Search found 15 matches

by craftier99
Sun Feb 02, 2014 12:49 am
Forum: Community Members
Topic: [Suggestion] Storage Assignment/Filtering
Replies: 3
Views: 382

Re: [Suggestion] Storage Assignment/Filtering

Seems like a good idea to me. Especially the if they added the have a set amount of things.
by craftier99
Wed Jan 29, 2014 6:51 pm
Forum: Community Members
Topic: [Suggestion] Alert and/or tracking dog digging activity
Replies: 8
Views: 425

Re: [Suggestion] Alert and/or tracking dog digging activity

+1 The tracking of dogs is vital if their tunnel sensing is to be of any use. Otherwise you either ignore it or simply don't notice it.
by craftier99
Sat Jan 25, 2014 12:44 pm
Forum: Community Members
Topic: multiple deticated kitchens & laundries
Replies: 5
Views: 890

Re: multiple deticated kitchens & laundries

My biggest problem so far (just started taking in prisoners so not much testing) is that i cant seem to get a zone to be both max sec AND unlocked. its one or the other :( .

Anyone got it to work or will i have to unlock all the doors manually :?:
by craftier99
Thu Oct 03, 2013 9:16 pm
Forum: Community Members
Topic: Idea's for the Prison Architect's future?
Replies: 11
Views: 1541

Re: Idea's for the Prison Architect's future?

The reason the OP posted this even though most of had already been suggested was that he at the time didn't have access to the forums so he couldn't use the search feature.

Otherwise good suggestions, I especially liked the vault idea :D
by craftier99
Sun Sep 22, 2013 5:14 pm
Forum: Community Members
Topic: Steam Workshop
Replies: 1
Views: 170

Steam Workshop

The uploading and downloading of maps works great, but what would be really cool would if could also install mods using the workshop. I know the modding abilities are very limited at this point in development but it would still be cool. Anyway just trowing my two cents out there so fire away if you ...
by craftier99
Sun Sep 22, 2013 5:06 pm
Forum: Community Members
Topic: Allocating more RAM to PA?
Replies: 18
Views: 1233

Re: Allocating more RAM to PA?

My problem was that the game was lagging like crazy but it was using only a little of my ram and such.
by craftier99
Sat Sep 21, 2013 11:32 pm
Forum: Community Members
Topic: Allocating more RAM to PA?
Replies: 18
Views: 1233

Allocating more RAM to PA?

As the title suggests i am wondering if it is possible to allocate more ram to PA. Currently it seems as if the game wont use more than 0.5 GB of RAM something i find weird considering i have more than 4 GB free.
by craftier99
Thu Sep 19, 2013 3:36 pm
Forum: Community Members
Topic: [suggestion] Painted Lines
Replies: 44
Views: 3525

Re: [suggestion] Painted Lines

I also like the punishment idea, but they would only get punished if either a guard or a CCTV camera saw it.
There are tons of ways this could be used and it is both user friendly and visually appealing.

+1
by craftier99
Wed Sep 18, 2013 4:01 pm
Forum: Community Members
Topic: Emergencies and evacuation
Replies: 41
Views: 3771

Re: Emergencies and evacuation

+1
by craftier99
Sun Sep 15, 2013 12:34 pm
Forum: Community Members
Topic: [Suggestion] Inverse Roles.
Replies: 22
Views: 1901

Re: [Suggestion] Inverse Roles.

I like it, but it would have to added down the road. perhaps late alpha or even in beta.
All in all i like it 1+.
by craftier99
Sat Jun 08, 2013 11:17 am
Forum: Community Members
Topic: [Suggestion] Blueprint
Replies: 9
Views: 1467

1+, but the area should be more like a 40x40 or 50x50 for building bigger buildings like the canteen :D
by craftier99
Thu Apr 18, 2013 4:38 pm
Forum: Community Members
Topic: Suggestion: Technicians and Automated Doors
Replies: 14
Views: 1469

1+ :D
by craftier99
Fri Mar 29, 2013 7:17 pm
Forum: Community Members
Topic: What do you need, i have time to spend
Replies: 1
Views: 281

Both a leveleditor and a constructor would be cool, but now we already have a planner so maby a leveleditor. :o
by craftier99
Wed Mar 20, 2013 5:42 pm
Forum: Community Members
Topic: [Feature Request] Blueprint Drawing Overlay
Replies: 25
Views: 2973

It would be awesome if you could go into a separate mode (rather than an overlay on the map), where you design an entire building including room designations, furniture and maybe utilities. Then you can return to the regular gameplay mode and plonk that building down where you want it, with one cli...
by craftier99
Thu Mar 07, 2013 5:21 pm
Forum: Community Members
Topic: Dragable zones
Replies: 14
Views: 1046

I don't think that zones outside the perimeter of a prison should be a staff only zone, but then if a prisoner is outside the gate in the first place I doubt that he's worried about a zone violation. Personally, I'd just like to be able to designate patrol zones without having to enclose an area (w...

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