Search found 38 matches
- Thu Sep 19, 2013 9:46 pm
- Forum: Community Members
- Topic: Please post all bugs in our Mantis bug tracker, NOT here.
- Replies: 143
- Views: 55947
Re: Please post all bugs in our Mantis bug tracker, NOT here
So is there any way for someone who is not a moderator but has found some duplicate/invalid issue in the tracker to help? I mean besides bugging the mods all day, that's just annoying for them on the long term...
- Thu Sep 19, 2013 7:36 pm
- Forum: Community Members
- Topic: [Suggeston] Use of Execution Room
- Replies: 8
- Views: 600
Re: [Suggeston] Use of Execution Room
I think that we should be able to have free control of the execution room and be able to choose whoever we want to be executed. Let me quote the tutorial here: "It's not our place to decide if he deserves this. The Law has made that decision. We're just here to do a job." That pretty much...
- Thu Sep 19, 2013 3:01 pm
- Forum: General
- Topic: How much health an A.I has?
- Replies: 24
- Views: 4557
Re: How much health an A.I has?
Somewhere in the wiki documentation about modding & lua it says that 100 damage is lethal. That would also make sense, as a shotgun inflicts 100 damage.
- Thu Sep 19, 2013 2:33 pm
- Forum: Community Members
- Topic: New ways to detect tunnels
- Replies: 12
- Views: 541
Re: New ways to detect tunnels
create a fully automated prison where your hand will never have to interact with it Now where, pray tell, is the fun in that? The fun is designing & building all of it! Once its done, it probably isn't that interesting any more. Right now it is the same though: once your prison has grown to the...
- Thu Sep 19, 2013 2:05 am
- Forum: Community Members
- Topic: External Laundry
- Replies: 32
- Views: 2299
Re: External Laundry
Im against this idea, mainly because a prison is ment to be hard with rules not a holiday camp where everything is dont for them, next you will say you want an automated workshop or an external company coming in to do the work of the prisoners lol I dont get why people by a prison game then want to...
- Thu Sep 19, 2013 1:49 am
- Forum: Community Members
- Topic: [Suggestion] Station Guards as DoorMen
- Replies: 12
- Views: 1000
Re: [Suggestion] Station Guards as DoorMen
I think the queuing-system is one of the parts of the game that most desperately need a change at the moment. Not only is it terribly inefficient when guards have to come from elsewhere, but it also lacks realism to some extent: One guard is unlocking a door when a prisoner sets off the metal detect...
- Wed Sep 18, 2013 8:22 pm
- Forum: Community Members
- Topic: [suggestion] Event trigger system
- Replies: 3
- Views: 325
Re: [suggestion] Event trigger system
yos233 wrote:I think he was just using a familiar feature to show how his idea works, both for the now and future.
Anyway, I'd support it.
Nevertheless the linked thread contains roughly the same suggestion.
- Wed Sep 18, 2013 7:53 pm
- Forum: Community Members
- Topic: [suggestion] Painted Lines
- Replies: 44
- Views: 2720
Re: [suggestion] Painted Lines
Sounds like really good idea to me. Just to put my 2 cents in: Misbehaving prisoners should sometimes ignore those lines if they are unguarded and it enables them to steal something or escape.
