Search found 623 matches
- Sat Jul 31, 2010 10:28 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
- Sat Jul 31, 2010 9:26 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
Subversion for any other team is broken. Any research for the Controller is ONLY given to team 0 darwinians. Here is what I have: TeamResearch_StartDefinition # Header Team Type Prg Level # ======================================================== Research 0 Darwinian 0 4 Research 0 Laser 0 4 Researc...
- Sat Jul 31, 2010 6:22 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
- Sat Jul 31, 2010 5:22 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
Well, I've never encountered: Spam always being white on all teams except for 4 and 5 Souls disappearing after someone fires a subversion shot Trees are rendered behind everything Squaddies crashing Light sheering present Mostly graphical stuff, but some other entities like squaddies don't seem to c...
- Sat Jul 31, 2010 5:03 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
You know, I don't encounter a lot of the bugs you do because I just found out that stormchild is using openGL for his build, whilst mine is Direct3D. If you want to try out his build on direct3d instead, wait a moment while I compile a D3D release. Just remember to back up your stuff, in case if it ...
- Thu Jul 29, 2010 7:55 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
- Thu Jul 29, 2010 7:46 pm
- Forum: Introversion Lounge
- Topic: Multiwinia mods
- Replies: 8
- Views: 3037
- Thu Jul 29, 2010 6:18 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
Now to address some other issues, Stormchild, did you ensure that your stuff is in release form, not debug? Also, Shwart, rockets have been that way since 1.5.11. They detonate prematurely with a smaller explosion if the rocket hits ground to prevent wiping out your own team. Introversion introduced...
- Wed Jul 28, 2010 2:33 am
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
- Tue Jul 27, 2010 5:58 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
I swear that I have seen futurwinians fire grenades. They don't convert anything---just kill it---but I am pretty certain that I have seen that happen in Multiwinia. How else are they going to take out spiders? They can't fire grenades, and they are actually defenseless against beasts such as spore...
- Tue Jul 27, 2010 1:16 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
There's plenty of reasons why you should have max lasers, and that's because only laser darwinians can throw grenades/shoot rockets. Subversive ones cannot. In Multiwinia, those with the power of subversion are not allowed to toss grenades, even those that are just affected by the powerup, not just ...
- Mon Jul 26, 2010 10:40 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
- Mon Jul 26, 2010 5:19 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
Heh. You can also specify incubators to have a random ally check, which will spawn any color from your team's alliances (who you are friendly to), and all alliance-controlled territory behaves the same as if they belonged to you from the start. Although, we're still trying to squash some bugs when i...
- Sun Jul 25, 2010 10:30 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
http://img833.imageshack.us/img833/7310/screenshot7.png New soulless types will allow teams to either have souls or not have souls. Those without souls (hallowed darwinian shell) dont spawn any when they die. Good for using against soul destroyers as you have no entities whose code become eaten. Th...
- Sat Jul 24, 2010 9:52 pm
- Forum: Mod Projects
- Topic: Random Tinkering
- Replies: 63
- Views: 22170
Indeed, all copies of the above tinkering come with copious amounts of free Spam! Green Spam, Red Spam, Yellow Spam! Spam in ten different colours, all fully functional! 255^3 matey, because there's R G B sequences with ol' team colours. ;) Although in-game, it gets dwindled down to the ten team co...