Search found 36 matches

by learn_more
Thu Sep 18, 2014 8:23 am
Forum: Community Members
Topic: toolbar Size
Replies: 5
Views: 55

Re: toolbar Size

for future reference:

%localappdata% entered in explorer jumps you straight to the Local folder in appdata for the current user.
by learn_more
Thu Sep 18, 2014 8:13 am
Forum: Community Members
Topic: [SUGGESTION] Foundations: Stop placing lights automatically
Replies: 9
Views: 419

Re: [SUGGESTION] Foundations: Stop placing lights automatica

Indeed. They added a foundations with concrete walls, it should be just as easy to add foundations with no lights. I mean, hardly ever do I draw foundations for a single room. Almost always I draw a large area of foundations, then place internal walls to subdivide the space. Having auto placed ligh...
by learn_more
Thu Sep 18, 2014 8:08 am
Forum: Modding
Topic: Japanese - Full Width Text Possible?
Replies: 4
Views: 535

Re: Japanese - Full Width Text Possible?

The font files are jump BMPs found in the fonts folder. If you decompress the main.dat file using WinRAR or 7ZIP you'll be able to find the files. Now whether you're able to include those in a mod or not, I don't know. You'd have to try it out yourself. If it helps, there is a Korean language mod o...
by learn_more
Mon Sep 15, 2014 12:30 pm
Forum: Modding
Topic: Modding Stable?
Replies: 20
Views: 2368

Re: Modding Stable?

They just did a bug bash which helped with a lot of annoying crap and stability. I would like to see them make a 64 bit version that uses more than 1 core though.. but other than that, it seems like content is the thing 95% of the community wants. That or more modability which would in itself creat...
by learn_more
Mon Sep 15, 2014 9:30 am
Forum: Community Members
Topic: Lua function list
Replies: 5
Views: 321

Re: Unofficial reference

Also, for the developers: strings statically allocated inside a function incur a runtime overhead _each_ time the function is called, because a global bitflag is used to see if it's initialized. (less complex types like an int don't necessarily do this) The current profiler allocates and de-allocate...
by learn_more
Sun Sep 14, 2014 10:48 pm
Forum: Community Members
Topic: Lua function list
Replies: 5
Views: 321

Lua function list

This dump shows all functions available from within Lua, All mission functions are globally available as well, but since those are mission specific (and their source is included anyway) i omitted those. do local _G = { Game = { AdviserIncoming = "native function( string )", AdviserSay = &q...

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