Search found 15 matches
- Sun Feb 02, 2014 12:49 am
- Forum: Community Members
- Topic: [Suggestion] Storage Assignment/Filtering
- Replies: 3
- Views: 382
Re: [Suggestion] Storage Assignment/Filtering
Seems like a good idea to me. Especially the if they added the have a set amount of things.
- Wed Jan 29, 2014 6:51 pm
- Forum: Community Members
- Topic: [Suggestion] Alert and/or tracking dog digging activity
- Replies: 8
- Views: 425
Re: [Suggestion] Alert and/or tracking dog digging activity
+1 The tracking of dogs is vital if their tunnel sensing is to be of any use. Otherwise you either ignore it or simply don't notice it.
- Sat Jan 25, 2014 12:44 pm
- Forum: Community Members
- Topic: multiple deticated kitchens & laundries
- Replies: 5
- Views: 890
Re: multiple deticated kitchens & laundries
My biggest problem so far (just started taking in prisoners so not much testing) is that i cant seem to get a zone to be both max sec AND unlocked. its one or the other .
Anyone got it to work or will i have to unlock all the doors manually
Anyone got it to work or will i have to unlock all the doors manually
- Thu Oct 03, 2013 9:16 pm
- Forum: Community Members
- Topic: Idea's for the Prison Architect's future?
- Replies: 11
- Views: 1541
Re: Idea's for the Prison Architect's future?
The reason the OP posted this even though most of had already been suggested was that he at the time didn't have access to the forums so he couldn't use the search feature.
Otherwise good suggestions, I especially liked the vault idea
Otherwise good suggestions, I especially liked the vault idea
- Sun Sep 22, 2013 5:14 pm
- Forum: Community Members
- Topic: Steam Workshop
- Replies: 1
- Views: 170
Steam Workshop
The uploading and downloading of maps works great, but what would be really cool would if could also install mods using the workshop. I know the modding abilities are very limited at this point in development but it would still be cool. Anyway just trowing my two cents out there so fire away if you ...
- Sun Sep 22, 2013 5:06 pm
- Forum: Community Members
- Topic: Allocating more RAM to PA?
- Replies: 18
- Views: 1233
Re: Allocating more RAM to PA?
My problem was that the game was lagging like crazy but it was using only a little of my ram and such.
- Sat Sep 21, 2013 11:32 pm
- Forum: Community Members
- Topic: Allocating more RAM to PA?
- Replies: 18
- Views: 1233
Allocating more RAM to PA?
As the title suggests i am wondering if it is possible to allocate more ram to PA. Currently it seems as if the game wont use more than 0.5 GB of RAM something i find weird considering i have more than 4 GB free.
- Thu Sep 19, 2013 3:36 pm
- Forum: Community Members
- Topic: [suggestion] Painted Lines
- Replies: 44
- Views: 3525
Re: [suggestion] Painted Lines
I also like the punishment idea, but they would only get punished if either a guard or a CCTV camera saw it.
There are tons of ways this could be used and it is both user friendly and visually appealing.
+1
There are tons of ways this could be used and it is both user friendly and visually appealing.
+1
- Wed Sep 18, 2013 4:01 pm
- Forum: Community Members
- Topic: Emergencies and evacuation
- Replies: 41
- Views: 3771
- Sun Sep 15, 2013 12:34 pm
- Forum: Community Members
- Topic: [Suggestion] Inverse Roles.
- Replies: 22
- Views: 1901
Re: [Suggestion] Inverse Roles.
I like it, but it would have to added down the road. perhaps late alpha or even in beta.
All in all i like it 1+.
All in all i like it 1+.
- Sat Jun 08, 2013 11:17 am
- Forum: Community Members
- Topic: [Suggestion] Blueprint
- Replies: 9
- Views: 1467
- Thu Apr 18, 2013 4:38 pm
- Forum: Community Members
- Topic: Suggestion: Technicians and Automated Doors
- Replies: 14
- Views: 1469
- Fri Mar 29, 2013 7:17 pm
- Forum: Community Members
- Topic: What do you need, i have time to spend
- Replies: 1
- Views: 281
- Wed Mar 20, 2013 5:42 pm
- Forum: Community Members
- Topic: [Feature Request] Blueprint Drawing Overlay
- Replies: 25
- Views: 2973
It would be awesome if you could go into a separate mode (rather than an overlay on the map), where you design an entire building including room designations, furniture and maybe utilities. Then you can return to the regular gameplay mode and plonk that building down where you want it, with one cli...
- Thu Mar 07, 2013 5:21 pm
- Forum: Community Members
- Topic: Dragable zones
- Replies: 14
- Views: 1046
I don't think that zones outside the perimeter of a prison should be a staff only zone, but then if a prisoner is outside the gate in the first place I doubt that he's worried about a zone violation. Personally, I'd just like to be able to designate patrol zones without having to enclose an area (w...