Search found 44 matches
- Tue Feb 11, 2014 6:29 am
- Forum: Community Members
- Topic: Modding Prison Architect
- Replies: 126
- Views: 46286
Re: Upcoming feature : Mod support
Is it possible to modify rooms? I want to add wood and kill zones, while I know what I'd clone and modify to do that I would like to know if it can be done.
- Sat May 21, 2005 4:58 pm
- Forum: General
- Topic: New Episode 3 Trailer
- Replies: 26
- Views: 4206
- Mon May 16, 2005 7:16 pm
- Forum: Mod Projects
- Topic: MOD ideas
- Replies: 26
- Views: 6257
First, a foil or an epee is a sport weapon. An epee or a foil has about the same relationship to a rapier (a 'real' sword) that a bokken or shinai has to a katana. In that sense, I suppose that you could consider modern sport fencing to be for gentile, affected aristocrats. However, there was a tim...
- Sat May 14, 2005 9:21 pm
- Forum: Mod Projects
- Topic: MOD ideas
- Replies: 26
- Views: 6257
Nah, the Katana is for those who are particuly boring. Seriously, they stand there doing nothing for ages, the one swing and it's almost over. Might as well ditch the swords and have a stare out match. Foil is a training weapon, and thats why almost everyone fights with it, because thats where almos...
- Sat May 14, 2005 8:00 pm
- Forum: Mod Projects
- Topic: MOD ideas
- Replies: 26
- Views: 6257
- Tue May 10, 2005 7:48 pm
- Forum: Mod Projects
- Topic: Mod Database
- Replies: 7
- Views: 2960
- Mon May 09, 2005 7:34 pm
- Forum: General
- Topic: Polska w UED - Unii Europejsko-Darwinianskiej
- Replies: 31
- Views: 10760
- Mon May 09, 2005 7:28 pm
- Forum: General
- Topic: our colony
- Replies: 13
- Views: 2521
- Mon May 09, 2005 7:12 pm
- Forum: Mod Projects
- Topic: TC's
- Replies: 12
- Views: 2307
- Mon May 09, 2005 1:26 am
- Forum: Mod Projects
- Topic: Mod Database
- Replies: 7
- Views: 2960
Yeah, I'm not meaning to say anything nasty. I'm just saying that the site links to a massive range of games. More people will go there. People who may not of heard of the game, may see it on there. So on, so forth. And if the mod pages only link to your site, it's still a source free advertising fo...
- Mon May 09, 2005 12:55 am
- Forum: Mod Projects
- Topic: Brainstorming Thread
- Replies: 0
- Views: 958
Brainstorming Thread
There doesn't seem to be one here, so here one is. Some ideas (already posted but hey): Locking the camera angle, and having camera controls affect a model. Enables creation of Adventure/Action/Sim mods. Remakes/Inspired Ports (ZeeWolf, Cannon Fodder, Lemmings, Tron mentioned) Lemmings/Puzzle style ...
- Sun May 08, 2005 9:37 pm
- Forum: General
- Topic: Quick and Dirty Darwinia Shapefile Viewer (Perl)
- Replies: 23
- Views: 6203
- Sun May 08, 2005 8:58 pm
- Forum: Mod Projects
- Topic: Project : Contagion ( collaboration )
- Replies: 21
- Views: 7685
- Sun May 08, 2005 8:13 pm
- Forum: Mod Projects
- Topic: Darwinia Dev CD (G'wan Chris, you know you want to!)
- Replies: 14
- Views: 3950
Beings that somone's already worked out how to impliment the MP aspect, and that most of the original mods (TFC and the Jet Set Willy level editors) were done by hacking the games code, is it completely unexpected that extra models/animations could be implimented this way? Admitedly tools are A) fun...
- Sun May 08, 2005 8:07 pm
- Forum: Mod Projects
- Topic: TC's
- Replies: 12
- Views: 2307
Just a thought, but if you and your mates are thinking of doing a mod, or <breathes in sharply> a TC, why not join forces with our collaboration. There are four (maybe five) of us just getting started. You can see a screenshot on another post ( Project : Contagion ). Its all open to discussion at t...
