Search found 374 matches

by NukeLord
Fri Oct 03, 2008 10:02 pm
Forum: General
Topic: Multiwinian VERSUS Submarines !
Replies: 4
Views: 1844

Re: Multiwinian VERSUS Nuke-boat !

IronWill wrote:nuke-boat
Submarine! :P
by NukeLord
Fri Oct 03, 2008 5:59 pm
Forum: Introversion News
Topic: Badges in IV Forums
Replies: 86
Views: 135005

/me eagerly awaits next month and my gaining of the Silver Loyalty Badge

Only about another 4700 posts to go!
by NukeLord
Thu Oct 02, 2008 8:55 pm
Forum: Mods and Maps
Topic: Vs Assault: Proof of concept
Replies: 8
Views: 4104

Looks good, seems to work alright if the 'defender' wins. I think it takes some time to announce the winner after the WMD's been destroyed normally anyway, doesn't it? *obviously doesn't play much Assault* I don't mind you stealing the map, it's not like you're taking credit for it, just means I don...
by NukeLord
Mon Sep 29, 2008 8:17 pm
Forum: The Future
Topic: rankings and stats please
Replies: 12
Views: 4618

elDiablo wrote:
Miktor wrote:
Mas Tnega wrote:
shinygerbil wrote:I suggest Introversion implement a lobby cat instead. It can sit in the corner mewing while you change your name to LETSGOPLZ
Seconded.
Thirded.
Fourthed.
I think you mean IV'd :wink:
by NukeLord
Sat Sep 27, 2008 10:28 pm
Forum: The Future
Topic: Statistics required
Replies: 13
Views: 4040

Mas Tnega wrote:By that merit, why have achievements in the Steam version?
Show me where I said having the achievements on Steam was any better :P
by NukeLord
Sat Sep 27, 2008 10:10 pm
Forum: The Future
Topic: Statistics required
Replies: 13
Views: 4040

I wish achievements could be extended to those without Steam, as well. I pre-ordered, but the fact only Steam players get achievements feels almost like I'm being punished for not helping Valve take over the world, and get enough money to launch a rocket shaped like Gordon Freeman's head to establi...
by NukeLord
Fri Sep 26, 2008 8:13 pm
Forum: Gameplay Discussion
Topic: Complete Powerup List (SPOILERS)
Replies: 33
Views: 41481

No, soul destroyers are always on the Evilwinian team and will attempt (and probably succeed) to kill anyone.
by NukeLord
Thu Sep 25, 2008 10:26 pm
Forum: Mods and Maps
Topic: Map list, Mod list, File list, What list?
Replies: 21
Views: 10127

Looking good! Should be very useful once the map editor is released. :D

And I wholeheartedly approve of your choice of maps ;)
by NukeLord
Thu Sep 25, 2008 11:05 am
Forum: General
Topic: Packaging and some other rant
Replies: 77
Views: 19392

*is jealous*

pics?
by NukeLord
Wed Sep 24, 2008 3:28 pm
Forum: General
Topic: Packaging and some other rant
Replies: 77
Views: 19392

I have green and blue too (and so does a friend). I smell a conspiracy...;) https://dl.getdropbox.com/u/20058/MW/mw.jpg I found the pictures in the art book to be pretty good quality, the only exception being the first 'darwinia' picture (may 2003). Also: "They're back! And they're bastards!&qu...
by NukeLord
Wed Sep 24, 2008 10:04 am
Forum: Mods and Maps
Topic: If you want to try and make a map...
Replies: 29
Views: 35559

deeCee. wrote:Sorry to sound stupid here but Multiwinia/data/levels? there are no folders like this in my multiwinia folder?
The GoldFish wrote:To be clear, you WILL HAVE TO MAKE THESE FOLDERS. A lot of people don't realise this immidietly, so I shall strive to be clear.
by NukeLord
Tue Sep 23, 2008 11:21 pm
Forum: Gameplay Discussion
Topic: Unused Multiwinia Powerups?
Replies: 43
Views: 38254

Kuth wrote:*Ponders if NukeLord's implying we can find tanks through exploring the levels*
lorant wrote:NukeLord: I've done just that, but I'm yet to see the tank. Can't place them on the map...
Yeah, those uneditable, heavily encrypted text files sure are hard to crack, eh?
by NukeLord
Tue Sep 23, 2008 11:04 pm
Forum: Gameplay Discussion
Topic: Unused Multiwinia Powerups?
Replies: 43
Views: 38254

Just pointing out that you don't have to unzip main.dat to run custom maps, just put the data folder in your multiwinia directory and it should play fine. I'm surprised nobody's checked out the mysterious tanks and their tank battle maps yet with all this editing and poking around going on, who know...
by NukeLord
Tue Sep 23, 2008 9:49 pm
Forum: Mods and Maps
Topic: New Map: Facing Worlds!
Replies: 28
Views: 12395

Nukelord- your .Zip file seems to contain everything from the main folder. Is all of that necessary to upload the map? Which files specifically are needed to install the map but change nothing else? Check again. The file contains a folder named data whose contents are basically the map and image th...
by NukeLord
Tue Sep 23, 2008 9:01 pm
Forum: Mods and Maps
Topic: New Map: Facing Worlds!
Replies: 28
Views: 12395

Looks like I'm gonna end up using a different naming system each time I upload this :P I think the gametype should be kept in there, though I suppose there isn't much point in having the number of players. As for the author's name I was going to put that in the original filename but decided on addin...

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