Has anyone had any luck getting people to take behavioral therapy? Seems like no prisoners are interested in it.
Also, does anyone know if current prisoners already in the prison get assigned addictions, or if it's that new prisoners from this point on that come to the prisons will have addictions?
Search found 74 matches
- Fri May 30, 2014 11:33 pm
- Forum: Community Members
- Topic: [Question] Luck with psych programs?
- Replies: 6
- Views: 194
- Fri May 30, 2014 9:56 pm
- Forum: Community Members
- Topic: [Question] Calling in Military?
- Replies: 6
- Views: 214
Re: [Question] Calling in Military?
I saw in the Alpha 21 video that they were able to call in the military. Is this in the game now or is it just one of the features only the devs have access to? only the devs, just like in past vids they have things we don't....(for example) the complaint "punishment" policy. that they le...
- Fri May 30, 2014 9:45 pm
- Forum: Community Members
- Topic: [Question] Calling in Military?
- Replies: 6
- Views: 214
Re: [Question] Calling in Military?
robmobz wrote:It is what happens when you get a game over (see alpha 20 video).
If you watch the 21 video, they have a button for military under the emergencies tab with the police, firefighters, and paramedics.
- Fri May 30, 2014 9:24 pm
- Forum: Community Members
- Topic: [Question] Calling in Military?
- Replies: 6
- Views: 214
[Question] Calling in Military?
I saw in the Alpha 21 video that they were able to call in the military. Is this in the game now or is it just one of the features only the devs have access to?
- Fri May 30, 2014 9:07 pm
- Forum: Community Members
- Topic: [suggestion] only staff use staff doors
- Replies: 16
- Views: 918
Re: [suggestion] only staff use staff doors
That staff door on the workshop seems largely pointless seeing as prisoners have access to the room in question. Seems like a simple solution would be to stretch out the prison gate to beyond the psych office so they don't have to go through the staff doors, given that you don't want to label the st...
- Thu May 29, 2014 2:07 am
- Forum: Community Members
- Topic: Bug - Armed Guards useless after being knocked unconscious
- Replies: 13
- Views: 946
Re: Bug - Armed Guards useless after being knocked unconscio
I guess to balance the game more but it indeed doesn't make sense Prisoners have the ability to kill security forces and staff. Security forces have little to no ability to kill prisoners. Thats absolutely no balance. Well to be fair, the guards aren't supposed to kill the prisoners to begin with. ...
- Thu May 29, 2014 2:03 am
- Forum: Community Members
- Topic: [Balance] Fires and Firemen
- Replies: 19
- Views: 1219
Re: [Balance] Fires and Firemen
I like this. I remember when I was messing around with a backup save and set it on fire, the fire went for two days with most of the prison burning down, yet the most of the prisoners were saying they were well treated while in bangup the entire time. This was after like 7 days of no food, as I had ...
- Wed May 28, 2014 11:27 pm
- Forum: Community Members
- Topic: [Suggestion] Multiplayer
- Replies: 3
- Views: 110
Re: [Suggestion] Multiplayer
We've been over this before. xander And there's various different ideas from the one I put in the OP. Some people suggest adding it in and having people being able to build, some people want a person building and others playing, some have even suggested Doom style gameplay. Due to this, it's a bit ...
- Wed May 28, 2014 10:46 pm
- Forum: Community Members
- Topic: [Suggestion] Multiplayer
- Replies: 3
- Views: 110
[Suggestion] Multiplayer
I had an idea for how multiplayer could possibly be implemented. Seeing the addition of failure conditions and being able to be a prisoner within your prison, I believe it wouldn't be too much of a jump to allow for users to join a server with a set map, where they would then be assigned a role as a...
- Tue May 27, 2014 5:27 pm
- Forum: Community Members
- Topic: [Suggestion] Prison Policy to search all new prisoners
- Replies: 19
- Views: 1207
Re: [Suggestion] Prison Policy to search all new prisoners
I simply put metal detectors at every door and assign dogs to patrol the entrances. It's a pretty simple solution.
- Wed May 21, 2014 7:15 pm
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 55947
Re: Please post all bugs in our Mantis bug tracker, NOT here
When I try to log in to get to the tracker, it simply clears the Username and Password fields and leaves me on the login form.
- Wed May 21, 2014 7:10 pm
- Forum: Community Members
- Topic: [BUG] Steam Workshop prisons not showing up
- Replies: 0
- Views: 33
[BUG] Steam Workshop prisons not showing up
I attempted to subscribe to some prisons on the Workshop, but they don't show up under the Prison sharing. Was hoping someone knew of a quick fix for this, as it seems I'm the only person for the map I attempted to play to have this issue. I'd report the bug through the tracker, but I'm having an is...
- Sun May 11, 2014 11:53 pm
- Forum: Community Members
- Topic: Current Suggestions Compilation List
- Replies: 331
- Views: 32745
Re: Current Suggestions Compilation List
Can we NOT add the possibility of rape to the game? It bothers me that the suggestion was even put under the list as a possibility.
- Sun May 11, 2014 11:50 pm
- Forum: Community Members
- Topic: [Suggestion] Allow job area assignment for staff
- Replies: 2
- Views: 157
[Suggestion] Allow job area assignment for staff
I noticed the suggestion for the gardening/janitors to be assigned to different areas and thought of a bit better way to go about it. Recently I tried expanding my prison to the other side of the road and added a new kitchen and canteen. This resulted in most of the cooks going over to the newer kit...
