Search found 396 matches

by JASPer.Gamer.9.0
Fri Dec 18, 2015 1:08 pm
Forum: Introversion Blog
Topic: Prison Architect Update 2
Replies: 18
Views: 231550

Re: Prison Architect Update 2

FIRST POST!!! Yay.
Nice Update IV.
Good Job and Merry Christmas to you all!

Jasper
by JASPer.Gamer.9.0
Thu Dec 17, 2015 9:40 am
Forum: Modding
Topic: Adding Research Affects: Is it possible?
Replies: 3
Views: 796

Re: Adding Research Affects: Is it possible?

ChristianLJB wrote:Ah, thanks for the reply!

It's a shame this kind of thing isn't already possible.

I guess I was just spoiled by the layout of Rimworld's files when I began modding about a year ago :D

FYI, elDiablo just replied on the other Modding post. You might wanna check it out.
by JASPer.Gamer.9.0
Thu Dec 17, 2015 5:41 am
Forum: Modding
Topic: Adding Research Affects: Is it possible?
Replies: 3
Views: 796

Re: Adding Research Affects: Is it possible?

Although it is not currently possible, the modding api IS being expanded and this may well come soon. Check the following links for more details about the expansion: A post in the PA Modding forum regarding the modding api. If you haven't already seen it, the IV AMA on Reddit (dec 3). Has quite a fe...
by JASPer.Gamer.9.0
Mon Dec 14, 2015 12:46 am
Forum: General
Topic: Help with Spam
Replies: 10
Views: 1310

Re: Help with Spam

I'd also like to help out if I can.

Thanks,
Jasper
by JASPer.Gamer.9.0
Wed Dec 02, 2015 5:55 am
Forum: Modding
Topic: [DEV TOOLS] I HAVE THEM!!!
Replies: 4
Views: 1310

[DEV TOOLS] I HAVE THEM!!!

Here is the photo: (It also has a teaser for my upcoming Dark UI mod - see the ui icons?) http://s23.postimg.org/44s1vw8re/Screenshot_2015_12_01_at_12_01_58_PM.jpg It has a sprite bank editor, but I can also add a dialog editor or event setter... It works by adding the clock_small.txt dialog file to...
by JASPer.Gamer.9.0
Thu Nov 19, 2015 3:31 am
Forum: Modding
Topic: New Mod {Stress Smokers}
Replies: 1
Views: 470

Re: New Mod {Stress Smokers}

Nice
by JASPer.Gamer.9.0
Thu Nov 19, 2015 3:30 am
Forum: Modding
Topic: [MOD] Secure Cells (New Cell Type)
Replies: 6
Views: 1009

Re: [MOD] Secure Cells (New Cell Type)

Not building today, too busy on my own release :D But definitely looking forward to it; It comes with bars I presume? Yeah. I was actually surprised, I didn't even have to name it something else (for example some people got superior bed by changing SuperiorBed into superiorbed). This time I just ad...
by JASPer.Gamer.9.0
Thu Nov 19, 2015 2:18 am
Forum: Modding
Topic: [MOD] Secure Cells (New Cell Type)
Replies: 6
Views: 1009

Re: [MOD] Secure Cells (New Cell Type)

Brento666 wrote:Must have been a Steam thing. It didn't show who was the maker;
No worries it looks tied to your id now.

OK. Do you like the mod?
by JASPer.Gamer.9.0
Thu Nov 19, 2015 12:30 am
Forum: Modding
Topic: [MOD] Secure Cells (New Cell Type)
Replies: 6
Views: 1009

Re: [MOD] Secure Cells (New Cell Type)

Brento666 wrote:ps. Currently your mod is displayed without your/a name tied to it; created by (blank) in the overview. And created by '?' on the mod page(!)
-Have you gone incognito? Or operating the underground-mod-scene :shock:

What do you mean?
by JASPer.Gamer.9.0
Wed Nov 18, 2015 12:35 am
Forum: Modding
Topic: [MOD] Secure Cells (New Cell Type)
Replies: 6
Views: 1009

[MOD] Secure Cells (New Cell Type)

This mod makes use of the new 'Properties Housing' room property to allow you to create modded cell types. What does this mod do? -This mod allows you to create 'Secure Cells' They have a number of limitations: -They are not capturable by Gangs (Even if a Gang Member lives inside it, you will still ...
by JASPer.Gamer.9.0
Wed Nov 11, 2015 6:54 am
Forum: Community Members
Topic: [PA Tools] New website with 3 pa tools.
Replies: 3
Views: 239

[PA Tools] New website with 3 pa tools.

I made a website with 3 pa tools that I found on GitHub.

I included the pa object calculator, the escape tunnel finder, and links to download the object eraser.

Here is the link:
http://patf.esy.es

Hope you like it,
Jasper
by JASPer.Gamer.9.0
Sat Nov 07, 2015 7:24 am
Forum: Modding
Topic: [ESCAPE MODE MODDING] Can you add a rep button?
Replies: 2
Views: 530

[ESCAPE MODE MODDING] Can you add a rep button?

Does anyone know where that little prisoner window is referenced? In the dialogs folder, there are a few escape mode dialogs (escape mode-help.txt, escapemode-reputations.txt, etc.), but none of them contain the code for the six reputation buttons in the prisoner window? If anyone knows where the co...
by JASPer.Gamer.9.0
Sat Nov 07, 2015 7:01 am
Forum: Escape Mode
Topic: [SUGGESTION] REALISTIC ESCAPE MODE
Replies: 7
Views: 3372

Re: [SUGGESTION] REALISTIC ESCAPE MOD

JASPer.Gamer.9.0 wrote:
MMZ>Torak wrote:
What is the point of collecting rep if you can't upgrade your skills?

Well, you would still be able to recruit prisoners I guess...


itseasy322 wrote:
MMZ>Torak wrote:
What is the point of collecting rep if you can't upgrade your skills?

  • Prisoner still able to recruit other prisoners.


:) That's what I said :)
by JASPer.Gamer.9.0
Sat Nov 07, 2015 6:36 am
Forum: Escape Mode
Topic: [SUGGESTION] REALISTIC ESCAPE MODE
Replies: 7
Views: 3372

Re: [SUGGESTION] REALISTIC ESCAPE MOD

My idea for realistic escape mod. ⋅  Prisoner needs a food, shower, toilet and other stuffs. He can eat, use object and do everything like other prisoners. ⋅  Prisoner cant upgrade his and party members skills. ⋅  Prisoner cant skip punishment, but able skip a sleep ti...
by JASPer.Gamer.9.0
Sat Oct 31, 2015 1:26 pm
Forum: General
Topic: [BUG] Dual monitor resolution - blurred/overlapping
Replies: 3
Views: 654

Re: [BUG] Dual monitor resolution - blurred/overlapping

Enable high dpi somewhere under graphic options.

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