Search found 37 matches

by andrehsu
Fri Aug 01, 2014 1:24 pm
Forum: Community Members
Topic: Better Door Control System
Replies: 5
Views: 234

Re: Better Door Control System

Exactly. And also regarding a better door control system, I think there should be a button, that says "link to all servos' This way all servos will automatically be controlled by the monitor. This removes the need of having to painstakingly connect each and every door. And also the connection r...
by andrehsu
Fri Aug 01, 2014 6:29 am
Forum: Community Members
Topic: Better Door Control System
Replies: 5
Views: 234

Better Door Control System

So in the current door control system, the guards go directly to the staff room, causing all remote doors to be unopenable, which then causes the assigned guard be unable to reach the controls, causing a lock up, because no one is there to operate the doors. So instead of the guard running off his p...
by andrehsu
Tue Feb 04, 2014 7:13 am
Forum: General
Topic: {suggestion} non-lethal weapons
Replies: 4
Views: 394

{suggestion} non-lethal weapons

There should be a taser in the game, so instead of killing the prisoners, the armed guards can disable the prisoners ability to fight. And maybe also add tear gas and stun grenades
by andrehsu
Mon Feb 03, 2014 4:54 pm
Forum: General
Topic: {Suggestion} Regime based patrol
Replies: 2
Views: 282

{Suggestion} Regime based patrol

Currently in the game, it is hard to find a balance of patrols between when there is a lot of prisoners to when the room is empty. This balancing act could be easily solved if the developers were to implement a system where guards go to a certain place a certain times. For example, when the canteen ...
by andrehsu
Mon Feb 03, 2014 6:27 am
Forum: Community Members
Topic: {Suggestion} Experience System for staffs
Replies: 14
Views: 163

Re: {Suggestion} Experience System for staffs

Well, this makes it so that guards and doctors won't be like the emergency staffs, which can be deployed quickly and when the crisis ended, they are fired. This or rather make it so that you can't instantaneously hire staff, which can be abused easily.
by andrehsu
Sat Feb 01, 2014 2:41 pm
Forum: Community Members
Topic: {Suggestion} Experience System for staffs
Replies: 14
Views: 163

{Suggestion} Experience System for staffs

What I am proposing is a experience system for staffs, as the title suggests. The longer a staff stays at your prison, the more experienced the staff is. This system will discourage people to fire and rehire staffs, as this means that the newly hired staffs will be unexperienced. More experienced st...
by andrehsu
Fri Jan 31, 2014 2:47 pm
Forum: Introversion Blog
Topic: Prison Architect Alpha 17
Replies: 66
Views: 72767

Re: Prison Architect Alpha 17

A problem I found is that everyone is so suppressed that the efficiency of the prison is severely decreased due to the fact that their walking speed is too slow. And also, due to their slow walking speed, it takes forever for the prisoners to reach their destination, such as the canteen, and when th...

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