Search found 159 matches

by planettop92
Sat Jan 11, 2014 9:22 am
Forum: Community Members
Topic: [Suggestion] Bring back staff-only door setting
Replies: 22
Views: 1576

Re: [Suggestion] Bring back staff-only door setting

I didn't realize I could edit that page. Thanks. There are suggestions on that page that haven't been made or suggested in that depth, though. your welcome. and yeah, people tend to forget the wiki's made available to everyone who's participating in the alpha. also, no one really wants the tedious ...
by planettop92
Sat Jan 11, 2014 3:17 am
Forum: Community Members
Topic: Cant remove walls
Replies: 5
Views: 168

Re: Cant remove walls

I probably should have been more specific; but yeah, do what HeroFV did and you should be fine
by planettop92
Sat Jan 11, 2014 3:16 am
Forum: Community Members
Topic: Start a fire
Replies: 11
Views: 357

Re: Start a fire

HeroFV wrote:My whole prison is indoors and I've never had a fire.

good for you
by planettop92
Sat Jan 11, 2014 3:11 am
Forum: Community Members
Topic: [Suggestion] Bring back staff-only door setting
Replies: 22
Views: 1576

Re: [Suggestion] Bring back staff-only door setting

Well I thought so, but no one has said anything on it :P mostly because there's been several suggestion threads about it already and people who had something to say already said it (no one really likes repeating themselves) it's appreciated if you can update the wiki: http://devwiki.introversion.co...
by planettop92
Sat Jan 11, 2014 3:01 am
Forum: Community Members
Topic: Night time regime problems
Replies: 11
Views: 668

Re: Night time regime problems

you can actually see this in other activities such as eat and shower too. as long as they are performing some kind of activity, they won't immediately be assigned a room during work.
by planettop92
Sat Jan 11, 2014 2:58 am
Forum: Community Members
Topic: Night time regime problems
Replies: 11
Views: 668

Re: Night time regime problems

From http://forums.introversion.co.uk/viewtopic.php?f=43&t=46877 : First, it is important to understand what the regime settings do. The settings don't force the prisoners to do any particular activity. Instead, they direct the prisoners to go into a certain room. From there, the prisoners will ...
by planettop92
Sat Jan 11, 2014 2:06 am
Forum: Community Members
Topic: Start a fire
Replies: 11
Views: 357

Re: Start a fire

I hope IV uses a heat map if not already. It'll probably give more incentive to using windows in kitchens, workshops, etc. plus give more of an idea how well our designs are. In the past (either alpha 14 or 15), I've had my laundry next to my kitchen and the washer exploded while I wasn't looking. m...
by planettop92
Thu Jan 09, 2014 8:59 pm
Forum: Community Members
Topic: [Suggestion] More powerrrrrrrrrr !
Replies: 13
Views: 907

Re: [Suggestion] More powerrrrrrrrrr !

wow, that's intense o.O I've only done a prison with 200 prisoner's max.

*searches "largest prison in the world" on Google*
http://en.wikipedia.org/wiki/Rikers_Island
$860 million/year budget
9,000 officers + 1,500 staff
12,300 prisoner pop

...jhdoidjskfj;dkopiupqeijsdfa;ulhfsdjkfnlzk
by planettop92
Wed Jan 08, 2014 9:04 pm
Forum: Community Members
Topic: [Research] type of tree
Replies: 3
Views: 124

Re: [Research] type of tree

I don't really get it either, but I think it's a random probability with grass (the darker green tree having the higher probability).

I think its funny how even though we plant the tree in the upper left corner, the type of tree depends on the square on the lower right.
by planettop92
Tue Jan 07, 2014 8:07 pm
Forum: Community Members
Topic: [Research] type of tree
Replies: 3
Views: 124

Re: [Research] type of tree

I tried this experiment too. I think the dark tree grows on "long grass" which currently isn't a placable material.
by planettop92
Mon Jan 06, 2014 7:51 pm
Forum: Community Members
Topic: [QUESTIONS] About bunkbeds and staff only zones
Replies: 8
Views: 498

Re: [QUESTIONS] About bunkbeds and staff only zones

if IV ever makes it so prisoners can escape by breaking out, that'll probably be when staff only zones are balanced i have had a group of inmates break out once but they didn't escape..just broke down door...rioted in the street for a lil bit and than went back into the prison to do more damage lat...
by planettop92
Mon Jan 06, 2014 7:28 pm
Forum: Community Members
Topic: [SUGGESTION] couple of things could be introduced
Replies: 8
Views: 537

Re: [SUGGESTION] couple of things could be introduced

first of all, i like these ideas - searching of visitors would surely be handy, the visitors that get in my jail have been known to smuggle in booze lighters and possibly drugs, they have to go through a metaldetector but even if those work on visitors i doubt it would reveal those items. that brin...
by planettop92
Mon Jan 06, 2014 7:27 pm
Forum: Community Members
Topic: [SUGGESTION] couple of things could be introduced
Replies: 8
Views: 537

Re: [SUGGESTION] couple of things could be introduced

Ventris, when you get the chance, please read this: http://forums.introversion.co.uk/viewtopic.php?f=43&t=21233 in summary, you have some ideas which have been suggested before, and you should have one suggestion per post to keep things more organized, searchable, and discussable, so we won't ge...
by planettop92
Mon Jan 06, 2014 2:47 am
Forum: Community Members
Topic: [QUESTIONS] About bunkbeds and staff only zones
Replies: 8
Views: 498

Re: [QUESTIONS] About bunkbeds and staff only zones

also, you have to consider what happens when the player decides to get creative and place more than one bed into the cell. for example, using two single beds instead of one bunk bed. or maybe try to use several bunk beds. what would happen when there is both a single and a bunk bed inside the cell? ...
by planettop92
Mon Jan 06, 2014 2:36 am
Forum: Community Members
Topic: [QUESTIONS] About bunkbeds and staff only zones
Replies: 8
Views: 498

Re: [QUESTIONS] About bunkbeds and staff only zones

1. How hard will it be (code-wise) to implement multiple prisoners pr. cell? to answer this, you have to think about where in the code each prisoner-cell pairing would be utilized. I can think of several examples (not comprehensive): ⋅ when building the cell, you need to identify whether ...

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