Search found 323 matches

by Xoligy
Mon Sep 16, 2013 1:15 am
Forum: Community Members
Topic: About drains
Replies: 12
Views: 197

Re: About drains

People haven't been so clear. You don't need to put drains under your doors. Water can go around a drain but not past it, so you need a line of them where you want the water to stop. Hang on I got a picture round here somewhere.. Your right and wrong. Drains need to be between two walls and if that...
by Xoligy
Sun Sep 15, 2013 10:55 pm
Forum: Community Members
Topic: Were tunnels in the game before?
Replies: 9
Views: 295

Re: Were tunnels in the game before?

Tunnelling was only implemented in Alpha 13, it not been in an earlier release due to issues i believe but it was showed in a youtube video back in the earlier alphas by chris at some show where he was discussing why he had moved from the game he was coding to this game.
by Xoligy
Fri Sep 13, 2013 4:09 pm
Forum: Community Members
Topic: [Suggestion] New Sector
Replies: 19
Views: 435

Re: [Suggestion] New Sector

Please use search there are many discussions about this already, there is no need for a medium sec because were al waiting for something called segmentation, this means you can split the prison up in to areas designated for certain people and have multiple work areas, kitchens etc. Also, you can spl...
by Xoligy
Fri Sep 13, 2013 4:01 pm
Forum: Community Members
Topic: Suggestion: Upgrade the contraband screen
Replies: 14
Views: 333

Re: Suggestion: Upgrade the contraband screen

Fights: Find this abit pointless myself seeing as its the needs that start the fights not the room they are in, id personally find an overlay of the needs panel on my screen more useful than a tab i would never use. But if its "optional" then whatever, but i dont see people using it myself...
by Xoligy
Fri Sep 13, 2013 3:47 pm
Forum: Community Members
Topic: Ok PA hates me
Replies: 9
Views: 203

Re: Ok PA hates me

638mb?

Game itself is less than 150mb on steam.
by Xoligy
Thu Sep 12, 2013 12:28 pm
Forum: General
Topic: Some prison architect tips
Replies: 4
Views: 850

Re: Some prison architect tips

Your spelling, capitalization, and punctuation errors make it hard to read your post. who cares this is a games forum if you want to teach english then goto an english and grammar forum and have your english and grammar ripped apart from the english gurus yes as you can see my grammar sucks my spel...
by Xoligy
Wed Sep 11, 2013 3:36 pm
Forum: Community Members
Topic: Modify Sector Cellblock Security Settings
Replies: 28
Views: 276

Re: Modify Sector Cellblock Security Settings

@pumbaback (what you can not be arsed to get my name right why should i bother?) 1. Yes, they do the same job, and yes you must also have a bad prison design if your having "issues" 2. You have already gone out of the thread on multiple occasions, your not thinking about the future you are...
by Xoligy
Tue Sep 10, 2013 9:26 pm
Forum: Community Members
Topic: Modify Sector Cellblock Security Settings
Replies: 28
Views: 276

Re: Modify Sector Cellblock Security Settings

I would like to have min-mid blocks, which the current system does not allow for. Yes it does, its called gen pop as i said before its not needed, its easy to split up the different types, there is no need for what you suggest. Basically it allows for everything, and I'm thinking ahead to when secu...
by Xoligy
Tue Sep 10, 2013 6:33 pm
Forum: Community Members
Topic: Maximum Security Prisoners must be Unlocked
Replies: 15
Views: 309

Re: Maximum Security Prisoners must be Unlocked

Then why do we have to research CCTV cameras, and workshops? They could be unlocked, but they aren't to provide an incentive to research them. You dont, they are optional unlocks and have nothing to do with the prisoner intake.... CCTV is only really needed if you want to maximise your money and ha...
by Xoligy
Tue Sep 10, 2013 10:52 am
Forum: Community Members
Topic: Suggestions
Replies: 4
Views: 100

Re: Suggestions

1+2+4. already suggested
3. really? game is easy, files can be edited.
5. end of month.
by Xoligy
Tue Sep 10, 2013 9:26 am
Forum: Community Members
Topic: Maximum Security Prisoners must be Unlocked
Replies: 15
Views: 309

Re: Maximum Security Prisoners must be Unlocked

why is it everything needs to be unlocked and made easier? people keep telling me (funnily enough) it should be the players choice but if i want max sec i have ti take in lower and "unlock" it even thought its already a choice? as said a few times there needs to be an option called auto bu...
by Xoligy
Tue Sep 10, 2013 1:36 am
Forum: Community Members
Topic: [Suggestion] Electrical Power available warning!
Replies: 18
Views: 278

Re: [Suggestion] Electrical Power available warning!

I'm going to have to say -1. The warning you are after is already there in the form of a bright flashing power usage bar. I like the way the power cuts off unexpectediy. Serves me right for not paying attention. What I particularly like are the few minutes of madness that follow; the panic of losin...
by Xoligy
Tue Sep 10, 2013 1:27 am
Forum: Community Members
Topic: Bug - workers fixing washer in water = tons of lost $$
Replies: 25
Views: 461

Re: Bug - workers fixing washer in water = tons of lost $$

GreenGriffin wrote:Would you stand in a puddle of water and rewire a live electrical outlet?

Im crazy so maybe :/

Yes the ai is dumb, but the game is fun and making money is easy =)
by Xoligy
Sun Sep 08, 2013 7:32 pm
Forum: Community Members
Topic: Bug - workers fixing washer in water = tons of lost $$
Replies: 25
Views: 461

Re: Bug - workers fixing washer in water = tons of lost $$

As said turn off the electric, turn off the water and... add a drain.
by Xoligy
Sun Sep 08, 2013 5:35 pm
Forum: Community Members
Topic: CellBlocks vs Cells
Replies: 22
Views: 611

Re: CellBlocks vs Cells

xander wrote:Someone made me a moderator.

Shame, guess i quit the forums until i can be arsed to sort out a personal filter that removes your psot regardless of your position.

30minutes and a very crude filter = winner, might be a mod but i see nothing you write.

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