Search found 240 matches

by PsychicKid
Sat Jun 02, 2007 5:41 pm
Forum: General
Topic: Farewell game(s) tonight GMT+2 00:00>: Fall of an Emperor
Replies: 27
Views: 3050

I better find you at least once today or tomorrow so we can team up and own everybody. I'm playing Vampire with a bunch of friends tonight, so look me up tomorrow.
by PsychicKid
Wed May 30, 2007 11:36 pm
Forum: General
Topic: Diplomacy Mode
Replies: 5
Views: 1102

Quick MS Paint later...

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by PsychicKid
Wed May 30, 2007 8:35 pm
Forum: General
Topic: Diplomacy Mode
Replies: 5
Views: 1102

Diplomacy Mode

This is completely relevent and not a lame hit-and-run attempt at cheap laughs.

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by PsychicKid
Tue May 29, 2007 4:10 pm
Forum: Think Tank
Topic: My 3 Defcon Improvements.
Replies: 20
Views: 5284

DEFCON's nukes would have to be MRVs in order to kill that many people in some of the larger cities. Seems pretty hard for a single missle, even around 15-20 MT to kill 11 million people. Let's not forget that when it says "Tokyo" or "New York" on the map, it also means all of th...
by PsychicKid
Wed May 23, 2007 1:28 pm
Forum: General
Topic: Kick spec option.
Replies: 25
Views: 4061

A lot of times a particular player can be a problem. I remember one game when I was having a casual conversation with someone while playing, and some dude playing Africa snaps off the handle and enters 12 yearold insult mode. He got mad and left, got booted from Green, then got exploded. I enjoyed i...
by PsychicKid
Tue May 22, 2007 11:27 pm
Forum: The Debriefing Room
Topic: 0 survivors, but larry deserves it.
Replies: 10
Views: 3135

Excessive first-gearing has been happening a lot lately. I think it's mostly new people (or n00bs, if you prefer), who either think that it's good tactices to have it on Speed 1 while coordinating an attack or they're just not competent enough to do things quickly in Speed 2 or more. Then they get ...
by PsychicKid
Tue May 22, 2007 10:01 pm
Forum: Strategic Air Command
Topic: How to kill everyone as the US?
Replies: 7
Views: 3586

The problem with getting subs to the Moscow area would be sneaking them past European carriers and possibly their subs. Sure sneaking between Iceland and Greenland would work, but Europe will probably beat me to Russia. In that case I can only hope for an alliance between them, and that Russia is en...
by PsychicKid
Fri May 18, 2007 11:12 pm
Forum: General
Topic: How do YOU rank?
Replies: 29
Views: 2674

No me? D:
by PsychicKid
Thu May 17, 2007 1:23 pm
Forum: The Debriefing Room
Topic: Blitz!
Replies: 4
Views: 1371

It can be modified to be lower or higher. I've changed mine to 300 on the polar mod before. 13 silos on each side.
by PsychicKid
Tue May 15, 2007 2:37 am
Forum: Mod Projects
Topic: Need some help modding a mod! (For school even!)
Replies: 19
Views: 7617

I apologize for the double post but I am having a problem. To ensure the maximum number of silos in this game for maximum kaboomage, I set it to Credits mode. However, the AI US buys more silos than is allowed. After testing it ingame, the US should ONLY be able to buy 10 silos. However, currently i...
by PsychicKid
Sun May 13, 2007 11:01 pm
Forum: Think Tank
Topic: CPU Player Upgrades
Replies: 7
Views: 2222

Or if you just want a stree-free match where you can freely cream the enemy into submission without fear of a drop, flaming, or other crap that human players contribute.
by PsychicKid
Sun May 13, 2007 11:00 pm
Forum: General
Topic: Earliest CPU launch
Replies: 5
Views: 994

Xander has it right. If the CPU has subs or bombers within range, they will use them as soon as possible. Silos will 95% of the time launch at 1:30:00, unless there is an extra variable involved (Such as the CPU silos or cities being attacked and destroyed). However, while testing the Polar Mod with...
by PsychicKid
Sat May 12, 2007 2:33 pm
Forum: Mod Projects
Topic: Need some help modding a mod! (For school even!)
Replies: 19
Views: 7617

US History. We just finished WWII and moved onto the Cold War era. The class was divided into groups and we all have to do a project on a decade (50s through 90s). Our group got the 50s, and luckily for me, the first ICBM was introduced in 1959 :D
by PsychicKid
Sat May 12, 2007 3:15 am
Forum: Mod Projects
Topic: Need some help modding a mod! (For school even!)
Replies: 19
Views: 7617

Yeah, I just got rid of all of the water. Now only radar, silos, and airfields are placed. It works rather well, but for some reason the CPU doesn't use bombers at all to target anything except after all the ICBMs fly. Weird. Other than that it works great. Most of the time about 75-80% of the citie...
by PsychicKid
Fri May 11, 2007 9:32 pm
Forum: The Debriefing Room
Topic: The king of awesome
Replies: 2
Views: 1260

The king of awesome

Hahahaha man what a great game. Started out as Russia allied with Europe. The entire east joined up against the Americas. Me and Europe raced to see who could hit New York first with bombers, but he beat me. My other bombers going for DC got hit. I managed to use subs to strike LA, SF, Mexico City, ...

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