Search found 36 matches
- Wed Oct 01, 2014 1:20 pm
- Forum: Modding
- Topic: Can keys be bound to execute lua functions?
- Replies: 2
- Views: 969
Re: Can keys be bound to execute lua functions?
i have compiled a list of all available functions i could find from lua, i did not see anything related to binding keys. http://forums.introversion.co.uk/viewtopic.php?f=43&t=50165 also a note: lua does not run continually, at startup it parses the mission script, then lua only gets called on ev...
Re: Badges!
it would be nice if mantis / phpbb could be integrated, so you don't need separate accounts anymore.
- Wed Oct 01, 2014 1:11 pm
- Forum: Community Members
- Topic: Locked door over a drain
- Replies: 2
- Views: 222
Re: Locked door over a drain
if i recall correctly, while hovering over it press tab to select the next item.
- Fri Sep 26, 2014 6:56 pm
- Forum: Community Members
- Topic: Lua function list
- Replies: 5
- Views: 827
Re: Lua function list
updated for alpha 25 do local _G = { Game = { AdviserIncoming = "native function( string ) @ 'prison architect.exe' + 0x186f30", AdviserSay = "native function( string, string ) @ 'prison architect.exe' + 0x186dd0", AdviserSayBatch = "native function( string, string ) @ 'pris...
- Fri Sep 26, 2014 4:40 pm
- Forum: General
- Topic: Will Prison Architect ever be multicore aware?
- Replies: 8
- Views: 2499
Re: Will Prison Architect ever be multicore aware?
this thread again?
- Mon Sep 22, 2014 4:25 pm
- Forum: Community Members
- Topic: Will IntroVersion deliver Prison Architect?
- Replies: 28
- Views: 2247
Re: WILL INTROVERSION DELIVER PRISON ARCHITECT?
It will be a good policy for them to make a roadmap. What are the intended features? No one knows. It's a pretty standard request to know what will be developed. If they decide to add some features out of roadmap, hey, bonus! I don't think it's too much to ask for, is it? oh you mean something like...
- Sat Sep 20, 2014 1:45 am
- Forum: Community Members
- Topic: Lua function list
- Replies: 5
- Views: 827
Re: Lua function list
Updated the dump with deduced argument types, please note that they are deduced by a tool that analyzes the first instructions, so they will not be right 100% of the time (the dumper uses a very simple check atm) the DebugOut for example is plain wrong, it has only one argument (a string), but for n...
- Fri Sep 19, 2014 11:48 am
- Forum: Community Members
- Topic: [suggestion] mantis integration
- Replies: 0
- Views: 65
[suggestion] mantis integration
https://github.com/chris062689/phpbb_to ... ntegration
haven't seen anything about it, would be nice to have one account that works on both
haven't seen anything about it, would be nice to have one account that works on both
- Fri Sep 19, 2014 10:35 am
- Forum: Community Members
- Topic: Bit Defender False Positive on game .exe
- Replies: 8
- Views: 741
Re: Bit Defender False Positive on game .exe
i just noticed it's the steam version,
that binary is obfuscated by steam, so it might be due to that.
it might be best to contact valve about this, seeing as it's their protection scheme...
that binary is obfuscated by steam, so it might be due to that.
it might be best to contact valve about this, seeing as it's their protection scheme...
- Fri Sep 19, 2014 8:56 am
- Forum: Community Members
- Topic: [suggestion] minidump service
- Replies: 3
- Views: 157
Re: [suggestion] minidump service
The minidump generation is only a small part of the service, but since its in an external dll that you load and it's used alot, it is quite reliable and not affected by random code changes. the biggest pre of services like that is that they collect crashdumps, and group them together for similar cra...
- Fri Sep 19, 2014 8:52 am
- Forum: Community Members
- Topic: Bit Defender False Positive on game .exe
- Replies: 8
- Views: 741
Re: Bit Defender False Positive on game .exe
AbandonedWolf wrote:I use bit defender and I had no problems ?
it depends at how you configure your antivirus generally,
with avira for example, on default settings it will mark files as malicious if you alter a few bytes in the file that are not even used at all...
- Thu Sep 18, 2014 10:49 pm
- Forum: Community Members
- Topic: [suggestion] minidump service
- Replies: 3
- Views: 157
[suggestion] minidump service
Something like: https://drdump.com/
could help the devs figure out crashes rather quick.
could help the devs figure out crashes rather quick.
- Thu Sep 18, 2014 10:18 pm
- Forum: General
- Topic: Crash on Start | Steam or Standalone | HumbleBundle
- Replies: 8
- Views: 942
Re: Crash on Start | Steam or Standalone | HumbleBundle
i think the devs hardly ever check the forum, so i suggest you to make an issue on mantis and attach this to it
edit:
i see it crashes in nvogl32.dll,
that is a video driver dll, did you try updating to the latest video driver?
edit:
i see it crashes in nvogl32.dll,
that is a video driver dll, did you try updating to the latest video driver?
- Thu Sep 18, 2014 10:03 pm
- Forum: Community Members
- Topic: [Suggestion]Prisoner Character Creator
- Replies: 6
- Views: 443
Re: [Suggestion]Prisoner Character Creator
the name in the game list is just a plain text file, so yeah.
- Thu Sep 18, 2014 8:59 am
- Forum: General
- Topic: Crash on Start | Steam or Standalone | HumbleBundle
- Replies: 8
- Views: 942
Re: Crash on Start | Steam or Standalone | HumbleBundle
you can try to create a minidump with ProcDump from sysinternals ( http://technet.microsoft.com/en-us/sysi ... s/dd996900 )
procdump -mp -e "Prison Architect.exe"
procdump -mp -e "Prison Architect.exe"