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by Major Cooke
Fri Apr 21, 2006 4:56 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 365
Views: 90718

Looks like theres quite some compatability issues between darwinia-mac, windows, and linux to sort out...
by Major Cooke
Thu Apr 20, 2006 3:04 am
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 365
Views: 90718

Cheater... lol just kidding i cheat too
by Major Cooke
Thu Apr 20, 2006 2:21 am
Forum: Mod Projects
Topic: Next darwinia patch versions
Replies: 3
Views: 1299

aww MAN! Thats what some of them already ARE!!! crap...

(except they do have some little hills, and i suck at carving and crafting my own maps... can someone help me?)
by Major Cooke
Thu Apr 20, 2006 1:09 am
Forum: Mod Projects
Topic: Next darwinia patch versions
Replies: 3
Views: 1299

Also:


Is there a way to ignore slope speeds when going up certain slopes? like the engineer maintaining his same speed when going up or down a slope?
Perhaps you could consider that for the next patch?
by Major Cooke
Thu Apr 20, 2006 1:07 am
Forum: Mod Projects
Topic: To Edit the original Darwinia, click here.
Replies: 38
Views: 8040

Hmmm... your right. I think ill quote my question and put it in the other thread. Thanks!
by Major Cooke
Wed Apr 19, 2006 10:06 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 365
Views: 90718

Well, lets just say im the first!
by Major Cooke
Wed Apr 19, 2006 10:05 pm
Forum: Mod Projects
Topic: To Edit the original Darwinia, click here.
Replies: 38
Views: 8040

So yeah, the request of making the squaddies, darwinians to be like the engineer and not slow down/stop at a very steep part of a hill IS impossible without hacking it... i would like help.
by Major Cooke
Tue Apr 18, 2006 5:13 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 365
Views: 90718

Ive always loved the laser mazes! I wonder how much more there will be...
by Major Cooke
Tue Apr 18, 2006 2:13 am
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 365
Views: 90718

oh my god... :x this is taking forever... o well, means more play time! :D Would you just chill out for one minute and think before you post? Look at how old this thread is. The original Enemy Within came out what, a year ago? In that time, trickfred has dealt with a major computer crash. Furthermo...
by Major Cooke
Mon Apr 17, 2006 9:11 pm
Forum: Mod Projects
Topic: Stricken Souls [1.3 finally done - man I'm lazy!]
Replies: 151
Views: 59024

It still gives the same error... SpawnPointMaster UniqueID was not unique in mission_ghost_capital.txt and i deleted them all from my folder.
by Major Cooke
Mon Apr 17, 2006 6:07 pm
Forum: Mod Projects
Topic: Next darwinia patch versions
Replies: 3
Views: 1299

Next darwinia patch versions

I think the next patch should include updates for the editor, such as the following: creating scripts from ingame being able to change color of certain teams having 4 darwinian teams in single player mode and having them being controlled by the computer (except the yellow and green) allow the Yellow...
by Major Cooke
Mon Apr 17, 2006 6:01 pm
Forum: Mod Projects
Topic: Droughtwinia 1.05! (ie, ILB fix)
Replies: 67
Views: 23909

That's tight. Thanks a bunch!
by Major Cooke
Mon Apr 17, 2006 5:26 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 365
Views: 90718

oh my god... :x this is taking forever... o well, means more play time! :D
by Major Cooke
Mon Apr 17, 2006 5:25 pm
Forum: Mod Projects
Topic: Droughtwinia 1.05! (ie, ILB fix)
Replies: 67
Views: 23909

Nice mod! i liked it... how do you change the color of the soul destroyer at the end of balaal at the reward center?
by Major Cooke
Mon Apr 17, 2006 3:29 pm
Forum: Mod Projects
Topic: Darwinia: Enemy Within [Parts 1, 2, and 3...]
Replies: 365
Views: 90718

This is getting better and better all the time! Can I beta test for you trickfred? Send me a PM for an answer...

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