Search found 26 matches

by jackbua
Fri Feb 14, 2014 6:51 am
Forum: Community Members
Topic: [MOD] [FIX] Dog, Gardener and Janitor
Replies: 1
Views: 409

[MOD] [FIX] Dog, Gardener and Janitor

Now Dogs can go into staff-only areas and Janitors and Gardeners can allow you to see what they see around them, like the rest of the staff. Dropbox: Fixed Dogs Janitors and Gardeners Steam: Fixed Dogs Janitors and Gardeners This Mod is a modification of the materials.txt file that gives Janitors an...
by jackbua
Thu Feb 13, 2014 6:12 am
Forum: Community Members
Topic: [MOD] Sandbox Mode is here!
Replies: 3
Views: 1772

Re: [MOD] Sandbox Mode is here!

I added a new Mod to the original post. Hope you all like it.
by jackbua
Thu Feb 13, 2014 5:31 am
Forum: Community Members
Topic: Modding Prison Architect
Replies: 126
Views: 46286

Re: Upcoming feature : Mod support

OK, thanks for that. I'll report back on results. I've been doing a little snooping around in the materials.txt file and found a room that is not yet available in the game, the Library. It exists in the file just as much as any other room, but it doesn't yet have an icon that allows you to create i...
by jackbua
Tue Feb 11, 2014 10:46 pm
Forum: Community Members
Topic: Mod publishing issues
Replies: 18
Views: 748

Re: Mod publishing issues

for all of those who mentioned testing, if you were referring to my Mod and not a large map, the Mod can be found:

Here for Dropbox

Here for Steam

All your help is indeed welcomed, I just ask that you let me know what version you used.
by jackbua
Tue Feb 11, 2014 10:27 pm
Forum: Community Members
Topic: Modding Prison Architect
Replies: 126
Views: 46286

Re: Upcoming feature : Mod support

Is it possible to modify rooms? I want to add wood and kill zones, while I know what I'd clone and modify to do that I would like to know if it can be done. I have seen the code that looks like it is defining rooms within the materials.txt file.use CTRL+F to search for "cell". Here is a s...
by jackbua
Tue Feb 11, 2014 2:10 am
Forum: Community Members
Topic: Mod publishing issues
Replies: 18
Views: 748

Re: Mod publishing issues

I am using the Steam version.

Can you link to the map you are talking about please?
by jackbua
Mon Feb 10, 2014 11:07 pm
Forum: Community Members
Topic: Mod publishing issues
Replies: 18
Views: 748

Mod publishing issues

I uploadaed a mod on Steam and around a dozen people have said it either only half works, doesn't do anything at all, crashes their game, makes all their mods not work or makes their auto-save much slower. My mod can be found here , but basically it is a small grants.lua change to add a grant (as we...
by jackbua
Mon Feb 10, 2014 11:00 pm
Forum: Community Members
Topic: [Suggestions] Sandbox/challenge mode
Replies: 10
Views: 751

Re: [Suggestions] Sandbox/challenge mode

Sandbox Mode Mod

Not much, but I hope you enjoy.
by jackbua
Mon Feb 10, 2014 9:05 am
Forum: Community Members
Topic: [MOD] Materials.txt modding help
Replies: 6
Views: 246

Re: [MOD] Materials.txt modding help

also for sandbox mode mod i recommend removing any slow deliveries off items property slow delivery and add transportable to all items transportable true also i recommend making the requirement for your grant a storage (should say build large storage in the grants window or something)...that way yo...
by jackbua
Mon Feb 10, 2014 8:55 am
Forum: Community Members
Topic: Instant Build Option during sandbox mode. (Custom Campaigns)
Replies: 33
Views: 1852

Re: Instant Build Option during sandbox mode. (Custom Campai

Someone made it...enjoy http://forums.introversion.co.uk/viewtopic.php?f=43&t=47295 Yes, and that somebody is me. I was just trying to find ways to make my mod better, and in this particular case, gain insight on how to make a slightly different mod. As far as making workers move faster, I cann...
by jackbua
Sun Feb 09, 2014 1:30 am
Forum: Community Members
Topic: [SPOILERS] Ultimate Sandbox Mode (Guide with Pictures)
Replies: 19
Views: 1919

Re: [SPOILERS] Ultimate Sandbox Mode (Guide with Pictures)

Yeah, I should probably check the dates more often.......
by jackbua
Sat Feb 08, 2014 7:41 pm
Forum: Community Members
Topic: [MOD] Sandbox Mode is here!
Replies: 3
Views: 1772

Re: [MOD] Sandbox Mode is here!

Greggster990 wrote:What is different about the custom save?


Good question. I updated the information to cover that.
by jackbua
Sat Feb 08, 2014 6:19 pm
Forum: General
Topic: How would I make a mod?
Replies: 5
Views: 1418

Re: How would I make a mod?

Steam Guide: How to create mods

This is what I used to make my first mod
by jackbua
Sat Feb 08, 2014 5:47 pm
Forum: Community Members
Topic: [MOD] Sandbox Mode is here!
Replies: 3
Views: 1772

[MOD] Sandbox Mode is here!

This Mod is a combination of a grant.lua file that gives you 100 Million dollars just for having a delivery zone and a materials.txt file that removes the time it takes your workmen to constructi/install/demolish all objects: Dropbox: Sandbox Mode Steam: Sandbox Mode Also, there is a known-yet-minor...
by jackbua
Sat Feb 08, 2014 4:17 pm
Forum: Community Members
Topic: [SPOILERS] Ultimate Sandbox Mode (Guide with Pictures)
Replies: 19
Views: 1919

Re:

I support a sandbox mode with unlimited money and all the research complete at the start (or at the very least leave the save game easily able to be edited like now). Now if only there was a way to delay the prisoners from arriving until I say they could come. lol Well, if you've edited the file to...

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