Search found 263 matches
- Mon Apr 13, 2015 5:24 pm
- Forum: Community Members
- Topic: Riots after shower time
- Replies: 19
- Views: 1756
Re: Riots after shower time
Well I have over 350 cells so I'm not manually adding a shower to each one lol. Also, it's mostly after shower time that's the problem. When shower time is over the temperature shoots up quick. trying using regime with (something like) .... sleep 6 am: shower 7 am: freetime 8 am: eat 9-5 .... work ...
- Mon Apr 13, 2015 3:33 pm
- Forum: General
- Topic: Hit targets that need protection
- Replies: 4
- Views: 525
Re: Hit targets that need protection
RJenkos wrote:Must be smoking the good stuff...
At least it made him think. Or he tried to.
- Mon Apr 13, 2015 2:49 am
- Forum: General
- Topic: Hit targets that need protection
- Replies: 4
- Views: 525
Re: Hit targets that need protection
Yes... What's your point? Hi Chibs, Point is that some players use elaborate schemes to figure out who should be placed under protected custody. Having 100% Confidential Informants, or the equivalent with more, marks them for you. Just call an CI over right after a new batch of prisoners arrive and...
- Mon Apr 13, 2015 2:34 am
- Forum: General
- Topic: the Yard's most aluring feature ...
- Replies: 5
- Views: 906
Re: the Yard's most aluring feature ...
TV's can get some attention, but using different placement makes them total ignore the tv's. I've made this map pure to test the Yard and figure out what works for 200+ prisoners. So far I've learned the following: - 1) Use very roomy toilet rooms with very large entrance and exit. (The one in image...
- Sun Apr 12, 2015 8:40 pm
- Forum: General
- Topic: Hit targets that need protection
- Replies: 4
- Views: 525
Hit targets that need protection
Some prisoners are marked for death and need protection ....
Below you can see the subtle hints to which prisoners are marked for death.

Below you can see the subtle hints to which prisoners are marked for death.

- Sun Apr 12, 2015 6:40 pm
- Forum: General
- Topic: Moving inmates from one holding cell to another
- Replies: 6
- Views: 840
Re: Moving inmates from one holding cell to another
taking in a 100 prisoners .... I had that as well, just minutes off 8am and right after that there was an auto save ... no reloading save game to adjust. Annoying that the game auto-maxes intake while i just wanted 1 prisoner. A small prison with 16 cells ... blown up to 116 prisoners in a minute. A...
- Sat Apr 11, 2015 10:02 pm
- Forum: General
- Topic: Chance to find tunnel when searching toilets...
- Replies: 4
- Views: 724
Re: Chance to find tunnel when searching toilets...
if you have 2 flags around the same spot, you can simply dismantle a suspected toilet.
It seems annoying, but its way, way less annoying than seeing it flagged for 10 days in a row.
It seems annoying, but its way, way less annoying than seeing it flagged for 10 days in a row.
- Sat Apr 11, 2015 8:35 am
- Forum: General
- Topic: player challenge 6: Programs
- Replies: 11
- Views: 1884
Re: player challenge 6: Programs
Here is an example:


- Sat Apr 11, 2015 7:41 am
- Forum: General
- Topic: the Yard's most aluring feature ...
- Replies: 5
- Views: 906
Re: the Yard's most aluring feature ...
fyi,
The full sized Yard.... and a classroom before and after toilets.
Note: Benches make a good 2nd place as Yard hangout.


The full sized Yard.... and a classroom before and after toilets.
Note: Benches make a good 2nd place as Yard hangout.


- Sat Apr 11, 2015 2:53 am
- Forum: General
- Topic: I hate rubble :x
- Replies: 2
- Views: 876
Re: I hate rubble :x
Hi Elliot, be patience, the order of jobs are not quite prioritized around rubble. but it does get cleaned. Else you could click on it and "dump" the rubble. Normally it has a high enough priority to be removed. But as workers go: "Work ... work" yes boss, put it on the list .......
- Fri Apr 10, 2015 9:37 pm
- Forum: Community Members
- Topic: (suggestion)Sending Prisoners to deathrow
- Replies: 23
- Views: 1237
Re: (suggestion)Sending Prisoners to deathrow
snitches and ex-law enforcers are normally the ones that die in prison .... have you tried to discover these fast and place them in protected custody? example: Phone taps and confidential informants can assist in discovering the snitches and ex-law enforcers, before they are killed. example: New pri...
- Fri Apr 10, 2015 8:55 pm
- Forum: General
- Topic: the Yard's most aluring feature ...
- Replies: 5
- Views: 906
Re: the Yard's most aluring feature ...
Just wanted to say:
The bladder business has been over exaggerated way to much.
The bladder business has been over exaggerated way to much.
- Fri Apr 10, 2015 8:52 pm
- Forum: General
- Topic: the Yard's most aluring feature ...
- Replies: 5
- Views: 906
the Yard's most aluring feature ...
Believe it or not ... its the men's room.


- Fri Apr 10, 2015 12:29 pm
- Forum: Community Members
- Topic: Yard Congestion
- Replies: 13
- Views: 840
Re: Yard Congestion
Note: Paving stones work as a disperser ... prisoners don't stay standing on those.
So just pave the entrance and you should be fine.
So just pave the entrance and you should be fine.
- Thu Apr 09, 2015 10:51 pm
- Forum: General
- Topic: player challenge 6: Programs
- Replies: 11
- Views: 1884
player challenge 6: Programs
Hi all, Here you go, a new challenge. You do not need to create a new prison from scratch so its easy enough. The challenge: During work hours, prisoners can follow several programs, besides just working. Have a look at your finest prison's program and open the edit program schedule. Try to figure o...
