Search found 95 matches

by HeroFV
Mon Jan 27, 2014 3:40 pm
Forum: Community Members
Topic: Interesting article on Kotaku about Prison Architect
Replies: 85
Views: 1017

Re: Interesting article on Kotaku about Prison Architect

I wouldn't give the writer that much credence, he's a far-left issue wonk and knowing a few far-left issue wonks in my time they're usually open minded as long as you agree with exactly what they're saying but just don't think differently to them, they'll beat you into the ground with rhetoric. His...
by HeroFV
Mon Jan 27, 2014 3:14 pm
Forum: Community Members
Topic: Chris and Mark respond to Kotaku article
Replies: 12
Views: 430

Re: Chris and Mark respond to Kotaku article

Well it certainly doesn't pay to come out and slam the reviewer from a publicity standpoint. I thought they handled it nicely calling out inaccuracies and well-made points the same. I still don't agree with this author creating political tension and controversy where there isn't any, but I said my ...
by HeroFV
Sun Jan 26, 2014 10:00 pm
Forum: Community Members
Topic: Any way to add/remove research items on Bureucracy?
Replies: 16
Views: 173

Re: Any way to add/remove research items on Bureucracy?

Oh ok. I saw it, but I couldn't figure out what exactly it did besides change sprites :P

Could I ask for a list of what all it is?
by HeroFV
Sun Jan 26, 2014 9:56 pm
Forum: Community Members
Topic: Serving table question/bug
Replies: 18
Views: 318

Re: Serving table question/bug

Well you could still set your kitchen to staff only to prevent stationing a guard... That is, if I'm understanding your reasoning correctly :P Yes and no. Yes - cause setting kitchen to staff only should prevent inmates from going there. No - cause if they will see an opening, say, door from the ca...
by HeroFV
Sun Jan 26, 2014 9:53 pm
Forum: Community Members
Topic: Any way to add/remove research items on Bureucracy?
Replies: 16
Views: 173

Re: Any way to add/remove research items on Bureucracy?

A research item to give staff weapons? haha lol no, but I am trying to make Legal useful by locking some rooms and objects...Apart from that, was thinking to make my own researching items and their benefits. Weapons would not work of course.. I'm sorry I don't quite understand what you mean by sayi...
by HeroFV
Sun Jan 26, 2014 9:46 pm
Forum: Community Members
Topic: Interesting article on Kotaku about Prison Architect
Replies: 85
Views: 1017

Re: Interesting article on Kotaku about Prison Architect

Attacking it before it's even half-way out of alpha is sort of a D**k move lmao I think I am beginning to understand why people are getting so pissy about the Kotaku article. Are you guys really up in arms because someone is "attacking" Prison Architect? I really, honestly didn't see the ...
by HeroFV
Sun Jan 26, 2014 9:14 pm
Forum: Community Members
Topic: Serving table question/bug
Replies: 18
Views: 318

Re: Serving table question/bug

Well, I would suggest giving it a shot. If the cooks are placing the food in the tables and they're not in the kitchen, I'd suppose there would be a chance the prisoners would take them from the tables. Another idea is to make your storage room "staff only" to prevent the prisoners from m...
by HeroFV
Sun Jan 26, 2014 9:11 pm
Forum: Community Members
Topic: Random Aggression Needed?
Replies: 32
Views: 889

Re: Random Aggression Needed?

I like where this thread has gone :P I firstly agree that most of these things talked about could be turned on or off. A good point made here is that some people micro manage and some people macro manage. Some of us like to build huge prisons and see how big things can get, in which case, too much s...
by HeroFV
Sun Jan 26, 2014 8:39 pm
Forum: Community Members
Topic: Any way to add/remove research items on Bureucracy?
Replies: 16
Views: 173

Re: Any way to add/remove research items on Bureucracy?

Well sadly I can't say because I don't mod ><

However, may I ask what you're trying to do? I'm curious :P
by HeroFV
Sun Jan 26, 2014 8:25 pm
Forum: Community Members
Topic: [Suggestion] Exclusive Set prisoner zones
Replies: 5
Views: 132

Re: [Suggestion] Exclusive Set prisoner zones

Agree that there should eventually be a way to assign multiple zone types to a particular zone. Way back when I suggested on Mantis that you should be able to designate new construction areas as staff-only and unlocked. I like this idea. A simple checklist option. It could simply display as striped...
by HeroFV
Sun Jan 26, 2014 8:04 pm
Forum: Community Members
Topic: Serving table question/bug
Replies: 18
Views: 318

Re: Serving table question/bug

I'm kind of curious about the placing serving table in the wall idea... can you post a screenshot of what it looks like and give your opinion on how it is working? Thanx Well, it was worth the try.. So if I removed parameter Blocked by Wall - I could place serving table right in the wall. And cooks...
by HeroFV
Sun Jan 26, 2014 4:51 pm
Forum: Community Members
Topic: Deployment for janitors and groundskeepers?
Replies: 3
Views: 104

Re: Deployment for janitors and groundskeepers?

There is a similar suggestion in my list here. They definitely need to give more control of staff and areas IMO.
by HeroFV
Sun Jan 26, 2014 4:49 pm
Forum: Community Members
Topic: [Suggestion] Traffic, area and staff control options
Replies: 16
Views: 565

Re: [Suggestion] Traffic, area and staff control options

Anyone have any opinions or suggestions to this list?
by HeroFV
Sun Jan 26, 2014 4:45 pm
Forum: Community Members
Topic: Interesting article on Kotaku about Prison Architect
Replies: 85
Views: 1017

Re: Interesting article on Kotaku about Prison Architect

So I took the liberty to check out some of the writer's games, since the video linked above kinda pointed them out: http://www.molleindustria.org/ And... they're not very good. Most of them either reek of really, really heavy-handed propaganda or pretentiousness, often both. And worse, gameplay-wis...
by HeroFV
Sun Jan 26, 2014 4:26 pm
Forum: Community Members
Topic: Cleaners Stop Cleaning
Replies: 6
Views: 157

Re: Cleaners Stop Cleaning

FLHerne wrote:Mine do this too - especially the MaxSec ones it seems - even when nearby areas are filthy and marked up for cleaning.


Assuming they have access to the dirty areas?

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