Search found 352 matches

by Meeeps
Sat Jan 11, 2014 1:38 pm
Forum: Community Members
Topic: Night time regime problems
Replies: 11
Views: 166

Re: Night time regime problems

prisoners don't wake up for work, (I wouln't too;-), prisoners get up for eat, for yard or shower or at 8am Yeah but what prison would assign a regime and then not enforce it? That's my point :P It does enforce it, the only exception is work, because it has different rooms and what are you doing wi...
by Meeeps
Sat Jan 11, 2014 12:25 am
Forum: Community Members
Topic: [Suggestion] More powerrrrrrrrrr !
Replies: 13
Views: 281

Re: [Suggestion] More powerrrrrrrrrr !

[ and this is not a fun post, this game really needs more resources to run smoother at larger prisons I am a bit confused, how can the devs give you more resources to use (shall they sponsor you a new cpu?), maybe you mean they should do more performance optimations, but I doubt that will happen, t...
by Meeeps
Sat Jan 11, 2014 12:19 am
Forum: Community Members
Topic: [Suggestion] Better Dog Handlers
Replies: 7
Views: 148

Re: [Suggestion] Better Dog Handlers

1) I use 3 dog handlers for 2 routes.
by Meeeps
Sat Jan 11, 2014 12:13 am
Forum: Community Members
Topic: [Suggestion] Bring back staff-only door setting
Replies: 22
Views: 424

Re: [Suggestion] Bring back staff-only door setting

with the current path finder penalty system it is already possible, I didn't play with Alpha 16 that much but with alpha 15, prisoners rahter go around a room then through it to enter another room, how does your layout look? Also how should a prisoner enter a room with staff-only doors? Edit2: also ...
by Meeeps
Sat Jan 11, 2014 12:05 am
Forum: Community Members
Topic: Night time regime problems
Replies: 11
Views: 166

Re: Night time regime problems

prisoners don't wake up for work, (I wouln't too;-), prisoners get up for eat, for yard or shower or at 8am
by Meeeps
Fri Jan 10, 2014 12:05 pm
Forum: Community Members
Topic: Question - Changing a prisoners security status
Replies: 13
Views: 289

Re: Question - Changing a prisoners security status

So at the Moment, when Traits are untouched, its like cheating. Only accepting Low sec prisoners and make them High sec to earn Big Money with less Risk. Not really, since the low risk prisoners stay a very short time, as said I do rather the opposite accept high risk only and change them to low ri...
by Meeeps
Fri Jan 10, 2014 11:58 am
Forum: Community Members
Topic: [Suggestion] More powerrrrrrrrrr !
Replies: 13
Views: 281

Re: [Suggestion] More powerrrrrrrrrr !

Your kitchen looks a bit oversized... (have you meals ready at eat time?)

Hehe, also you should not use the "official" suggestion prefix for fun post.
by Meeeps
Thu Jan 09, 2014 12:07 pm
Forum: Community Members
Topic: [Suggestion] Option for bringing in prisoners
Replies: 7
Views: 307

Re: [Suggestion] Option for bringing in prisoners

The holding cell is basically meant to hold the overflow.
by Meeeps
Thu Jan 09, 2014 12:05 pm
Forum: Community Members
Topic: Question - Changing a prisoners security status
Replies: 13
Views: 289

Re: Question - Changing a prisoners security status

I usually do the opposite, my prison is open to max sec only and I change those to min or normal. This way I have the longer sentence of max security but can still control splitting prisoners around on the prison with different security zones.
by Meeeps
Thu Jan 09, 2014 11:53 am
Forum: Community Members
Topic: The short stay prisoner!
Replies: 8
Views: 206

Re: The short stay prisoner!

maybe it is also a sign that your "unloading bay" is slow
by Meeeps
Thu Jan 09, 2014 11:49 am
Forum: Community Members
Topic: When the fastest speed is too slow....
Replies: 5
Views: 164

Re: When the fastest speed is too slow....

The game is very unbalanced yet, so cheating is kinda fair play.
by Meeeps
Wed Jan 08, 2014 7:22 pm
Forum: Community Members
Topic: [Mod] Many Small Tweaks
Replies: 28
Views: 893

Re: [Mod] Many Small Tweaks

DoctorPelusa wrote:Also, could i ask for a moderator to move this to the general forum?


Please don't, game owners like me do rarely read there... ;-)
by Meeeps
Tue Jan 07, 2014 2:14 pm
Forum: Community Members
Topic: Workshop efficiency comparison
Replies: 51
Views: 1033

Re: Workshop efficiency comparison

Well, as of Alpha16, trees are no alternative yet, since you would need to manually cut (dismantle) those. But I am looking forward to see extreme examples and I am sure, you will hardly be able to run a prison with 1000+ entities on a normal computer.
by Meeeps
Mon Dec 30, 2013 9:23 pm
Forum: Community Members
Topic: Alpha 16 running worst than Alpha 15
Replies: 6
Views: 129

Re: Alpha 16 running worst than Alpha 15

Murp wrote:None of the time speedups work for me. Does anybody else have this problem?
Yes, prisons with more than 100 inmates won't profit from those speedups, but on those sizes, the speedups are not very much needed anyway.
by Meeeps
Mon Dec 30, 2013 4:03 pm
Forum: Community Members
Topic: Alpha 16 running worst than Alpha 15
Replies: 6
Views: 129

Re: Alpha 16 running worst than Alpha 15

I think, Alpha15 had "too much" performance optimization, specially the fast forwards were mostly unusable. That Alpha 16 might run slower because they fixed some issues regarding to those immense optimization

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