Search found 331 matches

by skull13
Fri Nov 28, 2008 7:00 pm
Forum: The Future
Topic: Where are the 1.2.3 patch notes?
Replies: 4
Views: 2278

Ah. I was kind of hoping that they fixed the starting powerups issue. Apparently this isn't the case.
by skull13
Fri Nov 28, 2008 1:40 am
Forum: General
Topic: Version 1.2.1 - Change Log
Replies: 15
Views: 26246

Yes! Please do! The starting powerups bug isn't fixed, which is a bummer.
by skull13
Fri Nov 28, 2008 1:35 am
Forum: The Future
Topic: assault advanced options
Replies: 8
Views: 3070

Capitalize please.

These are actually solid ideas.

I know that if the attackers had half an hour, they could stand a solid chance in Assault.

Other than that, welcome!
by skull13
Fri Nov 28, 2008 12:28 am
Forum: The Future
Topic: Where are the 1.2.3 patch notes?
Replies: 4
Views: 2278

Where are the 1.2.3 patch notes?

I can't find the version 1.2.3 patch notes. If I don't know what was fixed, I can't play very well.
by skull13
Mon Nov 17, 2008 2:07 pm
Forum: General
Topic: Multiwinia & Logitech G15 Tournament 27/11/08 Ext 3-9pm
Replies: 100
Views: 30601

Bagh! Stupid EST! Its from 10 AM to Noon over here, and unless I can convince my teachers to let me play multiwinia for two hours rather than do schoolwork, I can't play.

Its just as well anyhow. I suck.
by skull13
Sat Nov 15, 2008 5:38 pm
Forum: The Future
Topic: Pitch your Power-up idea!
Replies: 215
Views: 89328

New game option: Happy Holidays: The game has the graphics of the Darwinia Christmas easter egg (Couldn't resist!) Powerups: Reinforcement spawn: Just like einforcements, but you can place them. (Maybe a bit unbalanced) EM blast: Kills anyone manning anything. Spawn points, solar panels, whatever! A...
by skull13
Sat Nov 15, 2008 5:22 pm
Forum: Mods and Maps
Topic: Map Editor plans
Replies: 144
Views: 91839

My guess is that it comes out in the next big update (1.3) Hopefully, the mac version will (as always) hop in simultaniously, though with only one post (and that only appears to be because I emailed them and they were like "oh, whut? OH yeah! We have a progress log thingie... Yeah, we'll get to...
by skull13
Sun Nov 02, 2008 12:17 am
Forum: General
Topic: Multiwinia tourney
Replies: 29
Views: 5822

How did he cheat, again?
by skull13
Sun Nov 02, 2008 12:15 am
Forum: Mods and Maps
Topic: The Official Unofficial Multiwinia Ladder
Replies: 173
Views: 97644

I know that, but if I want people to not know that I suck at this game, I'd better practice and get good at it in the next 45 MINUTES?!?! AAAAAAAAAAA!!!!!!!!!
by skull13
Sun Nov 02, 2008 12:10 am
Forum: Mods and Maps
Topic: The Official Unofficial Multiwinia Ladder
Replies: 173
Views: 97644

Yay!

EDIT: AAAAAAAAAAAAA! THATS IN AN HOUR! *Runs to play*
by skull13
Sat Nov 01, 2008 8:16 pm
Forum: The Future
Topic: BUG: Two players with same color
Replies: 7
Views: 2061

I think that its a rare bug, and one that doesn't need immediate fixing, but just thought you people should know.

Also: No, it was'nt Dedwinia.
by skull13
Fri Oct 31, 2008 9:47 pm
Forum: Mods and Maps
Topic: Dedwinia
Replies: 121
Views: 81024

I got a sync error. I know I was playing with Tricky, and a demo player who never set his name. It was a rocket riot game on the Second Beginning. The sync error occurred at 16:27 (4:27, EDT) Its right here EDIT: I forgot the server name, sorry. The game resumed after tricky left, but I left anyhow.
by skull13
Fri Oct 31, 2008 9:43 pm
Forum: The Future
Topic: BUG: Two players with same color
Replies: 7
Views: 2061

Too late, I was playing games afterwards. Sorry.
by skull13
Fri Oct 31, 2008 8:55 pm
Forum: The Future
Topic: BUG: Two players with same color
Replies: 7
Views: 2061

BUG: Two players with same color

Heres how it happened. I was in a four player game, and someone changed their color RIGHT as the map started. As a result, there were two red players (Who did attack each other) on the same FFA game. If it matters, this was a game on "The Holy Tree" in domination. http://i155.photobucket.c...
by skull13
Fri Oct 31, 2008 7:31 pm
Forum: The Future
Topic: revenge
Replies: 9
Views: 2636

Agreed. Rematch button would be cool.

Assuming, of course, that the game mode, map, and all settings are to remain the same.

How would this work in dedwinia, I wonder?

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