Search found 510 matches
- Mon Nov 28, 2005 6:18 pm
- Forum: Mod Projects
- Topic: The Modlist Thread
- Replies: 270
- Views: 204907
- Sat Nov 26, 2005 3:03 pm
- Forum: General
- Topic: YAMP (Yet Another Multiplayer Post)
- Replies: 6
- Views: 2131
- Wed Nov 16, 2005 10:56 pm
- Forum: Introversion News
- Topic: Darwinia Launch on Steam!
- Replies: 206
- Views: 133614
Well you do realise that most steam games will require a CD key, if bought from a shop (most likely a game shop) buying online, idk, have yet to try. But i think you guys (IV) should incorprate a CD-KEY system into darwinia so its more annoying for torrentors to use. Its a little late for that, the...
- Sun Nov 06, 2005 11:59 am
- Forum: General
- Topic: Words of Apology
- Replies: 38
- Views: 5557
I'm a very forgiving person, but not when the person hasn't changed their ways. Apologies are cheap. Actions are what matter, and you still show no remorse for warezing Darwinia, still refuse to buy it legally, openly admit you have no intention to do so now or in the future, and still beg for our u...
- Sun Oct 02, 2005 12:54 pm
- Forum: Introversion News
- Topic: Store now offering fully downloadable Uplink and Darwinia
- Replies: 69
- Views: 51185
- Sun Sep 25, 2005 1:13 pm
- Forum: Mod Projects
- Topic: The tournament Mod
- Replies: 64
- Views: 27855
- Mon Aug 22, 2005 9:37 pm
- Forum:
- Topic: Demo 2 - Random minor points and thoughts
- Replies: 11
- Views: 612
TBH, I'm not sure this plotline is approriate for a demo, unless that demo is for an expansion or sequel? I'd have thought the arcade games mentioned in the docs as where supavelda got the squaddie programs etc from would have been appropriate, you get roped into helping Doc beta test them, fine-tun...
- Fri Aug 12, 2005 3:11 pm
- Forum:
- Topic: Four more bugs...
- Replies: 2
- Views: 170
- Wed Jul 20, 2005 9:15 am
- Forum: Mod Projects
- Topic: The deserts [beta testing stage V0.9] testers required.
- Replies: 34
- Views: 14460
I've been playing through some of the levels rather than merely pointing out bits that look wrong to me. Oddest thing, I cant get a squaddie to enter half the radars. Its not the ones that are on the wrong team, I havent even tried those, but when they get to, say, the first radar in valley, they ju...
- Tue Jul 19, 2005 5:40 pm
- Forum: Mod Projects
- Topic: The deserts [beta testing stage V0.9] testers required.
- Replies: 34
- Views: 14460
ftp.server still crashes. And theres not much else to say. Your levels are still too big and still too square, but this is evidently your style, so ignore me. Everyone else does. But I would have hesitated to call this a beta - first, it crashes when you run certain levels outside of the editor, whi...
- Mon Jul 18, 2005 12:04 pm
- Forum: Mod Projects
- Topic: The deserts [beta testing stage V0.9] testers required.
- Replies: 34
- Views: 14460
- Fri Jul 15, 2005 11:55 am
- Forum: Mod Projects
- Topic: A limit ?
- Replies: 13
- Views: 2784
SpiritSpawners are a cosmetic building. They do not link to SpiritLinks, they do not link to SpawnPointMasters - they link only to other SpiritSpawners, the first of which should be inside the obstensible source of the spirits (normaly a trunk port), and the last of which should be inside the Spirit...
- Thu Jul 14, 2005 1:12 am
- Forum: Mod Projects
- Topic: A limit ?
- Replies: 13
- Views: 2784
Yes, it has to be 100% right, otherwise the editor will crash. Really, it should print a useful message instead, but Chris is a busy man. Maybe in the next patch. However, it does sound like you are doing it right. It might be an idea to clear the buildings from the level and replace them all from s...
- Thu Jul 14, 2005 12:24 am
- Forum: Mod Projects
- Topic: The deserts [beta testing stage V0.9] testers required.
- Replies: 34
- Views: 14460
Labs, mountains - same issues. Valley - OK, you can get a squad there by radar if you spot the radar at the valley had, but only on low or medium detail. On high, the starting radar cant see the second one, on 'I need to upgrade', the second radar cant see the third. Server Crash - I liked that leve...
- Wed Jul 13, 2005 11:58 pm
- Forum: Mod Projects
- Topic: The deserts [beta testing stage V0.9] testers required.
- Replies: 34
- Views: 14460