Thanks.
Been looking on the Guild news page and the official Multinights of Multiwinia page every few days for over a month, and they'd posted it somewhere that I didn't even know existed.
Well at least now I can delete Xfire for ever.
Search found 40 matches
- Tue Jan 20, 2009 12:07 am
- Forum: General
- Topic: I think I forgot...
- Replies: 11
- Views: 3744
- Mon Jan 19, 2009 8:16 pm
- Forum: General
- Topic: I think I forgot...
- Replies: 11
- Views: 3744
- Mon Dec 29, 2008 12:24 pm
- Forum: General
- Topic: Christmas Contest! (Win two Foamwinians!)
- Replies: 16
- Views: 7680
- Mon Dec 29, 2008 11:07 am
- Forum: General
- Topic: Christmas Contest! (Win two Foamwinians!)
- Replies: 16
- Views: 7680
- Sat Dec 27, 2008 3:58 am
- Forum: General
- Topic: I think I forgot...
- Replies: 11
- Views: 3744
- Fri Dec 26, 2008 10:24 pm
- Forum: General
- Topic: I think I forgot...
- Replies: 11
- Views: 3744
- Sun Dec 21, 2008 10:38 pm
- Forum: Gameplay Discussion
- Topic: Worst way you ever lost
- Replies: 20
- Views: 22269
Most frustrating game for me was one where I get knocked out of the game, and THEN the only retributions I get were Magical Forests. Nothing to set them on fire with. No bugs. Just pretty glowing things to hurl at my enemies! I think I got about four of them in a row and then thankfully the game end...
- Sun Dec 21, 2008 5:48 am
- Forum: Gameplay Discussion
- Topic: Xfire and it's users.
- Replies: 23
- Views: 22987
Not to ruin your point or anything (it is a valid point that a large portion of users already have Steam running since they have the Steam version) but whether it's most , is probably debatable. I never said most, I just said lots. 7,000 and some sounds like lots to me! :) How IRC comes into play h...
- Sat Dec 20, 2008 10:18 pm
- Forum: The Future
- Topic: Proper nuclear attacks, combat vehicles & Defense Towers
- Replies: 16
- Views: 5301
Legorobot - If all your changes were implemented, Multiwinia would turn into a completely different game! Your suggestions are different enough from Multiwinia that I'd suggest that if you went out and wrote a game like you described, people probably wouldn't even notice that you based it on Multiwi...
- Sat Dec 20, 2008 9:47 pm
- Forum: Gameplay Discussion
- Topic: Xfire and it's users.
- Replies: 23
- Views: 22987
- Fri Dec 19, 2008 12:20 am
- Forum: The Future
- Topic: Assault - and then then teams switch places!
- Replies: 4
- Views: 2547
- Mon Dec 15, 2008 11:45 pm
- Forum: The Future
- Topic: More customisable boxes
- Replies: 35
- Views: 10665
- Mon Dec 15, 2008 11:35 pm
- Forum: The Future
- Topic: Assault - and then then teams switch places!
- Replies: 4
- Views: 2547
Assault - and then then teams switch places!
I think assault mode would be far better if it worked as the manual says - one team defends until the attacker beats them and then the teams switch round and it goes the other way. Winner is the team who assaults fastest. I suppose there would also have to be a time limit in case one attacker just c...
- Mon Dec 15, 2008 11:04 pm
- Forum: Windows Troubleshooting
- Topic: Sync error - The Second Beginning
- Replies: 0
- Views: 1547
Sync error - The Second Beginning
I had a sync error while playing The Second Beginning with Siiseli and Addz.
I was playing on NeoThermic's ded-DEMO and the server bot told me to post the sync file in the forums so here it is.
I was playing on NeoThermic's ded-DEMO and the server bot told me to post the sync file in the forums so here it is.
- Wed Dec 10, 2008 6:05 am
- Forum: Gameplay Discussion
- Topic: Single Player Pause
- Replies: 13
- Views: 17074
Yeah, I have had a lot of trouble pausing the game too. Yes I use the PAUSE KEY! I find that maybe 50% of the time it has no effect. More like 90% of the time when the game gets busy. Thanks Goldfish for the ALT-Pause tip! That works every time! (Do you know why that works?) But it does concern me t...
