Search found 26 matches

by -=DREADLORD=-
Sun Sep 22, 2013 12:40 am
Forum: Strategic Air Command
Topic: The Bomber Stream
Replies: 25
Views: 7882

Re: The Bomber Stream

"They came on in the same old way and we defeated them in the same old way" From what I have read and the dedcom recordings I have watched, the bomber streams are adhoc, ie there is no precision in the manouvers or timed arrivals to saturate the defences. I agree and have seen that micro m...
by -=DREADLORD=-
Sun Sep 22, 2013 12:08 am
Forum: Strategic Air Command
Topic: The Bomber Stream
Replies: 25
Views: 7882

Re: The Bomber Stream

Thanks for the feedback Trickster, I'll read those threads.
by -=DREADLORD=-
Sun Sep 22, 2013 12:03 am
Forum: Mod Projects
Topic: ROFLmod Final release + TGR RingMod
Replies: 52
Views: 26128

Re: ROFLmod Final release + TGR RingMod

Hello Endless ..

You are experienced in this game.

What flaws do you see in my tactics and how would you exploit them?

Also, how would you improve on them?
by -=DREADLORD=-
Sat Sep 21, 2013 2:25 pm
Forum: Mod Projects
Topic: ROFLmod Final release + TGR RingMod
Replies: 52
Views: 26128

Re: ROFLmod Final release + TGR RingMod

Ok ... This mod works very well for me. I set my silos to specfic locations which I input into FTIMER and input major city locations. (prior to game start) This gives me the times it takes from launch to impact, which I calculate backwards to know when to launch so that the nukes impact within secon...
by -=DREADLORD=-
Sat Sep 21, 2013 11:31 am
Forum: Strategic Air Command
Topic: The Bomber Stream
Replies: 25
Views: 7882

Re: The Bomber Stream

Oh goody! :D

70 years later and the Bomber Stream knowledge is forgotten.
by -=DREADLORD=-
Thu Sep 19, 2013 12:46 am
Forum: Strategic Air Command
Topic: The Bomber Stream
Replies: 25
Views: 7882

The Bomber Stream

I have read through a lot of the posts, but I haven't come across anyone mentioning failsafe waypoints. These are specific waypoints that the bombers go to prior to launching their attacks so from there the bombers are funnelled ( like a bomber stream) in to overwhelm and attack the defences (silos,...
by -=DREADLORD=-
Thu Sep 19, 2013 12:43 am
Forum: Mod Projects
Topic: ROFLmod Final release + TGR RingMod
Replies: 52
Views: 26128

Re: ROFLmod Final release + TGR RingMod

Thanks, :? :wink:
by -=DREADLORD=-
Wed Sep 18, 2013 10:27 pm
Forum: Mod Projects
Topic: ROFLmod Final release + TGR RingMod
Replies: 52
Views: 26128

Re: ROFLmod Final release + TGR RingMod

Works on my itouch :D , but the screen is tiny. :? I have read through a lot of the posts, but I haven't come across anyone mentioning failsafe waypoints. These are specific waypoints that the bombers go to prior to launching their attacks so from there the bombers are funnelled ( like a bomber stre...
by -=DREADLORD=-
Wed Sep 18, 2013 9:33 pm
Forum: Mod Projects
Topic: ROFLmod Final release + TGR RingMod
Replies: 52
Views: 26128

Re: ROFLmod Final release + TGR RingMod

Great!

It worked, but only using Firefox.

Thanks
by -=DREADLORD=-
Tue Sep 17, 2013 9:06 pm
Forum: Mod Projects
Topic: ROFLmod Final release + TGR RingMod
Replies: 52
Views: 26128

Re: ROFLmod Final release + TGR RingMod

Still no joy.

I use WinXP (32) SP3, have the latest flash player, for my browser I used IIE8 and then tried it with Google Chrome.

Any suggestions?
by -=DREADLORD=-
Tue Sep 17, 2013 10:50 am
Forum: Mod Projects
Topic: ROFLmod Final release + TGR RingMod
Replies: 52
Views: 26128

Re: ROFLmod Final release + TGR RingMod

Hello

I like this ftimer/coordinates utility, but I am unable to get a printout/display like you have.

With the link, even inputting the same coordinates ( from g10 to h20-5) I obtain no information.

Can it be used without the html? ie is there a standalone/offline mode available?
.

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