Search found 159 matches

by planettop92
Fri Dec 13, 2013 7:58 pm
Forum: Community Members
Topic: [Suggestion] Wooden buildings
Replies: 17
Views: 1172

Re: [Suggestion] Wooden buildings

or really expensive gold plated walls, for that matter Oooh, that's a great idea, we could build luxury prisons for the very rich, with whirlpools in the showers, a butler for each prisoner and lobster and truffles as ingredients for the kitchens :mrgreen: Club Fed, anyone? xander Definitely a good...
by planettop92
Fri Dec 13, 2013 7:45 pm
Forum: Community Members
Topic: Suggestion: Allow Janitors & Workmen to open Doors
Replies: 29
Views: 1901

Re: Suggestion: Allow Janitors & Workmen to open Doors

Just so that you understand the full ramifications of your suggestion, this would require that they carry keys with them, which could then be stolen by prisoners. xander Wouldn't that add more challenge to the game and provide more purpose to Fog of War? By stealing keys, Prisoners should theoretic...
by planettop92
Fri Dec 13, 2013 7:42 pm
Forum: Community Members
Topic: Suggestion: Allow Janitors & Workmen to open Doors
Replies: 29
Views: 1901

Re: Suggestion: Allow Janitors & Workmen to open Doors

well, janitors and gardeners getting killed very easy, and then the escape would be easy if the keys would open jail doors too. I would use prisoners to clean common rooms, a janitor should only be used if you have staff only rooms. There is a simple "trick" to open jail doors during nigh...
by planettop92
Thu Dec 12, 2013 11:01 am
Forum: Community Members
Topic: Suggestion: Allow Janitors & Workmen to open Doors
Replies: 29
Views: 1901

Re: Suggestion: Allow Janitors & Workmen to open Doors

As the title suggests, I would suggest allowing Janitors and Workmen to be able to unlock jail doors so they don't have to wait for a guard. Why don't you just use staff doors instead of jail doors? They function exactly the same, except that ALL staff have keys for them. I never use jail doors exc...
by planettop92
Thu Dec 12, 2013 10:57 am
Forum: Community Members
Topic: [Suggestion] White-Collar Prison
Replies: 8
Views: 586

Re: [Suggestion] White-Collar Prison

I think this will be better as a mod than an actual feature in the game. We already have low-risk prisoners with all-purpose cells.
by planettop92
Thu Dec 12, 2013 10:47 am
Forum: Community Members
Topic: Select multiple objects
Replies: 4
Views: 469

Re: Select multiple objects

+1 dismantling multiple objects using tool +1 dumping multiple objects using tool +1 moving an object I think moving multiple objects might be a bit much just because they might not be grouped together correctly or in the case of a laundry basket, might be moving while selected. I'm still debating w...
by planettop92
Thu Dec 12, 2013 10:22 am
Forum: Community Members
Topic: [Suggestion] Wooden buildings
Replies: 17
Views: 1172

Re: [Suggestion] Wooden buildings

I think the main problem with this is how it should be implemented. Building a foundation with a ceiling but no walls seems a bit far-fetched. Instead of pre-constructed walls, should there will be support beams instead? Maybe having more options in the building tab would be the way to go: Foundatio...
by planettop92
Thu Dec 12, 2013 10:01 am
Forum: Community Members
Topic: Suggestion: Allow Janitors & Workmen to open Doors
Replies: 29
Views: 1901

Re: Suggestion: Allow Janitors & Workmen to open Doors

As the title suggests, I would suggest allowing Janitors and Workmen to be able to unlock jail doors so they don't have to wait for a guard. Just so that you understand the full ramifications of your suggestion, this would require that they carry keys with them, which could then be stolen by prison...
by planettop92
Thu Dec 12, 2013 9:45 am
Forum: Community Members
Topic: [Mod] Miri's Festive Mod v1.1 Alpha 16 - Updated
Replies: 40
Views: 4160

Re: [Mod] Miri's Festive Mod v0.4 Alpha 15c

Nice!! :D The only thing I can think of is maybe holiday themed foods (ham, fruit cake, cookies, etc.) or instead of stealing contraband, they steal toys and candy, or something. These might require a lot of thought and some coding, however, since there's so much contraband now. I think it'll be fun...

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