Search found 15588 matches
- Tue Aug 09, 2016 9:20 pm
- Forum: General
- Topic: XB1 preview program. How do I know if I have AD&N DLC
- Replies: 4
- Views: 521
Seriously? elDiablo Googled the issue for you, gave you information on who is actually in charge of the XBox version of the game, copied a relevant portion of a thread from another support forum (which you could have found yourself, had you bothered trying), and pointed you in the direction of anoth...
- Thu Jul 21, 2016 8:01 pm
- Forum: Subversion
- Topic: If you guys aren't going to be reusing the Subversion code..
- Replies: 5
- Views: 6243
The Subversion code is being used---Prison Architect is, basically, Subversion.
Yes but this is surely something that can be fixed with updates! I wouldn't hold my breath. Path-finding is a difficult problem, and there is only so much that can be done to make it go faster. It is likely that there is still a great deal of room for improvement, but there are still real limits to...
VoiD88 wrote:x0Z3ro0x wrote:buy up all the land in a game
Buyable land is not limited. So I'm afraid your quest cannot be completed ;)
Not only that, but if you get too much land, the game will choke on the path-finding problem.
Psshaw. Like you'd ever need a signature on these forums.
You'd just end up with some prat making a massive XML one.
I love your sig, smeggy. Every time I see it, I remember beno.
Writing it in all caps (i.e. shouting) doesn't make you any more clear. What security question? To sign up for what? Have you tried emailing IV via the support page ? What are the exact steps that you have taken thus far? I understand that you are upset, but taking it out on the denizens of the foru...
My solution to this would involve simply running multiple pathing processes and dividing the number of path tasks equally between them. Every complicated problem has a simple, elegant solution that is wrong. I don't mean any offense, but you have found at least one such solution. There is actually ...
The biggest computational challenge of Prison Architect is pathfinding, which simply cannot be spilt into multiple threads. That isn't really true. Finding a path for one entity is something that can't be parallelized (to the best of my knowledge), but there is no reason that, for instance, each en...
It is possible to off-load non-graphics computations to the graphics cards---Nvidia even provides a framework for doing so ( see CUDA ). That being said, even if this is what the original poster is suggesting, I have trouble believing that it would really be worth the effort. The biggest bottleneck ...
I don't know what Mac stock fans are like but they can't be so terrible that a CPU at full load could lead to overheating without some kind of blockage from dust/skin cells/hair etc. He is using a MacBook, which is a laptop. Laptops generally have pretty shitty airflow to begin with, and my experie...
What I find really funny about this is all the previous whinging that I've seen on the forums here complaining that Prison Architect doesn't use *enough* resources, and therefore runs poorly. You just can't please everyone...