http://forums.introversion.co.uk/prisonarchitect/viewtopic.php?t=256&highlight=vip I kind of dislike the idea of prisoners with super powers. Takes the game down paths into themes I don't think it should go down. That, and from a game play mechanic, you're going to just end up with lots of parti...
FUCK YOU C, AND YOUR HORRIBLE HORRIBLENESS! 14.8873040730871285539441140067 IS NOT AN INTEGER! STAB! STAB! STABBITY STAB STAB STAB! At least next semester I get back to doing more pure mathematics again. Stupid floating point errors! xander EDIT: GIGO. Giving the polynomial root finder the wrong co...
Great suggestions - I love em. Risking delving into some uncomfortable themes, people such as pedophiles are known (stereotype anyway) to be very unpopular among the other inmates in prisons. No need for "magic or high end financial" crimes to make twists on the "regular" inmate...
To bring a little variety in the prisoners, it might be nice to get special prisoners of interest. They could be given to you by grants (or by the RNG god), and offer bonuses for as long as they are healthy and extra penalties for being injured/dying/escaping. This wouldn't be dissimilar from the em...
I've had this a few times. The workmen then refuse to pick up the items until you manually click them and move them (at which point they'll happily use them for construction).
Illanair wrote:The dat files are just plain old .zip files. Just open them with Winzip or Winrar and pack them back together as a .zip and rename the files.
Why does a foundation require a door? What's the use in it to the game engine? To allow the workmen a way to escape once the room is made? You could always delay the final creation event until all the workmen are off of the blueprint, if that is the issue. It's actually rather easy for workmen to g...