Search found 68 matches

by phyreskull
Tue Nov 05, 2002 12:24 pm
Forum: General
Topic: C.E.P.O.???
Replies: 6
Views: 316

Dead? Hmmmmmmmm...

irc.openprojects.net
#CEPO

should have everything you need... :) I'll talk to ReflectingGod
by phyreskull
Mon Oct 07, 2002 9:53 am
Forum: General
Topic: This crap has to stop
Replies: 104
Views: 4477

I, for one, have to say that I hardly ever visit the forums any more. There's just no point! Unless I want to get a message to everybody, usually regarding the ULC or a project I'm working on or some help that I need with something. I do think that the semi-private forum is a great idea. I hereby pl...
by phyreskull
Fri Sep 27, 2002 10:12 pm
Forum: General
Topic: do androids dream of electric sheep?
Replies: 29
Views: 1341

<eyes his post count suspiciously, daring it to increase>
by phyreskull
Tue Sep 10, 2002 1:39 pm
Forum: General
Topic: 9/11
Replies: 134
Views: 3531

... so? It's still important! My sympathies to all those involved too.
by phyreskull
Wed Jul 10, 2002 6:59 pm
Forum: General
Topic: ULTIMATE RIDDLE
Replies: 56
Views: 7944

Nentash: "Too wise you are, Too wise you be, I see you are too wise for me"
by phyreskull
Wed Jul 10, 2002 3:53 pm
Forum: General
Topic: Multiplayer
Replies: 5
Views: 579

... and the LAN option in the patch will let you hack LANs
by phyreskull
Wed Jul 10, 2002 3:09 pm
Forum: General
Topic: Latest about The Patch
Replies: 7
Views: 584

...But numbers are not absolute and are relative to the observer's movement in restaurants. So speaks the man who can prove 2 = 1
by phyreskull
Mon Jul 08, 2002 10:31 am
Forum: General
Topic: UplinkOS
Replies: 5
Views: 503

Nah... send the emails... it's easier :) But I don't mind you posting it here either.

I have found a *MAJOR* bug in the code <embarassed> which hard-coded the locations of critical DLLs. Damn fool. Anyway... This will get fixed somewhen. Tonight maybe. Who knows? :) I'll do what I can
by phyreskull
Thu Jun 27, 2002 3:36 pm
Forum: General
Topic: FAQ
Replies: 861
Views: 27739

/me uses magical fire...

*BUMP*

/me uses telekinesis...

*BUMP*

/me presses the 'reply' button...

*BUMP*

/me touches the 'submit' button with a 10ft pole...

*BU-
by phyreskull
Tue Jun 25, 2002 11:04 am
Forum: General
Topic: IkonCode
Replies: 4
Views: 555

Uh... there's not really that much available for testing at the moment. All I've done is the graphics and interface! (check out the site, under features) <sigh> lots more to do. First thing I'm gonna do is rip out the login code so you just click "Proceed"... I'll sort out the users and st...
by phyreskull
Mon Jun 24, 2002 1:25 pm
Forum: General
Topic: A new game by <--- me
Replies: 244
Views: 10796

I was thinking more like something with an event... so that, for example: Private WithEvents cTimer as New clsTimer '... other code and stuff... cTimer.Interval = 1 cTimer.Start 'or cTimer.Enabled = True or whatever '... other code and stuff... Private Sub cTimer_Timer()    'Do something E...
by phyreskull
Mon Jun 24, 2002 1:19 pm
Forum: General
Topic: FAQ
Replies: 861
Views: 27739

698... popular because it is! Maybe we should look into ways of locking this post at the top... There should be something in IkonBoard that lets you do that... Maybe the latest version :biggrin:
by phyreskull
Mon Jun 24, 2002 1:18 pm
Forum: General
Topic: A new game by <--- me
Replies: 244
Views: 10796

<laughs> so you didn't intend it then? BTW any idea how to get a high-resolution (i.e. millisecond or less) timer? Any language. Could use Timer() or GetTickCount() but don't really want to... is there an easier way?
by phyreskull
Mon Jun 24, 2002 1:13 pm
Forum: General
Topic: A new game by <--- me
Replies: 244
Views: 10796

Hey deepsmeg... post of the beast ;) noticed it was your 666th post! (as of 13:13:13 24/06/2002 GMT)

Hmmmmmmm is the time significant too?
by phyreskull
Sat Jun 22, 2002 12:21 pm
Forum: General
Topic: FAQ
Replies: 861
Views: 27739

683

Go to advanced search