Search found 486 matches

by Great Magical Hat
Wed Jun 12, 2013 3:41 pm
Forum: General
Topic: What is wrong with the game performance ???? Need help!!!
Replies: 39
Views: 8017

They aren't move storage spaces around to see how pathing is calculated. You are right. While I was not convinced by your experiment (it could just mean they picked a location inside the storage when starting the job, and from there on out just using that square as a target without regard for reass...
by Great Magical Hat
Wed Jun 12, 2013 3:08 pm
Forum: General
Topic: What is wrong with the game performance ???? Need help!!!
Replies: 39
Views: 8017

paktsardines wrote:They shouldn't. I don't think anyone suggested they should (or are).


Well, I think they are, but that's another thing all together.
by Great Magical Hat
Wed Jun 12, 2013 3:07 pm
Forum: General
Topic: Suggestions: laundry and working deployments
Replies: 4
Views: 1396

Re: Suggestions: laundry and working deployments

lemonade5 wrote:Because now if such thing happens, you have to find a guy who's family has come, and then stop all work in workshop, or laundry, or cleaning & cupboard because of one prisoner.


No, you don't. Just do nothing and he'll stop working and go see his family all by himself.
by Great Magical Hat
Wed Jun 12, 2013 2:59 pm
Forum: Community Members
Topic: Finding the bottleneck
Replies: 12
Views: 683

I realized a bit back what I was doing wrong. I was looking wrong at the processor usage. I saw none of my cores being used fully so said it couldn't be the processor. However, this was a mistake, really. If a thread is running all of the time, but gets moved between cores, it's using all the proces...
by Great Magical Hat
Tue Jun 11, 2013 11:40 pm
Forum: Community Members
Topic: [Suggestion] Slower Need buildup/reduction
Replies: 9
Views: 593

My first reason would be that I think it gives better feedback to the player. In your proposed system, I wouldn't notice things were wrong until I had already screwed up pretty badly and needed several days to fix it. If the thermometer system was changed instead, I would be able to see that a numbe...
by Great Magical Hat
Tue Jun 11, 2013 10:55 pm
Forum: Community Members
Topic: [Suggestion] Slower Need buildup/reduction
Replies: 9
Views: 593

Well, I called it tweaking because I would expect them to make a single tweak and see how that works out, then adding another tweak if they don't feel quite happy about the resulting system and then evaluate the situation again and see if it needs more tweaking. None of the individual changes is an ...
by Great Magical Hat
Tue Jun 11, 2013 10:46 pm
Forum: Community Members
Topic: Deadmen
Replies: 22
Views: 1045

It's not all that strange, if you ask me. Yes, it's a choice that I would not have made and may be a little strange, but sounds from the outside world (which need a microphone to record) are completely different from sounds made by the computer you are recording on.
by Great Magical Hat
Tue Jun 11, 2013 10:40 pm
Forum: Community Members
Topic: TRUE TO LIFE PRISON - Features that SHOULD ;) be in final
Replies: 17
Views: 905

So developers, one last thing before I forget. All I meant to do is bring up the fact that it was annoying that you were triple-posting. Unless you are at the very least responding to different people, it's good style not to do so. My insults were unnecessary and I apologize for that. However, as x...
by Great Magical Hat
Tue Jun 11, 2013 10:34 pm
Forum: Community Members
Topic: [Suggestion] Slower Need buildup/reduction
Replies: 9
Views: 593

When talking about tweaking the thermometer system, I meant that in a very broad sense of tweaking. For example, there might be a tweak that causes the lack of some needs to have a different effect on the "heat" than other needs, meaning that a clothing issue has steadily increases the &qu...
by Great Magical Hat
Tue Jun 11, 2013 10:14 pm
Forum: Community Members
Topic: [tweak] objects menu
Replies: 8
Views: 718

The bulldozer tool in the objects menu dismantles objects. It does not dump objects. However, I see that I didn't read high enough up in the thread. There is indeed no tool to immediately dump objects. Fair enough. I was going by name of the tool, so I didn't realize you were talking about a differ...
by Great Magical Hat
Tue Jun 11, 2013 8:15 pm
Forum: Community Members
Topic: [Suggestion] Slower Need buildup/reduction
Replies: 9
Views: 593

This does help, but I think it's a bandaid issue at most. There shouldn't be a riot because of one day of things being messed up. I disagree with the statement this would just be a band-aid issue. I suppose we'll just need to agree to disagree. As for the lock-up, yes, I think that you should be ab...
by Great Magical Hat
Tue Jun 11, 2013 8:10 pm
Forum: Community Members
Topic: TRUE TO LIFE PRISON - Features that SHOULD ;) be in final
Replies: 17
Views: 905

Have been using edit. It's split up as best I could get. Instead of focusing on that there are 3 posts, focus on the content and provide feedback for that. I'm sorry, but I don't give feedback to features that must be in the game. P.S. I do know a LOT about jail and prison as I worked for 2 differe...
by Great Magical Hat
Tue Jun 11, 2013 7:15 pm
Forum: Community Members
Topic: TRUE TO LIFE PRISON - Features that SHOULD ;) be in final
Replies: 17
Views: 905

If you must draw upon your knowledge as a supposed prison expert and demand features for the game, please do so by using the edit button instead of triple-posting.
by Great Magical Hat
Tue Jun 11, 2013 7:13 pm
Forum: Community Members
Topic: [tweak] objects menu
Replies: 8
Views: 718

There is a bulldozer tool in the objects menu (not the foundation menu, which is what you are using) which dismantles objects, inside or out. You seem to have missed my point. I'll assume you meant that the bulldozer tool dumps objects, as that's what it does. Even so, what I was saying that it als...
by Great Magical Hat
Tue Jun 11, 2013 7:09 pm
Forum: Community Members
Topic: Current Suggestions Compilation List
Replies: 331
Views: 32745

I am not saying that they promised anything but one might think that if you get 3mln $ during alpha with no real merchandise to give away (kickstarter tiers shirts and stuff) they would hire some more developers so they could do more with game... One might, but to continue in that stream of thought...

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