24
Views: 7074

Mmm, forgot about all those carriers you had left... never saw a massive bomber wave from them, only small ones from 3-4 carriers at a time...? But anyway, I consider just not getting entirely smashed to pieces good against Ace Rimmer... because I don't know how it stands now, but 6 months ago I was...
by Pox
Tue Sep 25, 2007 4:00 pm
Forum: Strategic Air Command
Topic: Fleet nuking, good or bad?
Replies: 24
Views: 7074

I haven't played in many months, but got back into defcon the last few days, and I've noticed a huge change in common tactics since the early days. One of the prominent ones is naval nuking. First time it happened to me a couple of days ago I was caught entirely off guard... but since then I've cau...
by Pox
Tue Sep 25, 2007 2:24 pm
Forum: General
Topic: The Good, The Bad, and The Ugly.
Replies: 22
Views: 3319

It's ugly alright, but it works... however, I don't think either of those demos showed it properly, as the first had no airbase support and the second had no big navy clashes at all... although mike did come out with 11 carriers after chewing through all of ender's bbs and some carriers, which is pr...
by Pox
Tue Sep 25, 2007 1:04 pm
Forum: Strategic Air Command
Topic: Fleet nuking, good or bad?
Replies: 24
Views: 7074

I haven't played in many months, but got back into defcon the last few days, and I've noticed a huge change in common tactics since the early days. One of the prominent ones is naval nuking. First time it happened to me a couple of days ago I was caught entirely off guard... but since then I've caug...
by Pox
Sun Mar 04, 2007 9:19 am
Forum: Strategic Air Command
Topic: Standard Placement
Replies: 14
Views: 4229

3x(1B1C) (sub defense)
3x(3B1C) (naval combat)
1x(6C) (naval / nukage)
6x(2S) (get them right next to a big city and 2 is plenty ;) )
by Pox
Sun Mar 04, 2007 7:07 am
Forum: Introversion Lounge
Topic: Let's go.........RANDOM!
Replies: 17331
Views: 2541403

aND TO BE proDUCTIVE for my 1iirst poost, COMMA, SPACE, ...................


ELIPSIs SP{Am}!111111111

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