Search found 49 matches

by Medu_Salem
Sat May 17, 2014 10:10 pm
Forum: Community Members
Topic: [Suggestion] Prison Labor - Forestry
Replies: 6
Views: 233

Re: [Suggestion] Prison Labor - Forestry

Wow... You are really serious with giving the prisoners chainsaws and hatchets? :D This is asking for a bloody massacre right away... :P But would make them much more lethal... currently the prisoners have no means of defending themselves effectively and are done for when your guards come with their...
by Medu_Salem
Fri May 16, 2014 11:04 pm
Forum: Community Members
Topic: [suggestion] wake-up alarm
Replies: 10
Views: 231

Re: [suggestion] wake-up alarm

-snip- Thanks for the explantion, but I mostly know how the other regimes work, I'm not all that new to the game. :P I just experimented around with the "Shower" -activity because I've been curious if the AI would choose to use the shower in their cell too - given there's one - or if they...
by Medu_Salem
Fri May 16, 2014 8:44 pm
Forum: Community Members
Topic: [Suggestion] Set Staff Work Areas
Replies: 24
Views: 1050

Re: [Suggestion] Set Staff Work Areas

This is indeed a very handy suggestion... A very urgent one too... Especial with the new reform programs I'm experiencing several problems with complete segregation of the security levels... for example your Foreman gets very confused if you have set workshops to min/med/max seperately... I still ha...
by Medu_Salem
Fri May 16, 2014 8:24 pm
Forum: Community Members
Topic: [suggestion] wake-up alarm
Replies: 10
Views: 231

Re: [suggestion] wake-up alarm

Funny thing... I finally just created a Forum account after playing for several months on several different prisons just because I came across a similar/the same problem. After having enough of the hell-hole prisons I decided to build one to satisfy as much needs as possible and to prevent prison-fi...

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