Search found 197 matches

by Pogmothoin
Sat Aug 01, 2015 6:52 am
Forum: Community Members
Topic: [a35 issue] gang locking cells
Replies: 14
Views: 1167

Re: [a35 issue] gang locking cells

please do share your source. PA alpha 35 video, shows quite clearly that gang members are supposed to control their cells as their territory, since they are often used as meeting places. It also is said that there is supposed to be restrictions on what you can and can't do in gang controlled area's...
by Pogmothoin
Fri Jul 31, 2015 9:11 pm
Forum: Community Members
Topic: [a35 issue] gang locking cells
Replies: 14
Views: 1167

Re: [a35 issue] gang locking cells

Well it isn't a bug, since the dev's did design it that way, and I can see why. However I do agree that it is very restrictive, and unrealistic. Having not tested it myself is why I asked if prisoners can still be moved to another cell or not. If they can't be allocated another cell then something d...
by Pogmothoin
Fri Jul 31, 2015 8:40 pm
Forum: Community Members
Topic: Ai building behaviour
Replies: 2
Views: 368

Re: Ai building behaviour

Pretty sure this is related to the road map bug for prioritising tasks on efficiency and location. It's well known that neither are done atm.
by Pogmothoin
Fri Jul 31, 2015 7:23 pm
Forum: Community Members
Topic: [a35 issue] gang locking cells
Replies: 14
Views: 1167

Re: [a35 issue] gang locking cells

I don't think it's anything to do with cell grading, in fact I'm not even sure if cell grading even effects gang members.
by Pogmothoin
Fri Jul 31, 2015 5:54 pm
Forum: Community Members
Topic: Well... you sort of can control the gangs...
Replies: 5
Views: 495

Re: Well... you sort of can control the gangs...

TheCanadianVending wrote:Why do you have it enabled, if you don't have it run the way it's supposed to?


I agree, if you don't want to play with gangs just disable them. Purposely segregating them, or killing them isn't playing the game with gangs, it's circumventing them, why bother to play with them enable at all.
by Pogmothoin
Fri Jul 31, 2015 5:51 pm
Forum: Community Members
Topic: [Suggestion] Go to: emergencies (escape, guard distressed)
Replies: 1
Views: 117

Re: [Suggestion] Go to: emergencies (escape, guard distresse

It does exactly that, but if you have the game paused it doesn't zoom.
by Pogmothoin
Fri Jul 31, 2015 5:49 pm
Forum: Community Members
Topic: [Suggestion] We should be able to hire staff for the shops
Replies: 12
Views: 746

Re: [Suggestion] We should be able to hire staff for the sho

A while ago, you get an increased initial intake payment for higher sec grades, but you receive the same money per day for every prisoner regardless of sec.
by Pogmothoin
Fri Jul 31, 2015 5:47 pm
Forum: Community Members
Topic: [a35 issue] gang locking cells
Replies: 14
Views: 1167

Re: [a35 issue] gang locking cells

Not a bug,

You should build everything in the cell before zoning it as a cell as a standard practice. Now there is a reason why you have to do that. Have you tried moving the prisoner to another cell?
by Pogmothoin
Fri Jul 31, 2015 5:45 pm
Forum: Community Members
Topic: [Suggestion] Guard replacement Timing
Replies: 1
Views: 199

Re: [Suggestion] Guard replacement Timing

Has been suggested and requested already
by Pogmothoin
Fri Jul 31, 2015 5:44 pm
Forum: Community Members
Topic: Death Row Bug
Replies: 4
Views: 211

Re: Death Row Bug

Do a search, if it's a gang member it could explain it.
by Pogmothoin
Fri Jul 31, 2015 5:43 pm
Forum: Community Members
Topic: [Suggestion] Deployment Timer Adjustment
Replies: 1
Views: 175

Re: [Suggestion] Deployment Timer Adjustment

Already been suggested that regime be split into half hour segments, kinda pointless until they can make it possible for prisoners to do more than one thing in an hour though.
by Pogmothoin
Fri Jul 31, 2015 5:33 pm
Forum: General
Topic: How to deal with old gang member death row?
Replies: 9
Views: 2228

Re: How to deal with old gang member death row?

Edit the prisoner, reduce their clemency to 0.01 and then you can execute them
by Pogmothoin
Fri Jul 31, 2015 5:30 pm
Forum: Community Members
Topic: Possible Fix for Shop Front?
Replies: 8
Views: 545

Re: Possible Fix for Shop Front?

I don't think shop fronts facing cell blocks work at all, you need to have them facing a neutral area.
by Pogmothoin
Fri Jul 31, 2015 1:02 am
Forum: Community Members
Topic: [Suggestion] Zone certain areas off limits to gardeners
Replies: 3
Views: 188

Re: [Suggestion] Zone certain areas off limits to gardeners

A better way to test is to buy a new plot, and surround that plot with a fence and a single door, and the lock that door shut, the new plot of land will gradually degrade and not be tended by gardeners. Since it's not part of the main prison but is still on the map it would be easy to tell if that n...
by Pogmothoin
Fri Jul 31, 2015 12:44 am
Forum: General
Topic: Question on gang leaders
Replies: 5
Views: 971

Re: Question on gang leaders

It's my understanding that gang leaders only arrive as new intake. Any current gang members from an alpha 34 prison will be set as only a soldier, the first rank of a gang. You could edit the save file to make one a leader I guess, if you know what the code is.

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