Search found 98 matches

by Mikeldiablo
Sun Sep 13, 2015 1:14 am
Forum: Community Members
Topic: [Suggestion] CIs shouldn't immediately cover new inmates
Replies: 1
Views: 115

Re: [Suggestion] CIs shouldn't immediately cover new inmates

I know. Initially, only people on the bus would know of an inmate's vulnerability. As they spent time inside, they would let others know of it.
by Mikeldiablo
Thu Sep 10, 2015 1:34 pm
Forum: Community Members
Topic: [Suggestion] New staff member: Chief Physician
Replies: 4
Views: 145

Re: [Suggestion] New staff member: Chief Physician

Great idea. I'd also be interested if Introversion were able to work a greater health system into the game. For example, a vulnerable prisoner might have been jumped and survived the attack, but might have taken serious damage in the process that can't be healed by a doctor. It would be interesting ...
by Mikeldiablo
Wed Sep 09, 2015 8:03 am
Forum: General
Topic: how many deaths until you get fired ?
Replies: 7
Views: 1037

Re: how many deaths until you get fired ?

Also, once fired, you get prosecuted and immediately get transported to your prison as an inmate.
by Mikeldiablo
Thu Sep 03, 2015 3:46 pm
Forum: General
Topic: How to read the suspicion meter
Replies: 2
Views: 754

Re: How to read the suspicion meter

The red line is the highest that the informant's suspiscion has risen. The meter does not tell you when his cover is blown, but the other inmates will tell you by stamping it on his face.
by Mikeldiablo
Thu Sep 03, 2015 12:57 am
Forum: Community Members
Topic: When does my permanent/long punished prisoners get food?
Replies: 5
Views: 175

Re: When does my permanent/long punished prisoners get food?

Inmates on punishment will have food delivered to them when their food need maxes out and the starving need crops up. Death row prisoners will have food delivered to them at regular eating times.
by Mikeldiablo
Thu Sep 03, 2015 12:54 am
Forum: General
Topic: How to raise the health grading
Replies: 6
Views: 925

Re: How to raise the health grading

And curing addictions, which is very hard. Even after repeated treatments, only a fistful of prisoners will be cured. Additionally, some prisoners might get drugs or booze and become addicted. This is where dogs come in. That or a shakedown.
by Mikeldiablo
Sun Aug 30, 2015 2:52 pm
Forum: Community Members
Topic: Gang Features (Suggestions)
Replies: 12
Views: 543

Re: Gang Features (Suggestions)

Just noticed. Hopefully these ideas should be put into the official release.
by Mikeldiablo
Thu Aug 27, 2015 1:07 pm
Forum: Community Members
Topic: Gang Features (Suggestions)
Replies: 12
Views: 543

Re: Gang Features (Suggestions)

True. That said, A36 is coming out tomorrow and Introversion's probably polished some of these things. They might even have changed the reputation set required for gang leadership. They probably also changed the AI so they stick together in groups of at least three.
by Mikeldiablo
Mon Aug 24, 2015 12:26 am
Forum: Community Members
Topic: [Suggestion] Doctors should not be able to heal starvation
Replies: 8
Views: 314

Re: [Suggestion] Doctors should not be able to heal starvati

Perhaps it should reduce their starvation to a point where it doesn't hurt the inmate but still makes him angry enough to kick off because he's not being fed.
by Mikeldiablo
Sun Aug 23, 2015 8:10 am
Forum: Community Members
Topic: [Suggestion]Emergency countdown & recruitment...
Replies: 8
Views: 356

Re: [Suggestion]Emergency countdown & recruitment...

Yeah, that or a staff pool that grows over time and is influenced by factors in your prison (time without incident, violence, riots). Some staff types might become available slower than others (armed guards, dog handlers). Perhaps if a death of a certain staff type happened in a prison, the existing...
by Mikeldiablo
Fri Aug 21, 2015 10:25 am
Forum: General
Topic: When do you permanently lock someone down?
Replies: 4
Views: 1294

When do you permanently lock someone down?

We all have troublesome prisoners, but when do you draw the line? In my case, I lock protected inmates who keep on getting attacked.
by Mikeldiablo
Wed Aug 19, 2015 12:54 pm
Forum: General
Topic: What's your selection criteria for SuperMax
Replies: 10
Views: 1957

Re: What's your selection criteria for SuperMax

I also put people who repeatedly attack vulnerable inmates in +Max.
by Mikeldiablo
Wed Aug 19, 2015 2:18 am
Forum: Community Members
Topic: riot issue
Replies: 9
Views: 336

Re: riot issue

Riot guards or armed guards can go into rioting rooms without question. That's what they're paid for. Regular guards, on the other hand, didn't sign up for a full-blown riot. Soldiers can also do that, but unless you installed the Ultraviolence mod and called them in yourself, it's game over.
by Mikeldiablo
Tue Aug 18, 2015 2:10 pm
Forum: General
Topic: What's your selection criteria for SuperMax
Replies: 10
Views: 1957

Re: What's your selection criteria for SuperMax

ccll1 wrote:How do you know which inmate did lead an escape attempt?

I don't necessarily, I just assume that the first one I find and stop started it.
by Mikeldiablo
Tue Aug 18, 2015 7:42 am
Forum: General
Topic: What's your selection criteria for SuperMax
Replies: 10
Views: 1957

Re: What's your selection criteria for SuperMax

Usually, I place inmates that are extremely volatile, have led an attempt to dig out or gotten into several fights. I haven't received a legendary prisoner, but if I did, he would go straight to supermax, especially if any volatility was on his sheet.

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