Search found 263 matches

by Threehorns
Mon Apr 13, 2015 5:24 pm
Forum: Community Members
Topic: Riots after shower time
Replies: 19
Views: 416

Re: Riots after shower time

Well I have over 350 cells so I'm not manually adding a shower to each one lol. Also, it's mostly after shower time that's the problem. When shower time is over the temperature shoots up quick. trying using regime with (something like) .... sleep 6 am: shower 7 am: freetime 8 am: eat 9-5 .... work ...
by Threehorns
Mon Apr 13, 2015 3:33 pm
Forum: General
Topic: Hit targets that need protection
Replies: 4
Views: 449

Re: Hit targets that need protection

RJenkos wrote:Must be smoking the good stuff...


At least it made him think. Or he tried to.
by Threehorns
Mon Apr 13, 2015 2:49 am
Forum: General
Topic: Hit targets that need protection
Replies: 4
Views: 449

Re: Hit targets that need protection

Yes... What's your point? Hi Chibs, Point is that some players use elaborate schemes to figure out who should be placed under protected custody. Having 100% Confidential Informants, or the equivalent with more, marks them for you. Just call an CI over right after a new batch of prisoners arrive and...
by Threehorns
Mon Apr 13, 2015 2:34 am
Forum: General
Topic: the Yard's most aluring feature ...
Replies: 5
Views: 637

Re: the Yard's most aluring feature ...

TV's can get some attention, but using different placement makes them total ignore the tv's. I've made this map pure to test the Yard and figure out what works for 200+ prisoners. So far I've learned the following: - 1) Use very roomy toilet rooms with very large entrance and exit. (The one in image...
by Threehorns
Sun Apr 12, 2015 8:40 pm
Forum: General
Topic: Hit targets that need protection
Replies: 4
Views: 449

Hit targets that need protection

Some prisoners are marked for death and need protection ....
Below you can see the subtle hints to which prisoners are marked for death.

Image
by Threehorns
Sun Apr 12, 2015 6:40 pm
Forum: General
Topic: Moving inmates from one holding cell to another
Replies: 6
Views: 613

Re: Moving inmates from one holding cell to another

taking in a 100 prisoners .... I had that as well, just minutes off 8am and right after that there was an auto save ... no reloading save game to adjust. Annoying that the game auto-maxes intake while i just wanted 1 prisoner. A small prison with 16 cells ... blown up to 116 prisoners in a minute. A...
by Threehorns
Sat Apr 11, 2015 10:02 pm
Forum: General
Topic: Chance to find tunnel when searching toilets...
Replies: 4
Views: 644

Re: Chance to find tunnel when searching toilets...

if you have 2 flags around the same spot, you can simply dismantle a suspected toilet.
It seems annoying, but its way, way less annoying than seeing it flagged for 10 days in a row.
by Threehorns
Sat Apr 11, 2015 8:35 am
Forum: General
Topic: player challenge 6: Programs
Replies: 11
Views: 1187

Re: player challenge 6: Programs

Here is an example:

Image
by Threehorns
Sat Apr 11, 2015 7:41 am
Forum: General
Topic: the Yard's most aluring feature ...
Replies: 5
Views: 637

Re: the Yard's most aluring feature ...

fyi,

The full sized Yard.... and a classroom before and after toilets.

Note: Benches make a good 2nd place as Yard hangout.

Image

Image
by Threehorns
Sat Apr 11, 2015 2:53 am
Forum: General
Topic: I hate rubble :x
Replies: 2
Views: 434

Re: I hate rubble :x

Hi Elliot, be patience, the order of jobs are not quite prioritized around rubble. but it does get cleaned. Else you could click on it and "dump" the rubble. Normally it has a high enough priority to be removed. But as workers go: "Work ... work" yes boss, put it on the list .......
by Threehorns
Fri Apr 10, 2015 9:37 pm
Forum: Community Members
Topic: (suggestion)Sending Prisoners to deathrow
Replies: 23
Views: 464

Re: (suggestion)Sending Prisoners to deathrow

snitches and ex-law enforcers are normally the ones that die in prison .... have you tried to discover these fast and place them in protected custody? example: Phone taps and confidential informants can assist in discovering the snitches and ex-law enforcers, before they are killed. example: New pri...
by Threehorns
Fri Apr 10, 2015 8:55 pm
Forum: General
Topic: the Yard's most aluring feature ...
Replies: 5
Views: 637

Re: the Yard's most aluring feature ...

Just wanted to say:

The bladder business has been over exaggerated way to much.
by Threehorns
Fri Apr 10, 2015 8:52 pm
Forum: General
Topic: the Yard's most aluring feature ...
Replies: 5
Views: 637

the Yard's most aluring feature ...

Believe it or not ... its the men's room.


Image
by Threehorns
Fri Apr 10, 2015 12:29 pm
Forum: Community Members
Topic: Yard Congestion
Replies: 13
Views: 180

Re: Yard Congestion

Note: Paving stones work as a disperser ... prisoners don't stay standing on those.
So just pave the entrance and you should be fine.
by Threehorns
Thu Apr 09, 2015 10:51 pm
Forum: General
Topic: player challenge 6: Programs
Replies: 11
Views: 1187

player challenge 6: Programs

Hi all, Here you go, a new challenge. You do not need to create a new prison from scratch so its easy enough. The challenge: During work hours, prisoners can follow several programs, besides just working. Have a look at your finest prison's program and open the edit program schedule. Try to figure o...

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