Search found 38 matches

by Gondlar
Thu Sep 19, 2013 9:46 pm
Forum: Community Members
Topic: Please post all bugs in our Mantis bug tracker, NOT here.
Replies: 143
Views: 55947

Re: Please post all bugs in our Mantis bug tracker, NOT here

So is there any way for someone who is not a moderator but has found some duplicate/invalid issue in the tracker to help? I mean besides bugging the mods all day, that's just annoying for them on the long term...
by Gondlar
Thu Sep 19, 2013 7:36 pm
Forum: Community Members
Topic: [Suggeston] Use of Execution Room
Replies: 8
Views: 600

Re: [Suggeston] Use of Execution Room

I think that we should be able to have free control of the execution room and be able to choose whoever we want to be executed. Let me quote the tutorial here: "It's not our place to decide if he deserves this. The Law has made that decision. We're just here to do a job." That pretty much...
by Gondlar
Thu Sep 19, 2013 3:01 pm
Forum: General
Topic: How much health an A.I has?
Replies: 24
Views: 4557

Re: How much health an A.I has?

Somewhere in the wiki documentation about modding & lua it says that 100 damage is lethal. That would also make sense, as a shotgun inflicts 100 damage.
by Gondlar
Thu Sep 19, 2013 2:33 pm
Forum: Community Members
Topic: New ways to detect tunnels
Replies: 12
Views: 541

Re: New ways to detect tunnels

create a fully automated prison where your hand will never have to interact with it Now where, pray tell, is the fun in that? The fun is designing & building all of it! Once its done, it probably isn't that interesting any more. Right now it is the same though: once your prison has grown to the...
by Gondlar
Thu Sep 19, 2013 2:05 am
Forum: Community Members
Topic: External Laundry
Replies: 32
Views: 2299

Re: External Laundry

Im against this idea, mainly because a prison is ment to be hard with rules not a holiday camp where everything is dont for them, next you will say you want an automated workshop or an external company coming in to do the work of the prisoners lol I dont get why people by a prison game then want to...
by Gondlar
Thu Sep 19, 2013 1:49 am
Forum: Community Members
Topic: [Suggestion] Station Guards as DoorMen
Replies: 12
Views: 1000

Re: [Suggestion] Station Guards as DoorMen

I think the queuing-system is one of the parts of the game that most desperately need a change at the moment. Not only is it terribly inefficient when guards have to come from elsewhere, but it also lacks realism to some extent: One guard is unlocking a door when a prisoner sets off the metal detect...
by Gondlar
Wed Sep 18, 2013 8:22 pm
Forum: Community Members
Topic: [suggestion] Event trigger system
Replies: 3
Views: 325

Re: [suggestion] Event trigger system

yos233 wrote:I think he was just using a familiar feature to show how his idea works, both for the now and future.

Anyway, I'd support it.

Nevertheless the linked thread contains roughly the same suggestion.
by Gondlar
Wed Sep 18, 2013 7:53 pm
Forum: Community Members
Topic: [suggestion] Painted Lines
Replies: 44
Views: 2720

Re: [suggestion] Painted Lines

Sounds like really good idea to me. Just to put my 2 cents in: Misbehaving prisoners should sometimes ignore those lines if they are unguarded and it enables them to steal something or escape.

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