Search found 105 matches

by Puzzlemaker
Tue Sep 23, 2008 12:56 am
Forum: Gameplay Discussion
Topic: Evilinians + Futurewinians at once
Replies: 39
Views: 13751

Well, evilwinians wiped out one of the players (it was 3 FFA) so it was me versus the other dude. We both mostly ignored the evilwinians, but... well, the other player stuck around, having decided to help the evilwinians win the game using retribution powers. So, the evilwinians controlled half the ...
by Puzzlemaker
Tue Sep 23, 2008 12:52 am
Forum: Gameplay Discussion
Topic: Contents of Crates
Replies: 3
Views: 1784

Plague causes your guys to use explosives randomly sometimes. It also changes your guys color to grey eventually; I don't know if the two are related.
by Puzzlemaker
Tue Sep 23, 2008 12:49 am
Forum: Mods and Maps
Topic: Map Editor plans
Replies: 144
Views: 91841

*dances a happy dance of happiness*
by Puzzlemaker
Mon Sep 22, 2008 4:26 pm
Forum: Introversion News
Topic: Multiwinia averages 90% in latest reviews!
Replies: 19
Views: 26616

Hee Hee those bunny comics make me chuckle.
by Puzzlemaker
Mon Sep 22, 2008 3:35 pm
Forum: Strategy and Tactics
Topic: Opening moves
Replies: 5
Views: 3459

It only takes three guys to secure a spawn. In the start of the game, send three to six guys to every spawn near you. Then use the rest of your troops as you see fit, but only in battles you can win.
by Puzzlemaker
Mon Sep 22, 2008 3:24 pm
Forum: Gameplay Discussion
Topic: Are the Ants 'Fire Ants'?
Replies: 8
Views: 2586

Evilwinians arn't effected by fire either; is this a bug?
by Puzzlemaker
Mon Sep 22, 2008 2:45 pm
Forum: General
Topic: Master Player
Replies: 18
Views: 3777

I got it recently. Hehehe.
by Puzzlemaker
Mon Sep 22, 2008 2:42 pm
Forum: General
Topic: Futurewinians SUCK
Replies: 37
Views: 7784

Has anyone ever witnessed a battle between Evilwinians and Futurwinians? Someone needs to take a Screenshot of That I should have. Futurwinians in first place, Evilwinians in second place, everyone else below that. It was a three player map. Crates where set on max (10 seconds). Utter insanity.
by Puzzlemaker
Mon Sep 22, 2008 2:31 pm
Forum: The Future
Topic: Stop grenades going through walls
Replies: 7
Views: 2443

Xocrates wrote:Actually, armours can move through walls.


Much to the dismay of many defenders in Assault. Muahahahaha.
by Puzzlemaker
Mon Sep 22, 2008 2:30 pm
Forum: The Future
Topic: Pitch your Power-up idea!
Replies: 215
Views: 89328

I like the fake crate idea a lot, actually. It should look a little different, and maybe instead of a bad effect it should just explode when opened.
by Puzzlemaker
Mon Sep 22, 2008 2:25 pm
Forum: The Future
Topic: Chat plugin for hosted rooms
Replies: 6
Views: 2296

Yeah this is badly needed...
by Puzzlemaker
Mon Sep 22, 2008 2:22 pm
Forum: The Future
Topic: Targetted Attacks
Replies: 1
Views: 952

Actually I like this idea a lot! Bump for justice!
by Puzzlemaker
Mon Sep 22, 2008 2:15 pm
Forum: The Future
Topic: The element of Flame
Replies: 20
Views: 5982

Evilinians can't be set on fire. It's really, really annoying.
by Puzzlemaker
Mon Sep 22, 2008 2:12 pm
Forum: The Future
Topic: Formation Direction
Replies: 7
Views: 2434

Yes, please!
by Puzzlemaker
Mon Sep 22, 2008 2:10 pm
Forum: Gameplay Discussion
Topic: how do you treat a case of plague?
Replies: 9
Views: 2995

I also noticed they turn grey sometimes. Does that have anything to do with it?

Go to advanced search